Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 9074638196769994704 525 river the Shooter (level 7, -14/52 HPs) Began as a Coglin Hunter on Sept 30, 2026. Demolished by an ogre ... wielding a +0 giant club (31 damage) ... on level 5 of the Dungeon. The game lasted 00:01:28 (3344 turns). river the Shooter (Coglin Hunter) Turns: 3344, Time: 00:01:30 Health: -14/52 AC: 3 Str: 12 XL: 7 Next: 23% Magic: 7/7 EV: 12 Int: 8 God: Gold: 182 SH: 0 Dex: 19 Spells: 6/6 levels left rFire . . . (100%) a - +2 sling {Yashnoor} rCold . . . (100%) c - +0 sling {Kanehira} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.28/turn MPRegen 0.10/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 182 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Yashnoor} c - a +0 sling (offhand) {Kanehira} Armour b - a +0 leather armour (worn) d - a +2 hat Wands c - a wand of warping (6) Scrolls s - a scroll of butterflies c - a scroll of fear {unknown} e - a scroll of enchant armour {unknown} h - 5 scrolls of identify {unknown} k - a scroll of silence {unknown} l - a scroll of vulnerability {unknown} m - 2 scrolls of blinking {unknown} v - a scroll of immolation {unknown} y - a scroll of poison {unknown} z - a scroll of teleportation {unknown} Potions d - 3 potions of enlightenment {unknown} f - 2 potions of moonshine {unknown} j - a potion of haste {unknown} n - a potion of mutation {unknown} o - a potion of brilliance {unknown} p - 3 potions of heal wounds {unknown} q - a potion of lignification {unknown} s - a potion of curing {unknown} t - a potion of berserk rage {unknown} u - a potion of cancellation {unknown} Skills: + Level 3.5 Fighting * Level 5.4 Ranged Weapons + Level 2.3 Armour + Level 3.1 Dodging + Level 2.6 Stealth You had 6 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 0% 2d5 50% 1 Shock Conj/Air 0% 1d3 50% 1 Confusing Touch Hex 0% N/A 86% 3 Animate Dead Necr 0% N/A 99% 4 Dispel Undead Necr 0% 3d6 99% 4 Martyr's Knell Necr/Summ 0% N/A 99% 4 Fire Storm Conj/Fire 0% 5d1 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Zot: 26392 Temple: D:4-7 Altars: Wu Jian Xom Shops: D:5 * Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. An ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet hits the ogre but does no damage. The ogre is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre closely misses you. You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet hits the ogre. The ogre is heavily wounded. The ogre hits you with a +0 giant club! You shoot a sling bullet. The sling bullet barely misses the ogre. You shoot a sling bullet. The sling bullet barely misses the ogre. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... ######## ####### ........ ....... ........ ....... ....... ..... ....... ... ..##### ##'##'####### ..###.### #....O@.....# ..'..##.###..##.##....# ..#..#...#####...#....# #####..#.......#......# ##...#####...###### ###.## ##.## #.#.# .# #####.#.# .# ......#.# .# You could see an ogre. Vanquished Creatures A water moccasin (D:5) An ogre (D:5) 2 hounds An iguana (D:5) A sleepcap (D:4) An orc wizard (D:5) 3 gnolls (D:4) 11 adders 2 ufetubi (D:5) 2 dart slugs 9 orcs 2 ribbon worms 5 endoplasms 8 hobgoblins 4 ball pythons 5 bats 2 frilled lizards 5 goblins 6 kobolds 6 rats 77 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 81 | D:1 | Reached skill level 1 in Stealth 93 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 675 | D:2 | Reached skill level 4 in Ranged Weapons 753 | D:2 | Reached XP level 3. HP: 25/27 MP: 3/3 1428 | D:3 | Reached XP level 4. HP: 34/34 MP: 4/4 1600 | D:3 | Found an ornate altar of the Wu Jian Council. 2034 | D:4 | Reached skill level 1 in Armour 2072 | D:4 | Reached XP level 5. HP: 12/39 MP: 5/5 2751 | D:5 | Entered Level 5 of the Dungeon 2751 | D:5 | Encountered a water moccasin 2759 | D:5 | Killed a water moccasin 2760 | D:5 | Reached XP level 6. HP: 6/47 MP: 6/6 2946 | D:5 | Found Xygrettid's General Store. 2996 | D:5 | Reached skill level 5 in Ranged Weapons 3130 | D:5 | Reached XP level 7. HP: 44/52 MP: 7/7 3177 | D:5 | Found a shimmering altar of Xom. 3344 | D:5 | Demolished by an ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_b, layout_rooms D:2: layout_basic, wad_floor_pattern_1 D:3: layout_basic, old_standard_altar, hangedman_decor_lopped, serial_park_tiny_2 D:4: layout_basic D:5: layout_gridville, mainiacjoe_overflow_six_doors_small, serial_shops, shop, minmay_misc_feat_tower, nicolae_half_adder Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Stealth | 1 2 | 2.6 Dodging | 2 3 | 3.1 Ranged Weapons | 4 5 | 5.4 Armour | 1 2 | 2.3 Fighting | 3 | 3.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 162 | 230 | 48 || 440 Armour: Leather armour | 10 | 23 | 6 || 39 Dodge: Dodged | 6 | 11 | 4 || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3393 | 3326 | 67 | 0 | 2907 | 5 | 678.6 | Dungeon | 3393 | 3326 | 67 | 0 | 2907 | 5 | 678.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 798 daAuts D:3: 780 daAuts D:2: 709 daAuts D:5: 606 daAuts D:1: 499 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+