riwall Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (1, 9, D:1) a +0 mace (10, 8, D:1) a quokka skeleton a frilled lizard skeleton (12, -16, D:1) a quokka corpse (skeletalised by now) (17, -10, D:1) a rat corpse (skeletalised by now) (19, -6, D:1) 5 stones (24, 15, D:1) a +0 club a rat corpse (skeletalised by now) a goblin corpse (skeletalised by now) (27, -8, D:1) a quokka skeleton (27, -7, D:1) a rat skeleton (27, 22, D:1) a +0 dagger (28, -23, D:1) a ball python corpse (skeletalised by now) (35, -6, D:1) 4 stones (39, 14, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a quokka skeleton (5, 52, D:2) an adder corpse (skeletalised by now) (13, 37, D:2) a +1 ring mail of poison resistance (18, 7, D:2) a rat skeleton (38, 32, D:2) a +0 dagger (42, 27, D:2) a rat skeleton (43, 4, D:2) a +0 hand axe (48, 12, D:2) a ball python skeleton (48, 14, D:2) a stone a +0 whip a kobold skeleton (50, 29, D:2) a +0 hand axe (60, 9, D:2) a bat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (1, 11, D:3) a potion of attraction (7, 9, D:3) a +1 flail of holy wrath a +0 leather armour a +0 flail a +0 leather armour a +0 hand axe an orc corpse (11, 2, D:3) a +0 leather armour (14, 8, D:3) a potion of magic