Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 11404206805588619879 39 river the Shooter (level 3, -1/28 HPs) Began as a Coglin Hunter on Oct 2, 2026. Killed by nerve-wracking pain ... invoked by Grinder (8 damage) ... on level 3 of the Dungeon. The game lasted 00:00:51 (1641 turns). river the Shooter (Coglin Hunter) Turns: 1641, Time: 00:00:52 Health: -1/28 AC: 4 Str: 11 XL: 3 Next: 45% Magic: 3/3 EV: 11 Int: 8 God: Gold: 100 SH: 0 Dex: 19 Spells: 2/2 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) c - +0 sling {Haeun} rNeg . . . (100%) b - +0 leather armour rPois . (100%) (no helmet) rElec . (100%) d - +0 cloak rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth ++ HPRegen 0.24/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 100 gold pieces. Inventory: Hand Weapons a - a +2 sling {Ingwe} c - a +0 sling (offhand) {Haeun} Armour b - a +0 leather armour (worn) d - a +0 cloak (worn) Scrolls s - a scroll of butterflies c - 2 scrolls of enchant weapon {unknown} e - a scroll of fog {unknown} h - a scroll of vulnerability {unknown} j - 3 scrolls of identify {unknown} Potions d - 2 potions of enlightenment {unknown} f - a potion of resistance {unknown} k - 2 potions of haste {unknown} Skills: + Level 2.4 Fighting * Level 4.1 Ranged Weapons + Level 2.1 Dodging + Level 1.3 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 0% 2d4 65% 2 Teleport Other Tloc 0% N/A 86% 3 Cause Fear Hex 0% N/A 99% 4 Cigotuvi's Putrefaction Necr/Air 0% N/A 99% 4 Forge Lightning Spire Air/Frge 0% 3d4 99% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 16323 Altars: Shops: D:1 ? Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder blinks! Fire: c) +0 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder gestures at you. You suddenly lose the ability to move! Grinder gestures at you. You shrug off the repeated attempt to disable you. Grinder blinks! You can act again. Fire: c) +0 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet hits Grinder. Grinder is almost dead. Fire: c) +0 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet barely misses Grinder. Fire: c) +0 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. Fire: c) +0 sling {Haeun} Press: ? - help, Q - select action Shift-Dir - straight line Aim: Grinder (almost dead, 58% to hit) You shoot a sling bullet. The sling bullet closely misses Grinder. Grinder says, "Mostly I couldn't keep them alive." Grinder gestures at you. Pain shoots through your body! You die... Grinder sighs, "Dead already? I want a refund." .#.#.##.##....# ##.#.##.##....# ..... ..#.##.##....# .... ####.##.##....# ... ..##.##....# .. #######.#.....+ .# ........#.....###.# .#####............# #..........@.# #............# #.......5.)..# ####.#######.# #.# .. ..# .#. .# .... .. .. You could see Grinder. Vanquished Creatures An adder (D:2) An orc (D:3) A hobgoblin (D:2) 2 quokkas 7 ball pythons 3 bats 5 endoplasms 3 frilled lizards 3 goblins 6 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Coglin Hunter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 267 | D:1 | Reached skill level 1 in Stealth 309 | D:1 | Reached XP level 2. HP: 22/22 MP: 2/2 607 | D:1 | Found Usar Buita's Magic Scroll Boutique. 1102 | D:2 | Found the +10 Hana's Scimitar {valour, ValArchmagi ^Dim | MP+6} 1144 | D:2 | Reached skill level 4 in Ranged Weapons 1144 | D:2 | Reached XP level 3. HP: 26/28 MP: 3/3 1606 | D:3 | Encountered Grinder 1616 | D:3 | Paralysed by Grinder for 4.5 turns 1633 | D:3 | Paralysed by Grinder for 4.5 turns 1641 | D:3 | Killed from afar by Grinder Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_c, layout_loops_corners, serial_shops, nicolae_shop_behind_doors D:2: layout_loops_ring D:3: minmay_diamond_boxcup, layout_basic, minmay_joined_circles, uniq_grinder, uniq_terence Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.3 Dodging | 2 | 2.1 Ranged Weapons | 4 | 4.1 Fighting | | 2.4 Action || total ---------------------------++------- Fire: Sling || 139 Armour: Leather armour || 21 Dodge: Dodged || 30 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1675 | 1631 | 44 | 0 | 1367 | 3 | 558.3 | Dungeon | 1675 | 1631 | 44 | 0 | 1367 | 3 | 558.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 926 daAuts D:2: 661 daAuts D:3: 87 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+