rkskekfkakqktk Level 1 of the Dungeon (4, -21, D:1) 23 stones (16, -36, D:1) a +0 robe (18, -28, D:1) a +0 dagger 4 stones (25, -19, D:1) a +0 dagger (26, -8, D:1) a +0 club (31, -10, D:1) a +0 dagger (41, 5, D:1) a +0 dagger (48, -3, D:1) a +0 club (48, -1, D:1) a +0 animal skin (48, 5, D:1) a cursed +0 robe Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (4, 6, D:2) a +0 whip (8, 13, D:2) 12 stones (11, 10, D:2) a +0 robe (20, -19, D:2) a +1 falchion of electrocution (21, -19, D:2) a +0 ring mail (31, -33, D:2) a +0 spear (35, -26, D:2) a +0 plate armour a +0 club (37, -12, D:2) a +0 dagger Level 3 of the Dungeon (1, 2, D:3) 2 scrolls of random uselessness (5, 10, D:3) a +0 club a +0 leather armour (15, 27, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a box of beasts (9, -16, D:4) a +0 hand axe (11, 1, D:4) a +0 scimitar (13, -12, D:4) 20 stones (19, -14, D:4) a scroll of amnesia (23, 19, D:4) a +0 leather armour (31, -3, D:4) a +0 robe (37, -32, D:4) a +0 short sword 2 boomerangs a +0 ring mail (37, -1, D:4) 9 bolts (42, -4, D:4) 7 arrows (45, -7, D:4) a +0 short sword (54, -9, D:4) a +0 mace (54, 0, D:4) a +0 leather armour (55, -22, D:4) a +0 war axe Level 5 of the Dungeon (3, 16, D:5) 2 arrows (4, 17, D:5) an arrow (6, 19, D:5) a +0 shortbow 4 arrows (14, 12, D:5) 17 stones (18, 3, D:5) a +0 short sword (19, 0, D:5) a +1 mace (20, 0, D:5) a +0 robe (29, -1, D:5) a +0 falchion (30, 2, D:5) a +0 robe a +0 scythe (31, 18, D:5) a +0 ring mail a +0 mace (36, 19, D:5) a +0 pair of gloves (38, 13, D:5) a +0 falchion Level 6 of the Dungeon (0, 0, D:6) a +1 pair of gloves (39, 12, D:6) a cursed -2 dagger a cursed +0 robe a +0 dagger a +0 robe (40, 6, D:6) a +2 spear of piercing (40, 7, D:6) a +0 halberd (40, 8, D:6) a +0 flail (40, 12, D:6) a +0 mace a +0 chain mail a +0 flail (40, 13, D:6) a +0 dagger a +0 robe (43, -7, D:6) a cursed -3 giant club (44, -7, D:6) 20 sling bullets (45, 4, D:6) 15 poisoned darts (47, 3, D:6) 11 stones Level 7 of the Dungeon (3, -13, D:7) 29 sling bullets (4, -35, D:7) 18 arrows (6, -35, D:7) a +0 war axe (8, -38, D:7) 16 bolts (21, 9, D:7) a +2 flail of holy wrath (41, -17, D:7) a scroll of random uselessness (43, -31, D:7) 13 poisoned darts (57, -4, D:7) 15 stones Level 8 of the Dungeon (0, 0, D:8) 18 bolts (7, 6, D:8) a +0 flail (8, -15, D:8) a +0 scale mail (17, -7, D:8) a +0 giant spiked club a +0 giant club (17, 3, D:8) a +0 giant club (24, 5, D:8) 2 arrows (24, 10, D:8) a +0 giant club a +0 giant spiked club (26, 6, D:8) the +2 robe of the Nine of Wands {rElec MR+ Int-3} It affects your intelligence (-3). It insulates you from electricity. It affects your resistance to hostile enchantments. (26, 8, D:8) an arrow (26, 9, D:8) an arrow (26, 10, D:8) an arrow (26, 11, D:8) an arrow (27, 4, D:8) an arrow (27, 11, D:8) an arrow (28, 3, D:8) an arrow (30, 2, D:8) a +0 shortbow 2 arrows (31, -11, D:8) a +0 chain mail (35, 5, D:8) a +0 scale mail (38, 13, D:8) 9 poisoned darts Level 9 of the Dungeon (3, 32, D:9) a +0 giant spiked club (4, 7, D:9) a +0 spear (7, 15, D:9) 3 arrows (7, 16, D:9) an arrow (7, 17, D:9) an arrow (7, 19, D:9) an arrow (7, 21, D:9) a +0 shortbow 12 arrows (8, 15, D:9) an arrow (14, -19, D:9) a +0 hand axe (14, 16, D:9) a +0 leather armour (15, -20, D:9) a