Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 8067948900447127826 335 river the Skirmisher (level 6, -2/44 HPs) Began as a Coglin Hunter on Sept 29, 2026. Slain by an ogre ... wielding a +0 giant club (17 damage) ... on level 3 of the Dungeon. The game lasted 00:03:03 (2093 turns). river the Skirmisher (Coglin Hunter) Turns: 2093, Time: 00:03:04 Health: -2/44 AC: 4 Str: 12 XL: 6 Next: 53% Magic: 6/6 EV: 11 Int: 8 God: Gold: 196 SH: 0 Dex: 19 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Juan} rCold . . . (100%) c - +0 sling {Vicente} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 196 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Juan} c - a +0 sling (offhand) {Vicente} Missiles e - 6 javelins Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Scrolls s - a scroll of butterflies h - a scroll of teleportation {unknown} k - a scroll of vulnerability {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of brilliance g - 2 potions of magic i - a potion of invisibility M - a potion of mutation Skills: + Level 2.1 Fighting + Level 12.4 Ranged Weapons + Level 1.8 Dodging + Level 0.9 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Slow Hex 0% N/A 50% 1 Call Canine Familiar Summ 0% N/A 86% 3 Petrify Alch/Erth 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15895 Altars: Hepliaklqana Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the adder. The adder is moderately wounded. The ogre hits you with a +0 giant club. The adder barely misses you. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the clockroach! The clockroach is warded from harm. You shoot a sling bullet. The sling bullet barely misses the adder. The sling bullet hits the clockroach but does no damage. The adder barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. The ogre hits you with a +0 giant club! The adder bites you but does no damage. The clockroach bites you but does no damage. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet completely misses the ogre. The adder closely misses you. The clockroach bites you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre closely misses you. The adder bites you. The clockroach closely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. The adder bites you but does no damage. The clockroach sprays sand from its hourglass at you. The blast of sand misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre! The ogre is almost dead. The ogre hits you with a +0 giant club! You die... ### ### ##.# ♣♣♣♣♣ #.# ♣.....♣ #.# .......♣♣ #.# .. ....♣♣#.# ##. #...♣#.# #.(.#...♣#.# ♣$.♣SB.'.# #O@.♣### #...♣ ♣....♣♣ ......♣♣ ♣.....♣ ♣♣♣♣♣♣ You could see an ogre, an adder and a clockroach (warded). Vanquished Creatures Crazy Yiuf (D:2) Jessica (D:2) Natasha (thrice) (D:2) Terence (D:3) A gnoll (D:1) 2 dart slugs (D:2) 2 endoplasms (D:2) 6 hobgoblins 2 jackals (D:1) A quokka (D:1) 6 ball pythons 7 bats 2 frilled lizards (D:3) 2 goblins (D:1) 7 kobolds 7 rats 51 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:2) 1 creature vanquished. Grand Total: 52 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 242 | D:1 | Reached skill level 4 in Ranged Weapons 242 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 676 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 710 | D:2 | Encountered Natasha 718 | D:2 | Killed Natasha 989 | D:2 | Encountered Natasha 995 | D:2 | Killed Natasha 996 | D:2 | Reached skill level 5 in Ranged Weapons 996 | D:2 | Reached XP level 4. HP: 26/33 MP: 4/4 1048 | D:2 | Encountered Natasha 1054 | D:2 | Killed Natasha 1194 | D:2 | Found a hazy altar of Hepliaklqana. 1210 | D:2 | Encountered Jessica 1213 | D:2 | Killed Jessica 1214 | D:2 | Reached XP level 5. HP: 38/38 MP: 5/5 1413 | D:2 | Encountered Crazy Yiuf 1679 | D:2 | Reached skill level 12 in Ranged Weapons 1679 | D:2 | Reached XP level 6. HP: 44/44 MP: 6/6 1713 | D:2 | Killed Crazy Yiuf 1995 | D:3 | Encountered Terence 2000 | D:3 | Killed Terence 2093 | D:3 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_fountains, layout_loops_cross, darby_intimidation_tactics D:2: layout_loops_ring, basic_altar, lexackson_kobold_supper, uniq_crazy_yiuf_cottage, uniq_natasha, uniq_jessica D:3: layout_loops_corners, mainiacjoe_overflow_small_starburst, kennysheep_generic_room_2, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 12 | 12.4 Fighting | | 2.1 Dodging | | 1.8 Stealth | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 100 | 116 || 216 Drink: Experience | | 1 || 1 Read: Identify | | 5 || 5 Noise | | 1 || 1 Poison | | 1 || 1 Armour: Leather armour | 15 | 11 || 26 Dodge: Dodged | 9 | 12 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2103 | 2012 | 91 | 0 | 1727 | 3 | 701.0 | Dungeon | 2103 | 2012 | 91 | 0 | 1727 | 3 | 701.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1220 daAuts D:1: 679 daAuts D:3: 203 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+