Dungeon Crawl Stone Soup version 0.35-a0-378-g7bcd43b1a1 (webtiles) character file. Game seed: 7718576040513431146 15 rlagkrrbs the Vexing (level 2, -4/21 HPs) Began as a Coglin Hexslinger on May 17, 2026. Slain by a gnoll ... wielding a +0 halberd (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:31 (660 turns). rlagkrrbs the Vexing (Coglin Hexslinger) Turns: 660, Time: 00:00:31 Health: -4/21 AC: 2 Str: 8 XL: 2 Next: 50% Magic: 3/3 EV: 11 Int: 12 God: Gold: 72 SH: 0 Dex: 16 Spells: 3/3 levels left rFire . . . (100%) a - +1 sling {Suthep} rCold . . . (100%) c - -2 sling {Hans} rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no gizmo) Stlth + HPRegen 0.23/turn MPRegen 0.08/turn %: no passive effects @: revved A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo (0%) You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) {Suthep} c - a -2 sling (offhand) {Hans} Armour b - a +0 robe (worn) Wands c - a wand of roots (7) Scrolls p - 3 scrolls of poison c - a scroll of immolation {unknown} Potions d - a potion of heal wounds {unknown} f - 2 potions of curing {unknown} j - a potion of brilliance {unknown} Skills: + Level 1.4 Fighting * Level 2.3 Ranged Weapons + Level 2.0 Dodging - Level 1.0 Spellcasting - Level 2.6 Hexes - Level 0.8 Fire Magic You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Jinxbite Hex 14% 2d2 16% 2 Sigil of Binding Hex 7% N/A 30% 3 Inner Flame Hex/Fire 4% N/A 41% 3 Cause Fear Hex 3% N/A 69% 4 Dimensional Bullseye Hex/Tloc 1% N/A 86% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11326 Altars: Shops: D:1 = Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History The gnoll is severely wounded. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet hits the gnoll. The gnoll is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the gnoll. The sling bullet closely misses the gnoll. The gnoll closely misses you. You encounter a hobgoblin. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! You take 14 HP, and have [7/21] HP !!!!! HP Warning !!!!! You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is severely wounded. You encounter a gnoll. It is wielding a +0 flail. The gnoll hits you from afar with a +0 halberd. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [6/21] HP You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is heavily wounded. You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. You encounter a gnoll. It is wielding a +0 halberd. The gnoll barely misses you. You shoot a sling bullet. The sling bullet closely misses the gnoll. The sling bullet barely misses the gnoll. x2 You shoot a sling bullet. The sling bullet hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... ...## #####........... ...<###................. .....##.###............$ .....#..# #............. .......####............. ........................ .....######............† .....# ##............ .....# ##...@jj.jj.. ....## ######.##... .%.# # ### You could see 4 gnolls. Vanquished Creatures A hobgoblin (D:1) 2 quokkas (D:1) 3 ball pythons 4 bats 2 endoplasms (D:1) 3 frilled lizards 3 goblins (D:1) 18 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rlagkrrbs the Coglin Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 183 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 229 | D:1 | Found Qemmin's Jewellery Boutique. 660 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_radiant, layout_loops_ring, serial_shops, shop D:2: layout_rooms Skill XL: | 1 2 | ---------------+-------+----- Ranged Weapons | 2 | 2.3 Dodging | 2 | 2.0 Fighting | | 1.4 Spellcasting | | 1.0 Hexes | | 2.6 Fire Magic | | 0.8 Action || total ---------------------------++------- Fire: Sling || 80 Armour: Robe || 7 Dodge: Dodged || 6 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 672 | 668 | 4 | 0 | 583 | 2 | 336.0 | Dungeon | 672 | 668 | 4 | 0 | 583 | 2 | 336.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 621 daAuts D:2: 50 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+