Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 7152680802312746023 52 river the Shooter (level 3, -9/28 HPs) Began as a Coglin Hunter on Sept 30, 2026. Mangled by Sigmund ... wielding a +4 scythe of venom (12 damage) ... on level 2 of the Dungeon. The game lasted 00:00:25 (1336 turns). river the Shooter (Coglin Hunter) Turns: 1336, Time: 00:00:26 Health: -9/28 AC: 3 Str: 11 XL: 3 Next: 85% Magic: 3/3 EV: 11 Int: 8 God: Gold: 78 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Yayatum} rCold . . . (100%) c - +0 sling {Tae} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will +.... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: lethally poisoned (-9 -> -13), enlightened, flying, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 78 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yayatum} c - a +0 sling (offhand) {Tae} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves Wands a - a wand of flame (23) Scrolls s - a scroll of butterflies c - 4 scrolls of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of fog {unknown} m - a scroll of identify {unknown} Potions d - a potion of cancellation {unknown} f - a potion of curing {unknown} j - a potion of lignification {unknown} e - 2 potions of enlightenment l - a potion of resistance {unknown} n - 2 potions of mutation {unknown} o - a potion of heal wounds {unknown} Skills: + Level 2.6 Fighting + Level 4.0 Ranged Weapons + Level 2.3 Dodging + Level 1.6 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Call Imp Summ 0% N/A 65% 2 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Dimensional Bullseye Hex/Tloc 0% N/A 99% 4 Polar Vortex Ice 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 10647 Altars: Shops: D:1 [ Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is lightly wounded. Sigmund hits you from afar with a +4 scythe of venom! You are poisoned. Sigmund is nearby! Unknown command. Unknown command. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is moderately wounded. You feel very sick. You shoot a sling bullet. The sling bullet hits Sigmund but does no damage. Sigmund is moderately wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. You feel sick. Sigmund hits you from afar with a +4 scythe of venom! * * * LOW HITPOINT WARNING * * * There is a lethal amount of poison in your body! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. There is a lethal amount of poison in your body! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. It was a potion of enlightenment. You feel very buoyant. You fly up into the air. k -> e - 2 potions of enlightenment * * * LOW HITPOINT WARNING * * * You feel sick. Sigmund hits you from afar with a +4 scythe of venom! You die... Sigmund begins carving another notch in his scythe. #..#.# #........# ####.#.# #.# #.##.# #..#####.# #.#.# #.# #.##.###..#####.### #.#.# #.# #.##..............# #.#.# #.# #.###.....#####.#.#####.#.# #.# #.# #.###.# #.#.......#<# #.## #.# #.# #.# #.#########.###... #.# #.# #.# #.# #....... #.# #.# #@# #######.. ... ..# #..@[............# ##### ################## You could see Sigmund. Vanquished Creatures 3 adders (D:2) 5 endoplasms 3 hobgoblins (D:1) 2 quokkas A ball python (D:1) 6 bats 2 frilled lizards 4 goblins A kobold (D:1) 4 rats 31 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 282 | D:1 | Reached skill level 1 in Stealth 289 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 592 | D:1 | Found Zecoq's Antique Armour Emporium. 998 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 1295 | D:2 | Reached skill level 4 in Ranged Weapons 1331 | D:2 | Encountered Sigmund 1336 | D:2 | Mangled by Sigmund Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_concentric_ovals, layout_basic, serial_shops, shop D:2: layout_loops_ring, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 1 | 1.6 Dodging | 2 | 2.3 Ranged Weapons | 4 | 4.0 Fighting | | 2.6 Action || total ---------------------------++------- Fire: Sling || 120 Drink: Enlightenment || 1 Armour: Leather armour || 9 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1351 | 1311 | 40 | 100 | 1073 | 2 | 675.5 | Dungeon | 1351 | 1311 | 40 | 100 | 1073 | 2 | 675.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 998 daAuts D:2: 353 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+