Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 16264326298790809731 370 river the Shooter (level 6, -25/44 HPs) Began as a Coglin Hunter on Sept 30, 2026. Annihilated by a two-headed ogre ... wielding a +0 giant spiked club (29 damage) ... on level 5 of the Dungeon. The game lasted 00:00:49 (1254 turns). river the Shooter (Coglin Hunter) Turns: 1254, Time: 00:00:49 Health: -25/44 AC: 3 Str: 11 XL: 6 Next: 70% Magic: 6/6 EV: 11 Int: 8 God: Gold: 75 SH: 0 Dex: 20 Spells: 5/5 levels left rFire . . . (100%) a - +2 sling {Jinae} rCold . . . (100%) c - +0 sling {Kammani} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.27/turn MPRegen 0.10/turn %: no passive effects @: weak-willed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 75 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Jinae} c - a +0 sling (offhand) {Kammani} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of silence {unknown} e - a scroll of enchant weapon {unknown} h - 2 scrolls of identify {unknown} Potions f - a potion of enlightenment {unknown} j - a potion of curing {unknown} k - a potion of berserk rage {unknown} l - 2 potions of mutation {unknown} Skills: - Level 2.0 Fighting + Level 7.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 5 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Frozen Ramparts Ice 0% 1d1 86% 3 Gloom Hex/Necr 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Teleport Other Tloc 0% N/A 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (5/15)* Zot: 22726 Temple: D:4-7 *You can no longer be shafted in this branch Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. You shoot a sling bullet. The sling bullet hits the two-headed ogre. The two-headed ogre is lightly wounded. The two-headed ogre hits you with a +0 giant spiked club!! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! A two-headed ogre is nearby! Unknown command. Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A two-headed ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A two-headed ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A two-headed ogre is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. A two-headed ogre is nearby! Okay, then. As you read the scroll labelled WOCHIH XANGU, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. As you read the scroll labelled ATEANLAUPT, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. The two-headed ogre hits you with a +0 giant spiked club!! Ouch! That really hurt! You die... ,,,,,,,,,,,,,,***+*#########..#.. ,,,,,,,,,.....#....#.......#..†.. ******,,,.#####....#.......'..#.. ,,,,,*,,,.#........#.......#..#.) ,,,,,*,,,.#.......>#.......##+#). ,**,,*,,,.+........#............. ,*****,,,.#..##....#............. ,*,,,*,,,.#####O####............. ,+,,,*,,,.####..@......##+#...... ,*,,,*,,,.####......<..#,,#####.. ******,,,.####.........#,,,* *.. *,,,,,,,,.####.........#,,,* *,. *,,,,,,,,.####..)......#,,,* *,, *,,,,,,,,.####.........#,,** *<, *,,,,,,,,......)...#####,,** *,, *,,,,,,,,..........+..#.,,,* *,, **,,,,****,,,,,,,,,*,,+,,,,* *,, You could see a two-headed ogre (weak-willed). Vanquished Creatures 2 ogres (D:4) A jelly (D:4) A hound (D:4) An orc priest (D:4) An iguana (D:4) An orc wizard (D:4) 2 adders A dart slug (D:1) 8 orcs 2 endoplasms (D:1) 4 hobgoblins 3 quokkas 6 ball pythons 3 bats (D:1) A frilled lizard (D:1) 10 goblins 3 kobolds 2 rats (D:1) 52 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 75 | D:1 | Reached skill level 4 in Ranged Weapons 75 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 142 | D:1 | Found Kuwn's Antique Weapon Shop. 622 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 728 | D:2 | You fall into a shaft and drop 2 floors! 764 | D:4 | Encountered an ogre 769 | D:4 | Killed an ogre 770 | D:4 | Reached skill level 5 in Ranged Weapons 770 | D:4 | Reached XP level 4. HP: 33/33 MP: 4/4 770 | D:4 | Reached XP level 5. HP: 38/38 MP: 5/5 861 | D:4 | Reached skill level 6 in Ranged Weapons 955 | D:4 | Encountered an ogre 956 | D:4 | Reached XP level 6. HP: 43/44 MP: 6/6 964 | D:4 | Reached skill level 7 in Ranged Weapons 1141 | D:5 | Entered Level 5 of the Dungeon 1249 | D:5 | Encountered a two-headed ogre 1254 | D:5 | Annihilated by a two-headed ogre Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_a, layout_loops_cross, serial_glass, glass_columns_a, glass_columns_c, due_unseen_surprise, serial_shops, nicolae_square_shop D:2: kennysheep_six_static_rooms, layout_basic, uniq_sigmund D:4: layout_rooms D:5: layout_gridville Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Ranged Weapons | 4 5 6 7 | 7.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 92 | 112 || 204 Read: Revelation | | 1 || 1 Vulnerability | | 1 || 1 Armour: Leather armour | | 13 || 13 Dodge: Dodged | 2 | 4 || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1273 | 1242 | 31 | 0 | 1042 | 4 | 318.2 | Dungeon | 1273 | 1242 | 31 | 0 | 1042 | 4 | 318.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 607 daAuts D:4: 421 daAuts D:2: 129 daAuts D:5: 114 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+