rlagkrrbs Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (9, -1, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 11, D:1) a +0 club (18, -31, D:1) 5 stones a +0 short sword a kobold skeleton (24, -40, D:1) a +0 robe (27, -9, D:1) a quokka skeleton (39, -22, D:1) 4 curare-tipped darts a +0 dagger a goblin corpse (skeletalised by now) (40, -27, D:1) a +0 sling (44, -31, D:1) a ball python skeleton (44, -15, D:1) a hobgoblin skeleton (46, -19, D:1) a +0 club (46, -3, D:1) a +0 whip 5 stones (47, -15, D:1) a +0 whip 5 stones (52, -38, D:1) a hobgoblin corpse (skeletalised by now) (59, -30, D:1) a frilled lizard corpse (skeletalised by now) (60, -39, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (4, 6, D:2) a frilled lizard corpse (skeletalised by now) (4, 7, D:2) a bat corpse (skeletalised by now) (9, 5, D:2) a +0 leather armour (13, -15, D:2) a +0 scale mail (14, -11, D:2) a +0 dagger (14, -10, D:2) a +0 club (14, 10, D:2) 6 poisoned darts (19, 6, D:2) a rat skeleton (26, -7, D:2) a hobgoblin skeleton (26, 4, D:2) a +0 falchion (27, 0, D:2) a bat skeleton (33, -20, D:2) 5 boomerangs (35, 17, D:2) a +0 whip (44, -27, D:2) a hobgoblin skeleton a ball python skeleton (50, -2, D:2) a +0 ring mail (54, -22, D:2) the +5 hand axe "Seiptiw" {flame, Bane rC++ Will- Int+2} Bane: It inflicts you with a random bane when you equip it. rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (54, -20, D:2) a ball python skeleton Level 3 of the Dungeon (0, 0, D:3) a rat skeleton (0, 9, D:3) a +0 dagger (3, 4, D:3) a bat skeleton (8, -5, D:3) a frilled lizard skeleton (11, -32, D:3) a rat skeleton (14, 10, D:3) a rat corpse (skeletalised by now) (16, 12, D:3) a frilled lizard corpse (skeletalised by now) (23, 10, D:3) a +0 short sword (33, -22, D:3) a +0 dagger 3 poisoned darts (39, 7, D:3) a +0 dagger (40, 4, D:3) the cold staff "Lihuv" {^Fragile rC++ rN+ Ice Alch} [staff of cold] ^Fragile: It will be destroyed if unequipped. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Ice: It increases the power of your Ice spells. Alch: It increases the power of your Alchemy spells. (40, 8, D:3) a quokka skeleton (46, 0, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (2, -8, D:4) a +0 club a +0 dagger a goblin corpse (skeletalised by now) (5, 10, D:4) a +0 short sword a +0 leather armour (5, 11, D:4) a +0 mace 3 boomerangs an orc corpse (skeletalised by now) (6, 10, D:4) a +0 cloak (6, 11, D:4) a +0 short sword an orc corpse (skeletalised by now) (7, -5, D:4) the inkwell talisman of Luol {Harm Fly rC++ Int-3} [inkwell talisman] Harm: It increases damage dealt and taken. Fly: It grants you flight. rC++: It greatly protects you from cold. Int-3: It affects your intelligence (-3). (7, 9, D:4) a +0 club a +0 whip (10, 8, D:4) a hobgoblin skeleton (15, -3, D:4) a +0 flail (19, 15, D:4) a +0 leather armour (22, -5, D:4) a +0 mace an orc skeleton (22, -3, D:4) a scroll of noise (23, 4, D:4) a +0 dagger (24, 6, D:4) a +0 short sword (24, 9, D:4) a +0 short sword a stone a kobold corpse (skeletalised by now) (25, 16, D:4) a parchment of Kinetic Grapnel Level 5 of the Dungeon (0, 0, D:5) a +0 whip (10, -33, D:5) a +0 plate armour (10, -23, D:5) an adder corpse (skeletalised by now) (10, -13, D:5) 4 large rocks (13, -18, D:5) a +0 ring mail (13, 10, D:5) the +1 robe of Going Fast {Dex+3 Stlth+} Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. (14, -25, D:5) a +0 hand axe a +0 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -31, D:5) a +0 leather armour (39, -7, D:5) 12 gold pieces Level 6 of the Dungeon