Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 11815806751985010915 76 river the Shooter (level 4, -5/33 HPs) Began as a Coglin Hunter on Sept 30, 2026. Killed from afar by Ijyb (8 damage) ... with a puff of flame ... while paralysed by Grinder ... on level 3 of the Dungeon. The game lasted 00:00:34 (802 turns). river the Shooter (Coglin Hunter) Turns: 802, Time: 00:00:35 Health: -5/33 AC: 3 Str: 11 XL: 4 Next: 32% Magic: 4/4 EV: 2 Int: 8 God: Gold: 44 SH: 0 Dex: 20 Spells: 3/3 levels left rFire . . . (100%) a - +2 sling {Zorawar} rCold . . . (100%) c - +0 sling {Jubei} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: paralysed, revving A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 44 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Zorawar} c - a +0 sling (offhand) {Jubei} Armour b - a +0 leather armour (worn) Scrolls s - a scroll of butterflies c - a scroll of amnesia {unknown} e - 3 scrolls of revelation {unknown} h - 2 scrolls of identify {unknown} k - a scroll of vulnerability {unknown} m - a scroll of brand weapon {unknown} n - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} f - a potion of brilliance {unknown} c - a potion of curing l - 2 potions of enlightenment {unknown} o - a potion of mutation {unknown} Skills: - Level 2.0 Fighting + Level 5.2 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ozocubu's Armour Ice 0% N/A 86% 3 Alistair's Walking Alem Alch/Frge 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 17179 Altars: Annotations: D:3 Grinder, Ijyb Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Unknown command. There are monsters nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! Unknown command. You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! Okay, then. Unknown command. It was a potion of curing. You feel better. j -> c - a potion of curing Grinder closely misses you. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is lightly wounded. You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. You encounter Ijyb the Inquisitive. She is wielding a +1 dagger of venom and carrying a wand of flame. Grinder hits you. You writhe in agony. You shoot a sling bullet. The sling bullet closely misses Grinder. The sling bullet hits the goblin! You kill the goblin! You shoot a sling bullet. The sling bullet hits Grinder. Grinder is moderately wounded. Grinder gestures at you. You suddenly lose the ability to move! Grinder blinks! Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * Ijyb screams, "Time for continue experiment!" Ijyb zaps a wand. The puff of flame hits you! You die... Ijyb screams, "Time for next experiment!" #.......# #. #####.. #.#.....# #. #.#.ß.. #.#.....###. .)..... #.##........ ....... #.##.#.##... ...%... #.##.#.# #.. ..)).g. #.##.#.###.. .......#######........... #.ß.5.@.........#.####. #######'#########.# #. #....# #.# #. #....# #.# #. #..... ..# #. ###..## #.# #. #..# ### ## #.†# #..# You could see Grinder and Ijyb. Vanquished Creatures A gnoll (D:1) 2 adders (D:2) 2 dart slugs 3 endoplasms 2 hobgoblins (D:1) 3 quokkas 7 ball pythons 5 bats A frilled lizard (D:1) 13 goblins 2 kobolds 19 rats 60 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 59 | D:1 | Reached skill level 4 in Ranged Weapons 59 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 193 | D:1 | Reached XP level 3. HP: 27/27 MP: 3/3 511 | D:2 | Reached skill level 5 in Ranged Weapons 512 | D:2 | Reached XP level 4. HP: 33/33 MP: 4/4 788 | D:3 | Encountered Grinder 789 | D:3 | Paralysed by Grinder for 5.5 turns 797 | D:3 | Encountered Ijyb 798 | D:3 | Paralysed by Grinder for 5.5 turns 802 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_five_plusses, layout_rooms D:2: layout_rooms, minmay_rat_hole D:3: kennysheep_the_goblin_king, layout_basic, uniq_grinder, uniq_terence Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.2 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 114 | 56 || 170 Drink: Curing | | 1 || 1 Armour: Leather armour | 3 | 10 || 13 Dodge: Dodged | 4 | 5 || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 820 | 802 | 18 | 0 | 621 | 3 | 273.3 | Dungeon | 820 | 802 | 18 | 0 | 621 | 3 | 273.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 361 daAuts D:2: 352 daAuts D:3: 106 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+