cursed -1 dagger (15, -19, D:9) a +0 glaive a +0 chain mail (15, 8, D:9) a +0 mace a +0 ring mail (16, -19, D:9) a +0 whip (25, -4, D:9) a +0 ring mail (25, 18, D:9) a +0 glaive (26, -4, D:9) a +0 dagger a +0 robe (26, -1, D:9) a cursed +0 club (26, 0, D:9) a +0 dagger a +0 leather armour (26, 1, D:9) a +0 hand axe a +0 scale mail (31, 4, D:9) 31 stones (31, 21, D:9) a +0 ring mail (31, 22, D:9) a +2 hand axe of chopping (36, -10, D:9) 16 bolts (36, 11, D:9) 16 arrows (36, 24, D:9) a +0 buckler (37, 8, D:9) 2 arrows (37, 9, D:9) 2 arrows (37, 10, D:9) an arrow (38, 11, D:9) an arrow (40, 13, D:9) a cursed -3 shortbow 12 arrows (44, 3, D:9) a +0 short sword (49, 33, D:9) a +0 giant club (51, 14, D:9) a +0 leather armour (52, 17, D:9) 5 stones (53, 17, D:9) a +0 hand axe a +0 robe (54, 17, D:9) a +2 mace a +0 robe (55, 17, D:9) a +0 spear a cursed +0 robe (60, 18, D:9) a +0 dagger of protection a +0 robe (61, 18, D:9) a +0 hand axe a +0 chain mail (61, 19, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon (0, 0, D:10) a large rock (4, 7, D:10) a +0 chain mail (6, -2, D:10) 2 large rocks (10, -36, D:10) the +9 hand axe "Tijig" {chop, Str+6} It inflicts extra damage upon your enemies. It affects your strength (+6). (11, 4, D:10) a +0 chain mail a +0 dagger (11, 5, D:10) an uncursed ring of protection from magic a +0 hand axe a +0 chain mail (12, 5, D:10) a +0 robe a cursed -1 dagger (13, 4, D:10) a +0 robe a cursed -2 short sword (14, -18, D:10) a +0 whip (17, -34, D:10) a +0 leather armour (22, -11, D:10) 15 stones (22, -6, D:10) a +0 chain mail (24, -2, D:10) a +0 robe a +0 dagger (29, -5, D:10) a +0 leather armour (36, -39, D:10) 4 large rocks (41, -28, D:10) a +0 giant spiked club a +0 giant spiked club (48, -34, D:10) 14 stones (49, -22, D:10) a +0 war axe (59, -35, D:10) a +0 hand crossbow Level 11 of the Dungeon (0, 0, D:11) a +5 flail of crushing (1, 0, D:11) a +5 giant club a +0 robe (2, 0, D:11) a +0 troll leather armour (2, 20, D:11) a +0 whip a +0 long sword a +0 plate armour a +2 dagger of holy wrath a +0 robe (6, -9, D:11) a +0 club (6, 0, D:11) a +0 club (7, -9, D:11) a +0 battleaxe a +0 plate armour (8, -10, D:11) a +2 dagger of distortion a +0 robe a +0 flail of crushing a +0 leather armour a +0 flail a +0 club a +0 ring mail (8, -9, D:11) a +0 flail (9, -9, D:11) a +0 dagger a +0 robe (9, 11, D:11) a +0 trident (10, 4, D:11) 15 bolts (10, 15, D:11) the cursed +1 long sword "Qots" {flame, rC++ Str+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+3). It greatly protects you from cold. It has a curse placed upon it. (12, -11, D:11) a +0 glaive a +0 chain mail (12, 14, D:11) a cursed +0 mace a +0 chain mail (19, 21, D:11) a -2 glaive a +1 animal skin (22, 23, D:11) a +0 plate armour (23, 5, D:11) a +0 buckler (24, -24, D:11) a +0 dagger (25, -24, D:11) a +0 glaive a +0 plate armour (26, 16, D:11) a +0 whip a +1 dagger of venom a +0 robe a +0 club a +0 leather armour (26, 17, D:11) a +0 antimagic hand axe a +1 short sword of venom a cursed -2 club a +0 club (29, 13, D:11) 10 sling bullets (31, -9, D:11) a +0 chain mail (34, -6, D:11) a +0 quarterstaff (34, 19, D:11) a +0 trident (36, 16, D:11) a +0 ring mail (38, -12, D:11) a +0 dagger a +1 robe of cold resistance a +0 flail (43, 8, D:11) 8 stones (52, 19, D:11) a +0 giant club (62, 15, D:11) a cursed -3 trident (63, 15, D:11) a +0 rapier the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (7, 13, Orc:1) a +0 dagger a +0 robe (7, 14, Orc:1) a +0 flail (8, 13, Orc:1) a +0 mace a +4 mace (8, 14, Orc:1) a +0 hand axe a +0 ring mail (9, 12, Orc:1) a +0 dagger a +0 leather armour (11, -10, Orc:1) a +0 trident a +0 ring mail (12, -10, Orc:1) a +0 dagger a +0 trident a +0 plate armour (12, -9, Orc:1) a +0 dagger a +0 robe (13, -9, Orc:1) a +0 dagger a +2 robe of magic resistance a +0 whip (15, -7, Orc:1) a +0 flail a +0 scale mail (17, -10, Orc:1) a +5 antimagic eveningstar (24, 17, Orc:1) a +0 whip (26, 17, Orc:1) a +0 hand axe a +0 short sword a +0 dagger a +0 scimitar a +0 chain mail a +2 great sword of holy wrath a +0 plate armour of cold resistance a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (26, 18, Orc:1) a +0 halberd (unseen) (27, 2, Orc:1) a +0 dagger a +0 robe (27, 17, Orc:1) a +0 dire flail of crushing (unseen) (27, 18, Orc:1) a +0 hand axe a +0 scale mail a +0 whip an orc corpse (skeletalised by now) (28, 0, Orc:1) a +0 dire flail a +0 scale mail (28, 1, Orc:1) a +0 club (28, 2, Orc:1) a +0 hand axe a +0 leather armour (28, 19, Orc:1) a +0 mace (unseen) (29, -1, Orc:1) a +0 short sword a +0 chain mail a +0 dire flail a +0 plate armour (29, 0, Orc:1) a +0 dagger a +0 robe (29, 1, Orc:1) a +0 glaive a +0 plate armour (29, 5, Orc:1) a +0 dagger a +0 robe (30, -1, Orc:1) a +0 hand axe (30, 20, Orc:1) a +1 hand axe of electrocution (32, 21, Orc:1) 2 javelins (still there?) a javelin (still there?) (32, 22, Orc:1) 15 gold pieces (32, 23, Orc:1) 6 javelins (33, -14, Orc:1) a +0 leather armour a +0 dagger a +0 robe (33, 21, Orc:1) 7 gold pieces (35, -13, Orc:1) a +0 leather armour (35, -12, Orc:1) a +0 scimitar a cursed +0 plate armour a +0 club (36, -12, Orc:1) a +0 dagger 5 boomerangs a +0 leather armour (36, -11, Orc:1) a +0 short sword (37, -11, Orc:1) a +0 morningstar (38, -11, Orc:1) a +2 mace of holy wrath a +0 chain mail (42, 2, Orc:1) a +0 giant club (46, 4, Orc:1) a +0 dagger a cursed +0 robe Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 dagger (unseen) (1, -3, Orc:2) a +0 trident (1, -1, Orc:2) a +2 trident of freezing a +0 plate armour (22, 17, Orc:2) 26 gold pieces (23, 30, Orc:2) an orc corpse (24, 17, Orc:2) 24 gold pieces (24, 19, Orc:2) a +0 mace a +0 leather armour an orc corpse (24, 21, Orc:2) 26 gold pieces (24, 30, Orc:2) a +0 dire flail (unseen) (24, 31, Orc:2) a +0 dagger a +0 robe (24, 32, Orc:2) a +0 short sword a +0 chain mail an orc corpse (25, 19, Orc:2) a +0 dagger a +0 scale mail (25, 21, Orc:2) 16 gold pieces (26, 18, Orc:2) a +0 giant spiked club (26, 19, Orc:2) a +0 giant spiked club a +0 giant club (27, 17, Orc:2) a +3 mace an orc skeleton (27, 18, Orc:2) a +0 short sword (27, 19, Orc:2) a +0 dagger a +0 robe an orc skeleton (27, 25, Orc:2) a +0 dagger (unseen) (27, 30, Orc:2) a +0 hand axe (still there?) a warg corpse (still there?) (28, 17, Orc:2) a +1 dagger of speed a +0 dagger a +2 robe of magic resistance an orc skeleton (28, 18, Orc:2) a +0 mace an orc skeleton (28, 19, Orc:2) a +0 leather armour an orc skeleton (28, 25, Orc:2) a +0 dagger (unseen) (28, 26, Orc:2) 6 silver javelins (28, 27, Orc:2) a +0 dire flail a +0 chain mail a +1 dagger of venom a +0 robe 48 gold pieces (28, 28, Orc:2) a +0 dire flail a +0 plate armour (28, 30, Orc:2) a +0 short sword (unseen) (29, 25, Orc:2) a +0 club (unseen) Level 1 of the Lair of Beasts (11, 22, Lair:1) 26 bolts (34, 36, Lair:1) 23 stones (51, 23, Lair:1) a +0 buckler (64, 1, Lair:1) 23 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +2 morningstar of draining the +9 hand axe of the Coward {flame, *Contam *Drain rPois Dex+8} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+8). It protects you from poison. It causes magical contamination when unequipped. It causes draining when unequipped. a +4 hand axe (0, 17, Lair:2) 17 stones (4, 0, Lair:2) a +0 helmet (8, 46, Lair:2) 23 poisoned darts (15, 11, Lair:2) an uncursed ring of teleportation (16, 0, Lair:2) a +0 scale mail (22, 49, Lair:2) 15 stones (38, 20, Lair:2) 12 poisoned darts Level 3 of the Lair of Beasts (0, 0, Lair:3) 29 stones (8, -30, Lair:3) a +2 hand axe of electrocution a +0 robe (8, -29, Lair:3) a +0 war axe (9, -30, Lair:3) a +0 mace (10, -30, Lair:3) a +0 war axe (19, -43, Lair:3) a +2 antimagic spear (21, -19, Lair:3) 20 sling bullets (22, -8, Lair:3) a scroll of amnesia (25, -48, Lair:3) a +0 war axe (25, -46, Lair:3) a +5 quarterstaff of crushing (26, -48, Lair:3) a +2 shortbow of freezing (26, -46, Lair:3) a +0 flail (27, -11, Lair:3) 28 stones (27, -10, Lair:3) a +0 mace (29, -42, Lair:3) 28 stones (31, -13, Lair:3) a +0 falchion (42, 5, Lair:3) a cursed -1 broad axe (45, -29, Lair:3) a +0 club (47, -39, Lair:3) a +0 long sword (48, 8, Lair:3) a +0 rapier Level 4 of the Lair of Beasts (9, 10, Lair:4) 7 arrows (11, -4, Lair:4) 18 sling bullets (11, 13, Lair:4) a +0 robe (14, 32, Lair:4) a +0 leather armour (25, -3, Lair:4) 16 sling bullets (29, -4, Lair:4) the +3 scale mail of the Jolly Ghosts {+Fly rElec rPois rC-} It makes you vulnerable to cold. It insulates you from electricity. It protects you from poison. It lets you fly. (29, 7, Lair:4) 10 bolts (32, 11, Lair:4) 17 stones (39, 9, Lair:4) 3 potions of heal wounds (39, 30, Lair:4) a +0 dagger Level 5 of the Lair of Beasts (3, 9, Lair:5) 22 arrows (10, -9, Lair:5) a +0 scale mail (17, 12, Lair:5) a cursed +0 robe a +1 dagger of flaming 2 potions of heal wounds (24, -10, Lair:5) a +0 scale mail (25, -9, Lair:5) a +1 broad axe of flaming (32, 11, Lair:5) 15 stones (36, 11, Lair:5) an uncursed staff of conjuration Level 6 of the Lair of Beasts (0, 0, Lair:6) a cursed +0 leather armour (3, 4, Lair:6) a +0 robe (6, 5, Lair:6) a +0 ring mail (27, 13, Lair:6) the +7 mace "Qaujo" {antimagic, *Slow rPois Str+3 Int+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+3). It affects your intelligence (+4). It protects you from poison. It may slow you when you take damage. (39, -8, Lair:6) +0 ice dragon scales (39, 13, Lair:6) a scroll of random uselessness (41, 5, Lair:6) a +0 robe (42, 5, Lair:6) a cursed +0 war axe (44, -1, Lair:6) 20 stones (45, -1, Lair:6) a +0 long sword (45, 0, Lair:6) 12 stones (46, -14, Lair:6) a +0 scythe (47, 13, Lair:6) a cursed +0 leather armour (48, 5, Lair:6) a +0 morningstar (50, 7, Lair:6) a +2 war axe of chopping (52, -12, Lair:6) 19 arrows (58, -6, Lair:6) an uncursed staff of wizardry (67, -21, Lair:6) 30 stones