river Level 1 of the Dungeon (0, 0, D:1) a +4 dagger (3, 24, D:1) a +0 leather armour (9, 23, D:1) a +0 chain mail (20, 38, D:1) a +0 mace (21, 36, D:1) 2 poisoned darts (35, 34, D:1) a quill talisman (37, -4, D:1) a quokka corpse (skeletalised by now) (39, 27, D:1) a +0 spear (43, 34, D:1) a bat corpse (skeletalised by now) (50, 34, D:1) a +0 pair of gloves (51, 7, D:1) a +0 sling (53, 1, D:1) a +0 whip a stone a kobold corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 6 boomerangs (1, -24, D:2) an orb of attunement (4, 0, D:2) a staff of necromancy (10, -27, D:2) a frilled lizard corpse (skeletalised by now) (11, -4, D:2) a +0 dagger (11, 0, D:2) a ball python skeleton (12, -3, D:2) a +0 dagger a +2 robe of fire resistance the human skeleton of Jessica (16, -27, D:2) a ball python corpse (skeletalised by now) (22, -21, D:2) a +0 spear (24, -12, D:2) a staff of air (35, -33, D:2) a quokka corpse (skeletalised by now) (35, 8, D:2) a ball python corpse (skeletalised by now) (43, -5, D:2) a +0 hand axe (49, -18, D:2) a +0 short sword a +0 short sword 5 stones a kobold corpse (skeletalised by now) (50, -21, D:2) a +0 spear Level 3 of the Dungeon [Shop] Suom's Antique Armour Shop a +0 leather armour (48 gold) a +2 cloak of willpower (516 gold) a +2 plate armour of command (804 gold) the +2 hat of Modesty {MP+7 Int+5} (1108 gold) MP+7: It affects your magic capacity (+7). Int+5: It affects your intelligence (+5). It cannot be enchanted further. the +3 ring mail "Ricsye" {rC++ Str+4} (1245 gold) rC++: It greatly protects you from cold. Str+4: It affects your strength (+4). It cannot be enchanted further. a +0 ring mail (96 gold) a +0 troll leather armour (360 gold) a +0 ring mail (96 gold) a +2 pair of boots of flying (516 gold) (0, 0, D:3) a +0 club a goblin corpse (skeletalised by now) (5, -9, D:3) a +0 dagger a kobold skeleton (5, -8, D:3) a +0 flail a +0 ring mail (8, -13, D:3) a frilled lizard skeleton (15, -18, D:3) a rat corpse (skeletalised by now) (24, -11, D:3) a ball python skeleton (26, 7, D:3) a +0 dagger 3 stones a kobold skeleton (29, -7, D:3) the +11 trident of Siutt {flame, rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. It cannot be enchanted further. (29, 4, D:3) a +0 club (29, 13, D:3) 2 large rocks (30, -5, D:3) a +0 flail (34, -5, D:3) a +0 club (34, 16, D:3) a +0 club a +0 scythe a +0 robe a goblin skeleton the human skeleton of Sigmund (35, -6, D:3) a quokka corpse (skeletalised by now) (35, 3, D:3) a +0 whip 4 stones a kobold skeleton (38, -16, D:3) 3 boomerangs (43, 5, D:3) a +0 leather armour (46, -17, D:3) a +0 mace an orc corpse (skeletalised by now) (55, -18, D:3) a +2 ring mail of cold resistance Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (0, 1, D:4) a throwing net a +0 spear (4, 4, D:4) a +0 chain mail (5, 3, D:4) a scroll of blinking (18, -42, D:4) a +0 ring mail (38, -27, D:4) a +0 dagger (44, -46, D:4) 2 poisoned darts a +0 dagger a kobold corpse (45, -32, D:4) a hobgoblin corpse (47, -34, D:4) a +0 short sword