Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 15801956088722783140 182 river the Shooter (level 5, 0/30 (38) HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by a wight ... wielding a +0 dagger (2 damage) ... on level 3 of the Dungeon. The game lasted 00:00:35 (1516 turns). river the Shooter (Coglin Hunter) Turns: 1516, Time: 00:00:35 HP: 0/30 (38) AC: 3 Str: 11 XL: 5 Next: 62% MP: 5/5 EV: 11 Int: 8 God: Gold: 86 SH: 0 Dex: 20 Spells: 4/4 levels left rFire . . . (100%) a - +2 sling {Surin} rCold . . . (100%) c - +0 sling {Consuela} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: heavily drained, revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 86 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Surin} c - a +0 sling (offhand) {Consuela} Armour b - a +0 leather armour (worn) d - a +0 cloak e - a +0 helmet f - a +0 pair of boots Scrolls s - a scroll of butterflies c - 5 scrolls of identify {unknown} d - a scroll of noise {unknown} e - a scroll of fear {unknown} h - a scroll of enchant armour {unknown} j - 2 scrolls of poison {unknown} k - 2 scrolls of teleportation {unknown} l - 2 scrolls of blinking {unknown} m - a scroll of vulnerability {unknown} n - a scroll of torment {unknown} o - a scroll of immolation {unknown} Potions a - a potion of ambrosia p - a potion of berserk rage {unknown} Skills: - Level 2.0 Fighting + Level 6.1 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 0% 2d2 65% 2 Confusing Touch Hex 0% N/A 86% 3 Swiftness Air 0% N/A 86% 3 Vhi's Electric Charge Tloc/Air 0% N/A 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16462 Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You're too confused to move! The wight barely misses you. You're too confused to move! The wight hits you with a +0 dagger! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You clumsily bash the wight but do no damage. The wight is severely damaged. You closely miss the wight with your +0 sling. You feel less invigorated. You feel less confused. The wight barely misses you. The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is severely damaged. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the wight. The wight is almost destroyed. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is almost destroyed. The wight barely misses you. You shoot a sling bullet. The sling bullet closely misses the wight. You shoot a sling bullet. The sling bullet barely misses the wight. The wight hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You feel heavily drained. You die... ... ##..###.# ... #.......# ##.#.###...##### ..........#...# #.#.####<.#...# #.#.# #..#...#### ### #..####.........# UU###..............# #)#@.####.........# #U#.# ####...#### ###.# #...# #.# #...# #.# ##<## ... .# #.# .# #.# You could see a wight. Vanquished Creatures A wight (D:3) A bombardier beetle (D:3) 3 adders (D:2) 4 gnolls (D:2) 2 dart slugs (D:1) 3 ribbon worms (D:2) 4 endoplasms 3 hobgoblins 2 quokkas (D:1) 2 ball pythons 3 bats A goblin (D:3) 5 kobolds 4 rats (D:1) 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 215 | D:1 | Reached skill level 4 in Ranged Weapons 215 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 678 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 682 | D:2 | Reached skill level 5 in Ranged Weapons 682 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1398 | D:3 | Reached XP level 5. HP: 21/38 MP: 5/5 1506 | D:3 | Reached skill level 6 in Ranged Weapons 1516 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: denvon_arrival_waterhouse, layout_basic D:2: layout_basic D:3: layout_loops_ring, minivault_23 Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.1 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 1 || 1 Melee: Sling | | 2 || 2 Fire: Sling | 88 | 86 || 174 Drink: Ambrosia | | 1 || 1 Armour: Leather armour | 1 | 15 || 16 Dodge: Dodged | 1 | 7 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1536 | 1446 | 90 | 0 | 1257 | 3 | 512.0 | Dungeon | 1536 | 1446 | 90 | 0 | 1257 | 3 | 512.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 755 daAuts D:1: 650 daAuts D:3: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+