river Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold corpse (skeletalised by now) (2, 18, D:1) a hobgoblin skeleton (3, 46, D:1) a bat corpse (skeletalised by now) (5, 5, D:1) a +4 mace (18, 35, D:1) a +0 whip (22, 0, D:1) a +0 dagger 5 stones (28, -2, D:1) a +0 robe (28, 24, D:1) a rat corpse (skeletalised by now) (29, 5, D:1) a staff of conjuration (37, -2, D:1) a +0 sling (44, -4, D:1) a quokka corpse (skeletalised by now) (44, 2, D:1) a +0 dagger (50, 48, D:1) a +0 leather armour (60, 41, D:1) a +0 quarterstaff Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (1, 20, D:2) a +0 club (2, 26, D:2) 5 poisoned darts (20, 1, D:2) a +0 whip (22, -1, D:2) a quokka corpse (skeletalised by now) (26, -7, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (26, 15, D:2) a stone a +0 short sword a kobold skeleton (28, 1, D:2) a +0 dagger (29, 15, D:2) a +0 leather armour (33, 36, D:2) a +0 dagger (37, 6, D:2) a staff of alchemy (37, 18, D:2) a +1 dagger of freezing a goblin skeleton (37, 19, D:2) a quokka skeleton (39, -9, D:2) a +0 leather armour (40, 19, D:2) an adder skeleton (42, 0, D:2) a quokka skeleton (43, 13, D:2) a +0 spear (52, 1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (11, 15, D:3) a +0 club (12, -3, D:3) a +0 sling (13, 22, D:3) a ball python skeleton (13, 24, D:3) a +0 dagger a goblin skeleton (14, 28, D:3) a +0 ring mail (19, 11, D:3) a +0 mace (20, 9, D:3) a +0 spear (30, 25, D:3) a rat skeleton (31, -22, D:3) a +0 dagger (41, -10, D:3) a +0 robe (45, -13, D:3) a +0 club (51, -16, D:3) a rat corpse (skeletalised by now) Level 4 of the Dungeon (4, 31, D:4) a +0 war axe (5, 18, D:4) a +0 leather armour (9, 3, D:4) an amulet of faith (11, -3, D:4) a +0 falchion (11, 28, D:4) a quokka corpse (skeletalised by now) (14, 25, D:4) a ball python corpse (skeletalised by now) (14, 34, D:4) a +0 dagger an orc corpse (skeletalised by now) (15, 33, D:4) a +0 hand axe (15, 34, D:4) a +0 club (17, 17, D:4) an adder corpse (skeletalised by now) (17, 19, D:4) a +0 shortbow of draining (17, 29, D:4) a +0 short sword a +0 chain mail an orc corpse (skeletalised by now) (19, 12, D:4) a +0 club a goblin corpse (skeletalised by now) (24, 0, D:4) a +0 ring mail (30, 11, D:4) a +0 whip (30, 14, D:4) a hound corpse (skeletalised by now) (39, -2, D:4) a ball python skeleton (49, 15, D:4) a +0 hand axe Level 5 of the Dungeon (2, 17, D:5) a +0 hand axe an orc corpse (skeletalised by now) (3, -1, D:5) a hound skeleton (4, 17, D:5) an adder corpse (skeletalised by now) (12, 39, D:5) a +0 leather armour (22, -12, D:5) a +0 giant spiked club an ogre corpse (skeletalised by now) (23, -3, D:5) an amulet of wildshape (28, 2, D:5) a +3 short sword of draining (33, 4, D:5) a +0 ring mail (39, 25, D:5) a +0 ring mail (41, 19, D:5) a +0 scale mail (43, 17, D:5) a +0 whip a gnoll skeleton (43, 18, D:5) a +0 spear (44, 17, D:5) a +0 flail a gnoll corpse (skeletalised by now) (45, 17, D:5) a +0 whip (49, 14, D:5) a maw talisman (53, 3, D:5) a +0 giant spiked club an ogre skeleton (53, 37, D:5) a +0 giant club an ogre corpse (skeletalised by now) Level 6 of the Dungeon (0, 5, D:6) the +1 robe "Qeblinn" {+Inv rC- Will+ Dex+3} +Inv: It lets you turn invisible. rC-: It makes you vulnerable to cold. Will+: It increases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further.