Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 5613116461979764509 639 river the Shooter (level 7, -11/53 HPs) Began as a Coglin Hunter on Sept 30, 2026. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:01:50 (3464 turns). river the Shooter (Coglin Hunter) Turns: 3464, Time: 00:01:51 Health: -11/53 AC: 3 Str: 11 XL: 7 Next: 50% Magic: 7/7 EV: 12 Int: 8 God: Gold: 265 SH: 0 Dex: 20 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Margit} rCold . . . (100%) c - +0 sling {Olaf} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved, very slow A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 265 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Margit} c - a +0 sling (offhand) {Olaf} Missiles e - a throwing net Armour b - a +0 leather armour (worn) d - the +1 pair of boots of the Gloaming {rF+ Will+ Dex+4 Slay-5} (You found it on level 4 of the Dungeon) rF+: It protects you from fire. Will+: It increases your willpower. Dex+4: It affects your dexterity (+4). Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. Wands f - a wand of mindburst (5) e - a wand of charming (11) Scrolls s - a scroll of butterflies c - 2 scrolls of immolation {unknown} d - a scroll of vulnerability {unknown} e - 2 scrolls of fear {unknown} h - 3 scrolls of fog {unknown} l - 2 scrolls of identify {unknown} m - a scroll of blinking {unknown} q - a scroll of teleportation {unknown} Potions f - 3 potions of curing {unknown} j - a potion of heal wounds {unknown} k - a potion of lignification {unknown} n - a potion of attraction {unknown} o - a potion of moonshine {unknown} Skills: + Level 3.9 Fighting * Level 5.8 Ranged Weapons + Level 3.6 Dodging + Level 3.1 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 50% 1 Frozen Ramparts Ice 0% 1d1 86% 3 Hailstorm Conj/Ice 0% 3d5 86% 3 Brom's Barrelling Bould Conj/Erth 0% 2d4 99% 4 Curse of Agony Necr 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26480 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History An ogre is nearby! Unknown command. Unknown command. An ogre is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! An ogre is nearby! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. The ogre misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre barely misses you. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is severely wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is severely wounded. The ogre hits you with a +0 giant club!! You die... ######### #◊◊◊~.:.####### #.~◊◊~◊.......# #◊~◊◊◊◊◊.)###.# .◊~~♣~@◊~.##.# #◊~◊~~O♣◊◊.◊.### ##..◊◊~~♣~~◊~.~### ##....◊◊♣~~~◊◊◊.# ....##~◊♣~≈♣~◊~.# .......◊◊◊♣♣~~~..# ###.#.#◊◊◊♣≈♣~~◊~.# #.#..~◊~≈~♣~◊...# ◊.◊◊~♣~♣~◊◊.◊..# You could see an ogre. Vanquished Creatures An ogre (D:4) A bombardier beetle (D:4) 2 orc priests 2 hounds 2 jellies (D:4) Jessica (D:2) 2 iguanas (D:4) A sleepcap (D:3) 2 orc wizards Terence (D:3) 4 gnolls (D:3) 6 adders 2 ufetubi (D:4) 2 dart slugs A ribbon worm (D:4) 9 orcs 3 endoplasms 8 hobgoblins 5 jackals 2 quokkas 5 ball pythons 7 bats 2 frilled lizards 6 goblins 6 kobolds 2 rats 85 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 178 | D:1 | Reached skill level 1 in Stealth 232 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 1089 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1306 | D:2 | Encountered Jessica 1314 | D:2 | Killed Jessica 1315 | D:2 | Reached skill level 4 in Ranged Weapons 1550 | D:3 | Encountered Terence 1558 | D:3 | Killed Terence 1559 | D:3 | Reached XP level 4. HP: 19/34 MP: 4/4 1683 | D:3 | Reached XP level 5. HP: 33/40 MP: 5/5 2014 | D:3 | Reached XP level 6. HP: 47/47 MP: 6/6 2285 | D:4 | Reached skill level 5 in Ranged Weapons 2422 | D:4 | Identified the +1 pair of boots of the Gloaming {rF+ Will+ | Dex+4 Slay-5} 2581 | D:4 | Reached XP level 7. HP: 28/52 MP: 7/7 3392 | D:5 | Entered Level 5 of the Dungeon 3464 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:1: roderic_octagonal_star, layout_loops_ring D:2: layout_loops_corners, uniq_jessica D:3: layout_basic, uniq_terence D:4: cheibrodos_pilgrimage, layout_basic D:5: kennysheep_kobold_camp, layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_crossing, serial_bayou_shore_b, serial_bayou_lagoon_a Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Stealth | 1 2 3 | 3.1 Dodging | 2 3 | 3.6 Ranged Weapons | 4 5 | 5.8 Fighting | 3 | 3.9 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 128 | 210 | 100 || 438 Armour: Leather armour | 6 | 10 | 10 || 26 Dodge: Dodged | 6 | 11 | 8 || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3518 | 3377 | 141 | 0 | 2942 | 5 | 703.6 | Dungeon | 3518 | 3377 | 141 | 0 | 2942 | 5 | 703.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1124 daAuts D:2: 849 daAuts D:3: 782 daAuts D:1: 680 daAuts D:5: 81 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+