Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 8936398876569032170 90 river the Shooter (level 4, -5/33 HPs) Began as a Coglin Hunter on Sept 29, 2026. Slain by a sleepcap (21 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:01:31 (1001 turns). river the Shooter (Coglin Hunter) Turns: 1001, Time: 00:01:31 Health: -5/33 AC: 3 Str: 12 XL: 4 Next: 56% Magic: 4/4 EV: 2 Int: 8 God: Gold: 71 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Carlos} rCold . . . (100%) c - +0 sling {Inés} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: sleeping, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Carlos} c - a +0 sling (offhand) {Inés} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} e - a scroll of enchant armour {unknown} h - a scroll of identify {unknown} m - a scroll of vulnerability {unknown} n - a scroll of fog {unknown} o - a scroll of fear {unknown} q - a scroll of immolation {unknown} u - a scroll of noise {unknown} Potions d - a potion of moonshine {unknown} f - 2 potions of curing {unknown} j - a potion of magic {unknown} k - 4 potions of invisibility {unknown} l - a potion of brilliance {unknown} p - a potion of enlightenment {unknown} Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Jinxbite Hex 0% 2d2 63% 2 Mercury Arrow Conj/Alch 0% 2d5 63% 2 Vampiric Draining Necr 0% 2d6 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15)* Zot: 22980 *You can no longer be shafted in this branch Altars: Shops: D:1 : Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You see here a parchment of Summon Hydra. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is lightly damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap closely misses you. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is moderately damaged. The sleepcap releases spores at you. x2 You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap but does no damage. The sleepcap is heavily damaged. The sleepcap releases spores at you. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is heavily damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is severely damaged. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ## #. # # #.####^# .# #.######.#..#.# #.# #......#(#....# ..<## ######.#..#.#####.... #.##.#.# #.f.# ###....#.# #@# #......#.###.# #####.####.#.....# #.....# #.####### #[##### #.. #.# ######### #.# #......# # #.# #.####.#######.# #.# #.# #.##......# You could see a sleepcap. Vanquished Creatures A scorpion (D:5) 2 dart slugs A ribbon worm (D:2) 3 endoplasms (D:1) 3 hobgoblins A quokka (D:1) A ball python (D:1) 6 bats 3 frilled lizards 6 goblins 4 kobolds 3 rats 34 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 39 | D:1 | Found Uhaini's Book Boutique. 176 | D:1 | Reached skill level 4 in Ranged Weapons 176 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 202 | D:1 | Found a faded altar of an unknown god. 785 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 916 | D:3 | You fall into a shaft and drop 2 floors! 916 | D:5 | Entered Level 5 of the Dungeon 928 | D:5 | Encountered a scorpion 933 | D:5 | Killed a scorpion 934 | D:5 | Reached skill level 5 in Ranged Weapons 934 | D:5 | Reached XP level 4. HP: 31/33 MP: 4/4 1001 | D:5 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_loops_ring, basic_ecumenical_altar, serial_shops, nicolae_shop_rolling_square D:2: layout_rooms D:3: layout_basic, lemuel_doored_altar, mainiacjoe_overflow_brackets, feat_on_display, chequers_serial_rivers_room_b, nicolae_figureground_sparkle, minmay_quantized, uniq_robin, uniq_ijyb D:5: layout_basic, eat_drink_and_be_merry_uskayaw, uniq_eustachio, uniq_edmund Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 12 || 142 Armour: Leather armour | 6 | 5 || 11 Dodge: Dodged | 8 | 2 || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1018 | 987 | 31 | 0 | 806 | 4 | 254.5 | Dungeon | 1018 | 987 | 31 | 0 | 806 | 4 | 254.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 730 daAuts D:2: 153 daAuts D:5: 87 daAuts D:3: 47 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+