river Level 1 of the Dungeon (2, -1, D:1) a +1 mace of draining (2, 23, D:1) a +0 club a goblin skeleton (3, 2, D:1) a +0 short sword 3 stones (6, 8, D:1) a +0 club (7, 2, D:1) a +0 dagger (7, 16, D:1) a +0 short sword 4 stones a ball python skeleton (8, 17, D:1) a +0 club (11, 17, D:1) a +0 short sword 2 stones (15, -5, D:1) a ball python corpse (skeletalised by now) (24, 1, D:1) a rat skeleton (24, 21, D:1) a +0 dagger a kobold corpse (skeletalised by now) (28, 6, D:1) a +0 hand axe (31, -3, D:1) a bat skeleton (32, -6, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Coic's Antique Weapon Emporium a +2 short sword of holy wrath (487 gold) a +0 rapier (154 gold) the +2 short sword of Zupry {devious, rPois Stlth+} (756 gold) rPois: It protects you from poison. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 short sword (84 gold) a +0 quarterstaff (140 gold) a +0 dagger (56 gold) a +0 mace (84 gold) a +0 club (14 gold) (0, 0, D:2) a bat corpse (skeletalised by now) (7, 2, D:2) a quokka corpse (skeletalised by now) (14, -6, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, -5, D:2) a +0 dagger (18, 30, D:2) a +0 club (23, -1, D:2) a hobgoblin skeleton (23, 0, D:2) a bat skeleton (28, 7, D:2) a hobgoblin skeleton (32, -12, D:2) a +0 dagger (34, 9, D:2) a +0 whip (36, -11, D:2) an inkwell talisman (40, -6, D:2) a +1 pair of boots Level 3 of the Dungeon (0, 0, D:3) a ball python corpse (5, 4, D:3) 5 poisoned darts (12, 19, D:3) a +0 club (23, 1, D:3) a +0 whip (28, 28, D:3) a bat corpse (34, 27, D:3) a scroll of identify (36, -17, D:3) a staff of earth (36, -15, D:3) a quokka corpse (skeletalised by now) (36, -12, D:3) an adder corpse (skeletalised by now) (37, 27, D:3) a +0 club a goblin corpse (44, -14, D:3) a staff of alchemy (48, -7, D:3) a +0 spear