rntkwkdwkd Level 1 of the Dungeon (0, 0, D:1) a +0 sling (21, -11, D:1) a +0 dagger a goblin corpse (skeletalised by now) (26, -3, D:1) a +0 club (26, 2, D:1) a +0 mace (26, 26, D:1) a stone (28, 11, D:1) a +0 whip (32, 17, D:1) a +0 ring mail (35, 27, D:1) a +0 dagger 4 stones a kobold skeleton (36, 26, D:1) a +0 robe (45, 16, D:1) a +0 spear (51, 11, D:1) a +0 scale mail (51, 42, D:1) a +0 short sword (52, 10, D:1) a +0 short sword a kobold skeleton (52, 11, D:1) a +0 dagger (54, 27, D:1) a rat skeleton (63, 5, D:1) a hobgoblin skeleton (63, 7, D:1) a hobgoblin corpse (skeletalised by now) (65, -13, D:1) a +0 dagger of holy wrath Level 2 of the Dungeon (0, 0, D:2) a frilled lizard corpse (skeletalised by now) (6, 1, D:2) a +0 mace (14, -19, D:2) a +0 dagger 5 stones (16, 4, D:2) a +0 hand axe (19, -20, D:2) a hobgoblin skeleton (21, -19, D:2) an adder skeleton (21, -1, D:2) a +0 dagger a kobold corpse (skeletalised by now) (26, -1, D:2) an adder skeleton (27, -9, D:2) a +2 short sword of draining (37, -20, D:2) a jackal corpse (skeletalised by now) (37, -1, D:2) a quokka corpse (skeletalised by now) (38, -19, D:2) a jackal corpse (skeletalised by now) (39, -18, D:2) a +1 dagger of venom 4 stones a kobold corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 mace (15, -6, D:3) a +0 whip a kobold corpse (17, -3, D:3) a +0 falchion (18, 8, D:3) an adder corpse (skeletalised by now) (30, -10, D:3) an inkwell talisman (31, 0, D:3) a bat skeleton (41, 14, D:3) a rat skeleton (42, 14, D:3) a +2 leather armour of cold resistance a +0 sling a +0 club a goblin skeleton (42, 16, D:3) a +0 flail a +0 ring mail the human skeleton of Terence (46, -10, D:3) a +0 dagger a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 club a goblin corpse (1, -7, D:4) a dart slug corpse (1, -3, D:4) the +3 rapier of the Blessed Realm {drain, rC+ Str+4} rC+: It protects you from cold. Str+4: It affects your strength (+4). It can be maximally enchanted to +9. (5, -3, D:4) a +0 short sword an adder corpse