Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 16430270497895859416 42 river the Shooter (level 3, -2/27 HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by Sigmund ... wielding a +0 scythe (9 damage) ... on level 2 of the Dungeon. The game lasted 00:00:51 (891 turns). river the Shooter (Coglin Hunter) Turns: 891, Time: 00:00:52 Health: -2/27 AC: 3 Str: 11 XL: 3 Next: 54% Magic: 3/3 EV: 11 Int: 8 God: Gold: 38 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) a - +2 sling {Francisca} rCold . . . (100%) c - +0 sling {Ichio} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. You spent 30 gold pieces at shops. Inventory: Hand Weapons a - a +2 sling (weapon) {Francisca} c - a +0 sling (offhand) {Ichio} Armour b - a +0 leather armour (worn) d - a +0 helmet of intelligence Scrolls s - a scroll of butterflies c - 2 scrolls of teleportation {unknown} e - 2 scrolls of vulnerability {unknown} h - a scroll of identify {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of enchant armour {unknown} m - a scroll of revelation {unknown} Potions f - a potion of attraction {unknown} j - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 4.7 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 0% 3d5 86% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11090 Altars: Shops: D:1 !*= Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is moderately wounded. Sigmund points at you and mumbles some strange words. The magic dart hits you. You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet hits the ribbon worm. The ribbon worm is almost dead. You shoot a sling bullet. The sling bullet closely misses Sigmund. The sling bullet hits the ribbon worm! You kill the ribbon worm! Sigmund looks at you with fury. Sigmund misses you. It was a potion of heal wounds. You feel much better. You shoot a sling bullet. The sling bullet hits Sigmund! Sigmund is severely wounded. You shoot a sling bullet. The sling bullet barely misses Sigmund. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! Something hits you but does no damage. No target in view! No target in view! You hear some strange, mumbled words. You are confused. A puff of flame appears from out of thin air! The puff of flame hits you. You're too confused to move! A puff of flame appears from out of thin air! The puff of flame misses you. You bump into the rock wall. You feel less confused. Found a stone staircase leading down. Something hits you! You shoot a sling bullet. x2 You hear some strange, mumbled words. A puff of flame appears from out of thin air! The puff of flame hits you! You shoot a sling bullet. x2; The invisible Sigmund hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; The invisible Sigmund hits you! You die... #.# #..#.†....... #.# ##...#.####.. #.# ##.##.# #.# #.##.### #.# #......# #.# #..##### #.# #.@# #######.### ##.# .....##...## #@# .◊.....###.# #.# ....##.# #.# #.# ♣..◊##.###.# #.# ~~..###...## #.. ~~~.# ##.## ##. ~~~.# #.# . ~.◊.# #.# >. ...)####.# You were aware of invisible Sigmund. Vanquished Creatures 4 dart slugs (D:1) 2 ribbon worms (D:2) 4 endoplasms (D:1) 5 hobgoblins (D:1) 2 ball pythons (D:1) 3 bats A frilled lizard (D:1) 6 goblins 4 kobolds (D:1) 2 rats (D:1) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 79 | D:1 | Reached skill level 4 in Ranged Weapons 79 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 88 | D:1 | Found Isiuh's Jewellery Emporium. 201 | D:1 | Found Qepp's Assorted Antiques. 340 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 369 | D:1 | Found Xozoen's Distillery. 654 | D:1 | Bought a purple potion for 14 gold pieces 654 | D:1 | Bought a scroll labelled BUYF XOUREF for 16 gold pieces 871 | D:2 | Encountered Sigmund 891 | D:2 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_diagonal_passages, layout_loops_cross, serial_shops, shop, shop, nicolae_diamond_shop D:2: layout_loops_ring, chequers_serial_rivers_room_b, kennysheep_cross_bottleneck, guppyfry_early_lair_pool, uniq_jessica, uniq_sigmund Skill XL: | 1 | ---------------+----+----- Ranged Weapons | 4 | 4.7 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action || total ---------------------------++------- Fire: Sling || 146 Drink: Heal wounds || 1 Armour: Leather armour || 16 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 908 | 843 | 65 | 0 | 683 | 2 | 454.0 | Dungeon | 908 | 843 | 65 | 0 | 683 | 2 | 454.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 677 daAuts D:2: 230 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+