river Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) (0, 1, D:1) a +0 plate armour (5, 28, D:1) a rat corpse (skeletalised by now) (6, 12, D:1) a +0 short sword (6, 17, D:1) a frilled lizard corpse (skeletalised by now) (15, 9, D:1) a +6 ring of strength (16, 11, D:1) a +0 dagger a goblin skeleton (19, 26, D:1) a rat skeleton (27, 18, D:1) a +0 ring mail (29, 21, D:1) a +0 dagger (32, 29, D:1) a +0 mace (35, 23, D:1) a +0 spear (37, 3, D:1) a +0 club a goblin corpse (skeletalised by now) (41, 36, D:1) a hobgoblin corpse (skeletalised by now) (42, 37, D:1) a +0 club (44, 27, D:1) a +0 spear (47, 5, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (3, 2, D:2) a +0 hand axe (10, 7, D:2) an adder skeleton (21, 2, D:2) a quill talisman (34, 19, D:2) a hobgoblin skeleton (35, 15, D:2) a quokka skeleton (42, 16, D:2) a hobgoblin skeleton (42, 19, D:2) a rat skeleton (45, 17, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Butegikk's Antique Armour Boutique the +1 leather armour of Damp Wonder {rElec rF+} (728 gold) rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. a +0 leather armour (52 gold) the +1 pair of boots of Conscience {+Inv rPois Regen+ Int+4} (938 gold) +Inv: It lets you turn invisible. rPois: It protects you from poison. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). It cannot be enchanted further. a +0 robe (23 gold) the +5 plate armour of the Devouring Gods {Command, rPois rF+ Int+3 Dex-3} (1682 gold) rPois: It protects you from poison. rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. an orb of guile (676 gold) (4, 35, D:3) a +0 club a +0 leather armour (4, 36, D:3) a +2 dagger of speed a +0 dagger a +0 robe a +0 robe (5, 28, D:3) a +0 trident an orc corpse (skeletalised by now) (6, 31, D:3) the felid corpse of Natasha (skeletalised by now) (8, 2, D:3) a bat corpse (skeletalised by now) a bat corpse (skeletalised by now) (21, 27, D:3) a +0 dagger a stone a kobold corpse (skeletalised by now) (24, -12, D:3) 5 atropa-tipped darts (30, 7, D:3) an adder skeleton (33, 9, D:3) an adder corpse (skeletalised by now) (34, 7, D:3) a +0 dagger (50, 11, D:3) 6 poisoned darts (51, 20, D:3) the +2 leather armour of Vehumet's Pride {Str+3 Int+2 Dex+4} Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. Level 4 of the Dungeon (4, -4, D:4) a +0 giant spiked club (10, 15, D:4) a +0 mace (11, 2, D:4) a +0 falchion (12, 1, D:4) an iguana skeleton a hound skeleton (14, 1, D:4) a +0 trident (16, 24, D:4) a +5 ring of evasion (18, 26, D:4) a black bear corpse (skeletalised by now) (20, 6, D:4) a +0 short sword 2 stones a kobold skeleton (22, 27, D:4) a +0 short sword of flaming a kobold corpse (skeletalised by now) (35, 17, D:4) a maw talisman (35, 37, D:4) the +9 flail of Ocvadint {speed, rN+ Int+4 Dex+3} rN+: It protects you from negative energy. Int+4: It affects your intelligence (+4). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (43, 11, D:4) a +0 club (46, 25, D:4) a +0 leather armour (48, 17, D:4) an amulet of faith (50, 26, D:4) an amulet of regeneration (51, 11, D:4) a +0 dagger a goblin corpse (skeletalised by now) (60, 19, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (1, 0, D:5) the +8 demon blade "Leech" {evervamp, Harm ^Drain rN+} Harm: It increases damage dealt and taken. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. (11, -28, D:5) a +2 hand axe of distortion a +0 mace a +0 scale mail a +0 ring mail a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (11, -27, D:5) a +0 dagger an orc corpse (skeletalised by now) (13, -1, D:5) a +0 short sword (19, -28, D:5) a +0 hand axe a +0 short sword a +0 leather armour an orc skeleton (19, -27, D:5) a +0 club an orc corpse (skeletalised by now) (20, -27, D:5) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (22, -27, D:5) a +0 flail an orc corpse (skeletalised by now) (23, -11, D:5) a +0 hand axe (23, -9, D:5) a +0 short sword of protection (24, 4, D:5) 3 poisoned darts (25, -9, D:5) a +0 falchion (34, -24, D:5) a +0 dagger (36, -18, D:5) a +0 club a gnoll corpse (skeletalised by now) (38, -18, D:5) a +0 spear (41, -21, D:5) a +2 flail of holy wrath (42, -13, D:5) a +0 whip a gnoll skeleton (43, -6, D:5) 4 large rocks (44, -29, D:5) a +0 club (44, 5, D:5) a +0 robe (52, 0, D:5) an adder corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a parchment of Olgreb's Toxic Radiance (2, -2, D:6) a +0 club a +0 leather armour (3, -2, D:6) a +0 spear a gnoll corpse (4, -2, D:6) a +0 mace a +0 chain mail (5, -2, D:6) a +0 club a boomerang a +0 halberd a +0 mace a +0 club a +0 whip a +0 flail a +0 whip an orc corpse a gnoll corpse an orc corpse an orc corpse a gnoll corpse (6, -2, D:6) 9 gold pieces a +0 whip a +0 club a +0 club a +0 robe a gnoll corpse (16, 7, D:6) a +0 short sword the Ecumenical Temple