Dungeon Crawl Stone Soup version 0.35-a0-1099-gcf743e7475 (webtiles) character file. Game seed: 18071153079925235604 46 river the Poker (level 3, -2/28 HPs) Began as a Merfolk Gladiator on Oct 2, 2026. Slain by a goblin ... wielding a +0 club ... led by Robin (4 damage) ... on level 2 of the Dungeon. The game lasted 00:01:02 (796 turns). river the Poker (Merfolk Gladiator) Turns: 796, Time: 00:01:03 Health: -2/28 AC: 4 Str: 16 XL: 3 Next: 66% Magic: 3/3 EV: 12 Int: 7 God: Gold: 92 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . (100%) a - +0 trident rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 leather armour rPois . (100%) c - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 92 gold pieces. Inventory: Hand Weapons a - a +0 trident (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 leather armour (worn) c - a +0 helmet (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of identify {unknown} h - a scroll of teleportation {unknown} Potions d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} j - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting * Level 5.1 Polearms + Level 2.3 Throwing + Level 0.5 Armour * Level 4.7 Dodging You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 0% 2d3 65% 2 Sublimation of Blood Necr 0% N/A 65% 2 Ignite Poison Fire/Alch 0% N/A 99% 4 Summon Hydra Summ 0% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11196 Altars: Annotations: D:2 Robin, Terence Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You encounter a goblin. It is wielding a +0 club. The goblin hits you with a +0 dagger. The goblin attacks as it pursues you! The goblin misses you. Robin throws the goblin at you! The goblin hits you with a +0 club. The goblin barely misses you. You encounter a goblin. It is wielding a +0 club. Robin throws the hobgoblin at you! The goblin barely misses you. The hobgoblin barely misses you. You hit the hobgoblin but do no damage. Robin throws the goblin at you! The goblin barely misses you. The goblin misses you. x2 The hobgoblin barely misses you. You hit the hobgoblin. The hobgoblin is severely wounded. The goblin shouts! The goblin no longer looks unusually strong. x2 The goblin misses you. The endoplasm freezes you. You are frozen. The goblin hits you but does no damage. The goblin hits you with a +0 club. x2 * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. You puncture the hobgoblin! You kill the hobgoblin! The goblin no longer looks unusually strong. x2 Terence screams, "I hate armataurs! They have no honour!" The endoplasm hits you but does no damage. The goblin hits you but does no damage. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Robin roars a battlecry! The goblins go into a battle-frenzy! The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The endoplasm attacks as it pursues you! The endoplasm completely misses you. The goblin barely misses you. Robin throws the goblin at you! Terence says, "I'm tired of war. But if you want blood, you'll get blood!" The goblin barely misses you. Robin throws the goblin at you! The goblin attacks as it pursues you! The goblin misses you. Items here: ) [ †. The goblin attacks as it pursues you! The goblin hits you with a +0 club. You die... # .# #########. .# ........ .... ...#.# ###.##.###.#<# ....#.......# ####..####..#.# . #..........@#.# #. #......###.g#)# #..#......@##.g..# #........gg.j.g#.# #.....gg##..#.# #.....g.#...... #...$.gg#...#.... #........g.#...#.#.# ...####..#.#...#.#.# You could see an endoplasm and 3 goblins. Vanquished Creatures Jessica (D:2) A ribbon worm (D:2) 3 endoplasms (D:1) A hobgoblin (D:2) A ball python (D:2) 9 goblins 7 kobolds (D:1) A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | river the Merfolk Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 1/1 211 | D:1 | Reached XP level 2. HP: 21/22 MP: 2/2 640 | D:2 | Encountered Jessica 644 | D:2 | Killed Jessica 645 | D:2 | Reached skill level 5 in Polearms 645 | D:2 | Reached XP level 3. HP: 28/28 MP: 3/3 777 | D:2 | Encountered Robin 783 | D:2 | Encountered Terence 791 | D:2 | HP: 1/28 [goblin/+0 club[Robin] (4)] 796 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: nicolae_arrival_memento_mori, layout_loops_cross D:2: layout_basic, uniq_jessica, uniq_robin, uniq_sigmund, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Polearms | 5 | 5.1 Fighting | | 2.6 Throwing | | 2.3 Armour | | 0.5 Dodging | | 4.7 Action || total ---------------------------++------- Attack: Normal || 81 Melee: Trident || 81 Stab: Sleeping || 2 Armour: Leather armour || 69 Dodge: Dodged || 44 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 802 | 789 | 13 | 0 | 617 | 2 | 401.0 | Dungeon | 802 | 789 | 13 | 0 | 617 | 2 | 401.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 642 daAuts D:2: 160 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+