Dungeon Crawl Stone Soup version 0.35-a0-1096-gaf110e8490 (webtiles) character file. Game seed: 12928930875641328401 90 river the Shooter (level 4, -4/33 HPs) Began as a Coglin Hunter on Sept 30, 2026. Slain by Sigmund ... wielding a +0 scythe (6 damage) ... on level 3 of the Dungeon. The game lasted 00:00:36 (1313 turns). river the Shooter (Coglin Hunter) Turns: 1313, Time: 00:00:37 Health: -4/33 AC: 4 Str: 11 XL: 4 Next: 56% Magic: 4/4 EV: 11 Int: 8 God: Gold: 110 SH: 0 Dex: 20 Spells: 3/3 levels left rFire + . . (50%) a - +2 sling {Consuela} rCold + . . (50%) c - +0 sling {Izel} rNeg . . . (100%) b - +0 leather armour rPois + (33%) (no helmet) rElec + (33%) (no cloak) rCorr + (50%) d - +0 pair of gloves SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.25/turn MPRegen 0.09/turn %: no passive effects @: resistant A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 110 gold pieces. Inventory: Hand Weapons a - a +2 sling (weapon) {Consuela} c - a +0 sling (offhand) {Izel} Armour b - a +0 leather armour (worn) d - a +0 pair of gloves (worn) Scrolls s - a scroll of butterflies c - a scroll of teleportation {unknown} d - 2 scrolls of identify {unknown} e - a scroll of fog {unknown} h - a scroll of immolation {unknown} Potions j - a potion of mutation {unknown} k - a potion of heal wounds {unknown} l - a potion of haste {unknown} Skills: - Level 2.0 Fighting + Level 5.3 Ranged Weapons - Level 1.7 Dodging - Level 0.7 Stealth You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 0% 1d3 50% 1 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16667 Altars: Annotations: D:3 Sigmund Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Sigmund is heavily wounded. Sigmund closely misses you. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. You shoot a sling bullet. The sling bullet hits Sigmund. Sigmund is heavily wounded. Sigmund gestures wildly while chanting. Sigmund flickers and vanishes! You hear a shout! No reachable target in view! Something hits you. You shoot a sling bullet. The sling bullet closely misses the orc. You shoot a sling bullet. The sling bullet hits the orc. The orc is severely wounded. Something hits you. You shoot a sling bullet. The sling bullet hits the orc. The orc is almost dead. You shoot a sling bullet. The sling bullet hits the orc. You kill the orc! You shoot a sling bullet. x2; Something hits you! * * * LOW HITPOINT WARNING * * * You encounter an orc. It is wielding a +0 hand axe. You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. The sling bullet hits the orc! You kill the orc! You shoot a sling bullet. Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2 You shoot a sling bullet. x2; Something hits you. * * * LOW HITPOINT WARNING * * * You shoot a sling bullet. x2; Something barely misses you. You shoot a sling bullet. x2 You encounter an orc. It is wielding a +0 club. Something hits you but does no damage. You shoot a sling bullet. x2 The orc shouts! You shoot a sling bullet. x2; Something hits you. You die... ###.........# #..## #......##.######.### .............^....).. ........####.....#.# ........# ###.....### ........# #.......# .#+#.# #.......# #. #....##.# +..@.)@.# #....##o..# #....# #..# #....# ..# ###### .# .# . .. You could see an orc and were aware of invisible Sigmund (remembered). Vanquished Creatures Jessica (D:3) 2 adders 2 dart slugs A ribbon worm (D:2) 4 hobgoblins 2 jackals (D:1) 6 orcs (D:3) A quokka (D:1) 5 ball pythons 4 bats 2 endoplasms (D:1) A frilled lizard (D:1) 5 goblins 4 kobolds 2 rats (D:2) 42 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 295 | D:1 | Reached skill level 4 in Ranged Weapons 295 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 809 | D:2 | Found a faded altar of an unknown god. 879 | D:2 | Reached XP level 3. HP: 27/27 MP: 3/3 1231 | D:3 | Reached skill level 5 in Ranged Weapons 1232 | D:3 | Reached XP level 4. HP: 33/33 MP: 4/4 1276 | D:3 | Encountered Jessica 1278 | D:3 | Killed Jessica 1292 | D:3 | Encountered Sigmund 1307 | D:3 | HP: 1/33 [something/+0 scythe (4)] 1313 | D:3 | Slain by Sigmund Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_double_spiral, layout_basic D:2: layout_basic, nicolae_ecumenical_pavilion D:3: layout_basic, nicolae_overflow_hidden_temple, serial_shops, nicolae_shop_behind_doors, amcnicky_mini_corridor_feature, uniq_natasha, uniq_sigmund, uniq_jessica Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 4 5 | 5.3 Fighting | | 2.0 Dodging | | 1.7 Stealth | | 0.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 130 | 40 || 170 Drink: Resistance | | 1 || 1 Armour: Leather armour | 2 | 11 || 13 Dodge: Dodged | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1331 | 1307 | 24 | 0 | 1117 | 3 | 443.7 | Dungeon | 1331 | 1307 | 24 | 0 | 1117 | 3 | 443.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 818 daAuts D:2: 381 daAuts D:3: 131 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+