Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 4792457412586641709 88 river the Shooter (level 4, -2/33 HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by a sleepcap (8 damage) ... on level 4 of the Dungeon. The game lasted 00:00:40 (2126 turns). river the Shooter (Coglin Hunter) Turns: 2126, Time: 00:00:40 Health: -2/33 AC: 3 Str: 12 XL: 4 Next: 54% Magic: 4/4 EV: 11 Int: 8 God: Gold: 200 SH: 0 Dex: 19 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Noor} rCold . . . (100%) c - +0 sling {Seoyun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 200 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Noor} c - a +0 sling (offhand) {Seoyun} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves Scrolls s - a scroll of butterflies c - 2 scrolls of immolation {unknown} e - 2 scrolls of fear {unknown} h - 3 scrolls of identify {unknown} j - a scroll of poison {unknown} k - a scroll of amnesia {unknown} l - 2 scrolls of teleportation {unknown} m - a scroll of noise {unknown} Potions d - 2 potions of curing {unknown} f - 2 potions of haste {unknown} n - a potion of might {unknown} o - a potion of moonshine {unknown} p - a potion of berserk rage {unknown} q - a potion of magic {unknown} Skills: - Level 2.1 Fighting + Level 5.1 Ranged Weapons - Level 1.9 Dodging - Level 0.9 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Lesser Beckoning Tloc 0% N/A 63% 2 Inner Flame Hex/Fire 0% N/A 86% 3 Airstrike Air 0% 2d(0-16) 99% 4 Animate Dead Necr 0% N/A 99% 4 Cause Fear Hex 0% N/A 99% 4 Irradiate Conj/Alch 0% 3d11 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21840 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Ouch! That really hurt! You are engulfed in a cloud of soporific spores! You are unaffected. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Unknown command. A sleepcap is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A sleepcap is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! A sleepcap is nearby! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A sleepcap is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! The sleepcap attacks as it pursues you! The sleepcap closely misses you. You see here a ball python corpse. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. The sleepcap releases spores at you! * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the sleepcap. The sleepcap is moderately damaged. You shoot a sling bullet. The sling bullet hits the sleepcap! The sleepcap is severely damaged. The sleepcap releases spores at you! You die... #.## ###...#### ........+ #....# #.# #.# .... #†# ### #... #f# #.. ...# ####@####.# #..# #.......#.# #..# ####.##.#.### #..## #...).†..###...## ####........[...# #.#.#.###...##. ...#............ ###.#######..#### #.#######..# You could see a sleepcap. Vanquished Creatures 4 adders 3 dart slugs An orc (D:3) 5 endoplasms A hobgoblin (D:1) 2 jackals (D:1) 5 quokkas 7 ball pythons 4 bats 5 frilled lizards 7 goblins 7 kobolds 5 rats (D:2) 56 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 298 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 646 | D:1 | Reached skill level 4 in Ranged Weapons 877 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1616 | D:3 | Identified the quill talisman of Servitude {rN+} 1715 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1817 | D:3 | Reached skill level 5 in Ranged Weapons 2126 | D:4 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue, layout_loops_corners, serial_bayou_crossing D:2: layout_loops_ring, minmay_randomly_rotated_circles D:3: layout_loops_cross, minmay_quantized D:4: minmay_opposing_rooms, layout_loops_corners, minmay_misc_feat_rugged Skill XL: | 1 2 3 4 | ---------------+-------------+----- Ranged Weapons | 4 5 | 5.1 Fighting | | 2.1 Dodging | | 1.9 Stealth | | 0.9 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 176 | 60 || 236 Armour: Leather armour | 9 | 10 || 19 Dodge: Dodged | 16 | 8 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2158 | 2103 | 55 | 0 | 1846 | 4 | 539.5 | Dungeon | 2158 | 2103 | 55 | 0 | 1846 | 4 | 539.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 864 daAuts D:3: 584 daAuts D:2: 581 daAuts D:4: 128 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+