Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 13916337567214880572 27 river the Shooter (level 3, -1/27 HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by Terence ... wielding a +0 hand axe (2 damage) ... on level 2 of the Dungeon. The game lasted 00:00:20 (610 turns). river the Shooter (Coglin Hunter) Turns: 610, Time: 00:00:20 Health: -1/27 AC: 3 Str: 11 XL: 3 Next: 10% Magic: 3/3 EV: 11 Int: 8 God: Gold: 25 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Ramón} rCold . . . (100%) c - +0 sling {Prasit} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 25 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Ramón} c - a +0 sling (offhand) {Prasit} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of identify {unknown} e - 2 scrolls of enchant armour {unknown} h - a scroll of vulnerability {unknown} Potions d - a potion of mutation {unknown} f - 2 potions of curing {unknown} j - a potion of moonshine {unknown} k - a potion of cancellation {unknown} Skills: - Level 2.0 Fighting + Level 4.5 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 0% N/A 50% 1 Foxfire Conj/Fire 0% 2x1d4 50% 1 Jinxbite Hex 0% 2d2 65% 2 Alistair's Intoxication Alch 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* Zot: 11376 *You can no longer be shafted in this branch Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. Terence is nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. Terence is nearby! Unknown command. You are too injured to fight recklessly! Unknown command. Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! Unknown command. Terence is nearby! You are too injured to fight recklessly! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! You shoot a sling bullet. The sling bullet closely misses Terence. You shoot a sling bullet. The sling bullet hits Terence but does no damage. Terence is severely wounded. Terence hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 hand axe. You die... Terence says, "Win and live. Lose and die. It's the rule of life." #.# #.# #.# #.# .. #.############### ##.# ##.##............# .....##.<.#.####.##....# #....@.....# #.##....# ###.##@..### #........ # ##.## #........ .# ## #.# #........ .. . #.# #.##....# .#. ##'## #.##.†..# ... ##...## #.......# ## #.# ##.....## ##....... ##.##.###.......## #..#.### ######...#.##.........####....# # You could see Terence. Vanquished Creatures An adder (D:2) A ribbon worm (D:2) 5 endoplasms 2 hobgoblins (D:2) A quokka (D:2) 2 ball pythons (D:2) 4 goblins (D:2) A kobold (D:2) 2 rats (D:2) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 32 | D:1 | You fall into a shaft and drop 1 floor! 190 | D:2 | Reached skill level 4 in Ranged Weapons 190 | D:2 | Reached XP level 2. HP: 22/22 MP: 2/2 488 | D:2 | Reached XP level 3. HP: 22/27 MP: 3/3 597 | D:2 | Encountered Terence 610 | D:2 | HP: 1/27 [Terence/+0 hand axe (7)] 610 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_shelter, layout_basic D:2: layout_loops_corners, uniq_terence Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.5 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 108 Armour: Leather armour || 9 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 623 | 623 | 0 | 0 | 514 | 2 | 311.5 | Dungeon | 623 | 623 | 0 | 0 | 514 | 2 | 311.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 590 daAuts D:1: 32 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+