river Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (7, -3, D:1) a +4 dagger a goblin skeleton (17, 19, D:1) a +0 robe (20, 9, D:1) a rat skeleton (28, -6, D:1) a +0 dagger (36, 0, D:1) a hobgoblin skeleton (37, -1, D:1) a +0 dagger a stone a kobold skeleton (37, 18, D:1) a dwarf skeleton (37, 19, D:1) a dwarf skeleton (40, 15, D:1) a dwarf skeleton (41, 15, D:1) a dwarf skeleton (41, 40, D:1) a quokka skeleton (41, 49, D:1) a +0 club a gnoll corpse (skeletalised by now) (43, 49, D:1) a rat corpse (skeletalised by now) (45, 24, D:1) a bat skeleton (45, 28, D:1) a +0 sling (45, 51, D:1) a +0 club (46, 3, D:1) a +0 robe (49, 28, D:1) a +0 dagger a +0 short sword a stone a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (49, 30, D:1) a hobgoblin corpse (skeletalised by now) (56, 42, D:1) a +0 club a +0 dagger 2 stones a goblin corpse (skeletalised by now) a kobold corpse (skeletalised by now) (56, 44, D:1) a +0 dagger (56, 45, D:1) a +0 dagger 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 whip (6, 14, D:2) a +0 ring mail (6, 17, D:2) an adder corpse (skeletalised by now) (7, -1, D:2) a rat corpse (skeletalised by now) (12, 22, D:2) a +0 dagger a stone (13, -3, D:2) a +0 dagger a kobold corpse (skeletalised by now) (17, 31, D:2) a +0 dagger a +0 ring mail an orc skeleton (18, 22, D:2) a +0 scythe a +0 robe the human skeleton of Sigmund (18, 29, D:2) a +0 club a +0 chain mail a +0 whip (18, 31, D:2) a +0 trident (19, 31, D:2) a +0 heavy hand axe a +0 leather armour an orc skeleton (26, 7, D:2) a bat skeleton (35, 6, D:2) a +0 ring mail (43, 23, D:2) a +0 dagger a goblin skeleton (45, 9, D:2) a +0 dagger 5 stones (45, 22, D:2) a hobgoblin skeleton (47, 22, D:2) a +0 dagger a +0 dagger a +0 club a goblin skeleton (48, 22, D:2) a +0 dagger a +0 falchion a +0 animal skin a +0 dagger (48, 35, D:2) a +4 ring of protection (58, 11, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a stone a kobold corpse (skeletalised by now) (0, 11, D:3) a +0 hand axe a +0 leather armour (3, 12, D:3) a +0 dagger of draining a +0 leather armour a +3 flail a +0 leather armour a +0 club a +0 ring mail an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (12, -17, D:3) a +0 dagger a +0 robe (13, -16, D:3) a +0 trident a +0 ring mail (15, -16, D:3) a +0 club (16, 9, D:3) a +4 ring of protection (24, 1, D:3) a +0 scale mail of cold resistance a +0 flail an orc skeleton (25, 30, D:3) a +0 leather armour (26, -24, D:3) a +0 trident (28, 1, D:3) a +0 club a +0 leather armour (29, -2, D:3) a ball python skeleton (30, 11, D:3) an adder skeleton (31, -1, D:3) a +0 whip 2 boomerangs a +0 ring mail an orc skeleton (34, -16, D:3) the +0 chain mail "Bareff" {rPois rC+ Dex-4 Stlth+} rPois: It protects you from poison. rC+: It protects you from cold. Dex-4: It affects your dexterity (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (39, 15, D:3) a +0 club a goblin skeleton (51, -1, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a potion of resistance (4, 12, D:4) a scroll of enchant armour (8, 6, D:4) a scroll of teleportation