Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 16092397609999619230 203 river the Shooter (level 5, -2/31 (38) HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by a wight ... wielding a +0 hand axe (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:42 (1607 turns). river the Shooter (Coglin Hunter) Turns: 1607, Time: 00:00:42 HP: -2/31 (38) AC: 3 Str: 12 XL: 5 Next: 81% MP: 5/5 EV: 11 Int: 8 God: Gold: 99 SH: 0 Dex: 19 Spells: 4/4 levels left rFire + . . (50%) a - +2 sling {Anneliese} rCold + . . (50%) c - +0 sling {Simosihle} rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: resistant, drained, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 99 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Anneliese} c - a +0 sling (offhand) {Simosihle} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} d - a scroll of immolation {unknown} e - a scroll of vulnerability {unknown} h - a scroll of blinking {unknown} j - a scroll of identify {unknown} k - a scroll of silence {unknown} Potions n - a potion of heal wounds {unknown} Skills: - Level 2.0 Fighting + Level 6.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 4 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16332 Altars: Cheibriados Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! Fire: a) +2 sling {Anneliese} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a rat (65% to hit) You shoot a sling bullet. The sling bullet hits the wight. The wight is heavily damaged. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is heavily damaged. The wight completely misses you. The wight hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Fire: a) +2 sling {Anneliese} Press: ? - help, Q - select action Shift-Dir - straight line Aim: a wight, wielding a +0 spear and wearing a +0 robe (65% to hit) You shoot a sling bullet. The sling bullet barely misses the wight. The sling bullet barely misses the wight. You shoot a sling bullet. The sling bullet closely misses the wight. x2 The wight hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight misses you. You feel better. The wight hits you with a +0 hand axe! * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * The wight barely misses you. You feel better. The wight hits you with a +0 hand axe. * * * LOW HITPOINT WARNING * * * You feel drained. The wight closely misses you. It was a potion of resistance. You feel protected. The wight hits you with a +0 hand axe! You die... .......... ### ......###. .. ##..### .. #..# .# #..# ..# #..# ###r.#... ##..# #.U.g.... ....# #U# ##.## #@# #.##### #.# #.....# #.# #####.# #.# #.# #.# #.#########.# #...........# ############# You could see 2 wights and a rat. Vanquished Creatures A wight (D:3) Terence (D:3) 2 adders 6 gnolls 5 dart slugs A ribbon worm (D:3) 5 endoplasms 8 hobgoblins 3 jackals (D:1) A quokka (D:3) 3 ball pythons 5 bats A frilled lizard (D:2) 3 goblins (D:1) 6 kobolds 2 rats (D:1) 53 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 84 | D:1 | Reached skill level 4 in Ranged Weapons 84 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 442 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 569 | D:1 | Found a faded altar of an unknown god. 997 | D:2 | Reached skill level 5 in Ranged Weapons 997 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 1466 | D:3 | Found a snail-covered altar of Cheibriados. 1526 | D:3 | Encountered Terence 1527 | D:3 | Reached XP level 5. HP: 38/38 MP: 5/5 1536 | D:3 | Killed Terence 1602 | D:3 | Reached skill level 6 in Ranged Weapons 1607 | D:3 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_prison, layout_basic, shapermc_ecumenical_altar_hornbeckon D:2: wad_lake_hut, layout_basic D:3: layout_loops_ring, mainiacjoe_overflow_boulevard, minmay_rat_hole, uniq_terence Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Ranged Weapons | 4 5 6 | 6.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 128 | 118 || 246 Drink: Curing | | 3 || 3 Resistance | | 1 || 1 Armour: Leather armour | 4 | 12 || 16 Dodge: Dodged | 12 | 16 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1666 | 1637 | 29 | 0 | 1407 | 3 | 555.3 | Dungeon | 1666 | 1637 | 29 | 0 | 1407 | 3 | 555.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 865 daAuts D:2: 620 daAuts D:3: 180 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+