river Level 1 of the Dungeon (3, -12, D:1) a rat corpse (skeletalised by now) (8, -8, D:1) a +0 whip (12, -5, D:1) a +0 leather armour (14, -19, D:1) a +0 dagger (22, -21, D:1) a +0 sling (23, -18, D:1) a +0 ring mail (23, 22, D:1) a +0 dagger 2 stones (28, -2, D:1) a +0 club a goblin skeleton (31, 10, D:1) a +0 chain mail (33, -8, D:1) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (45, 6, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (21, 19, D:2) the inkwell talisman of the Medlar {+Blink Fly Slay+2} [inkwell talisman] +Blink: It lets you blink. Fly: It grants you flight. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). (21, 23, D:2) a bat skeleton (23, -1, D:2) a ball python skeleton (25, -16, D:2) a +0 dagger a goblin corpse (skeletalised by now) (33, 27, D:2) a +0 short sword (34, -3, D:2) a +0 dagger (34, 29, D:2) a jackal skeleton (34, 31, D:2) a jackal skeleton (34, 32, D:2) a jackal skeleton (40, 22, D:2) a bat corpse (skeletalised by now) (40, 23, D:2) a +0 ring mail (42, 5, D:2) a +0 club a hobgoblin skeleton (48, -11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (1, 28, D:3) a bat corpse (skeletalised by now) (2, -15, D:3) a ring of willpower (11, 22, D:3) a +0 war axe (21, -11, D:3) a rat skeleton (28, -12, D:3) a rat skeleton (35, 2, D:3) an adder skeleton (36, -1, D:3) a +0 war axe (42, 10, D:3) a +0 club 3 stones (49, 29, D:3) a +0 chain mail (53, 25, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (10, -30, D:4) a hobgoblin corpse (skeletalised by now) (12, 18, D:4) a +1 dagger of electrocution (25, 13, D:4) a hound skeleton (26, 24, D:4) a +0 ring mail (30, -27, D:4) the amulet of Fiebreno {Chemistry rElec Will+} [amulet of chemistry] Chemistry: It restores some MP whenever you drink a potion and also enhances your alchemy spells. rElec: It insulates you from electricity. Will+: It increases your willpower. (31, -31, D:4) a +0 halberd a gnoll corpse (skeletalised by now) (35, -33, D:4) a +0 club (38, -33, D:4) a +0 spear a gnoll corpse (skeletalised by now) (39, -33, D:4) a +0 flail a gnoll corpse (skeletalised by now) (42, 17, D:4) a +1 dagger of freezing a +0 robe (43, 17, D:4) a +0 flail an orc skeleton (45, 11, D:4) a +0 whip an orc skeleton (49, -3, D:4) a ball python skeleton (49, 0, D:4) a +0 dagger a +0 robe an orc corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (14, 10, D:5) a +0 whip (15, 11, D:5) a +0 short sword a kobold corpse (skeletalised by now) (20, 7, D:5) a +0 whip a kobold corpse (skeletalised by now) (20, 8, D:5) a hound corpse (skeletalised by now) (23, 7, D:5) an iguana corpse (skeletalised by now) (37, 10, D:5) a +0 whip Level 7 of the Dungeon (8, -32, D:7) a +0 mace a +0 chain mail (8, -31, D:7) a +0 hand axe 2 boomerangs a +0 chain mail (9, -32, D:7) a +0 dagger an orc corpse (9, -31, D:7) a +0 hand axe (11, -6, D:7) a +0 rapier (14, -26, D:7) a +0 lajatang