Dungeon Crawl Stone Soup version 0.35-a0-1095-g7c31f6e797 (webtiles) character file. Game seed: 10645924127559395456 91 river the Shooter (level 4, -8/34 HPs) Began as a Coglin Hunter on Sept 29, 2026. Mangled by Crazy Yiuf ... wielding a +2 quarterstaff of chaos (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:32 (1425 turns). river the Shooter (Coglin Hunter) Turns: 1425, Time: 00:00:33 Health: -8/34 AC: 3 Str: 12 XL: 4 Next: 57% Magic: 4/4 EV: 11 Int: 8 God: Gold: 155 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Consuela} rCold . . . (100%) c - +0 sling {Vicente} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: hasted, revved, very quick A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 155 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Consuela} c - a +0 sling (offhand) {Vicente} Armour b - a +0 leather armour (worn) Scrolls s - 2 scrolls of butterflies c - 3 scrolls of teleportation {unknown} e - a scroll of identify {unknown} h - a scroll of fog {unknown} l - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of haste {unknown} j - a potion of lignification {unknown} k - a potion of curing {unknown} Skills: + Level 2.8 Fighting + Level 4.1 Ranged Weapons + Level 2.5 Dodging + Level 1.9 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 0% 1d4 50% 1 Slow Hex 0% N/A 50% 1 Static Discharge Conj/Air 0% 3-3/arc 63% 2 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10547 Altars: Annotations: D:2 Crazy Yiuf Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Crazy Yiuf is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Crazy Yiuf is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Crazy Yiuf is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Crazy Yiuf is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet hits Crazy Yiuf but does no damage. Crazy Yiuf is lightly wounded. Crazy Yiuf hits you with a +2 quarterstaff of chaos! * * * LOW HITPOINT WARNING * * * You feel yourself speed up. Crazy Yiuf closely misses you. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You shoot a sling bullet. The sling bullet hits Crazy Yiuf. Crazy Yiuf is moderately wounded. You shoot a sling bullet. The sling bullet closely misses Crazy Yiuf. You shoot a sling bullet. The sling bullet barely misses Crazy Yiuf. Crazy Yiuf hits you with a +2 quarterstaff of chaos! You die... #.##...#...#.# #......# ###.##.......#.######...# #............#..........# #..)†.################..# #.....# #..# #####.### ########## #.....# ### ###.#....## #.....### #⌠..##..#......## #.......# #...ğ@####......# ######### #)..### ##.....# ### #####.###### #....... ###..... #### ######## #..... #..###......# #..... ##..##..†...# #..... ##.##...)..# #..... You could see Crazy Yiuf. Vanquished Creatures Jessica (D:2) An adder (D:2) A gnoll (D:1) A dart slug (D:2) A ribbon worm (D:2) 7 endoplasms 8 hobgoblins A jackal (D:1) A quokka (D:1) 3 ball pythons (D:2) 4 bats 2 frilled lizards 6 goblins 6 kobolds 8 rats 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 14 | D:1 | Found a faded altar of an unknown god. 36 | D:1 | Reached skill level 1 in Stealth 36 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 413 | D:1 | Reached XP level 3. HP: 28/28 MP: 3/3 832 | D:2 | Encountered Crazy Yiuf 897 | D:2 | Encountered Jessica 900 | D:2 | Killed Jessica 901 | D:2 | Reached skill level 4 in Ranged Weapons 901 | D:2 | Reached XP level 4. HP: 34/34 MP: 4/4 1423 | D:2 | HP: 1/34 [Crazy Yiuf/+2 quarterstaff of chaos (11)] 1425 | D:2 | Mangled by Crazy Yiuf Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shrine, layout_loops_cross, angelslayer_ecumenical_altar_simple_liquid, minmay_tall_x D:2: layout_basic, minmay_vboxes, uniq_crazy_yiuf_cottage, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Dodging | 2 | 2.5 Stealth | 1 | 1.9 Ranged Weapons | 4 | 4.1 Fighting | | 2.8 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 108 | 88 || 196 Armour: Leather armour | 5 | 7 || 12 Dodge: Dodged | 7 | 6 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1451 | 1420 | 31 | 0 | 1224 | 2 | 725.5 | Dungeon | 1451 | 1420 | 31 | 0 | 1224 | 2 | 725.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 771 daAuts D:2: 680 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+