Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (console) character file. Game seed: 2586194326172548151 164 root7 the Magician (level 5, -2/33 (34) HPs) Began as a Draconian Conjurer on Apr 28, 2025. Slain by a chaos spawn (6 damage) ... on level 4 of the Abyss. The game lasted 00:07:32 (1620 turns). root7 the Magician (Draconian Conjurer) Turns: 1620, Time: 00:07:33 HP: -2/33 (34) AC: 5 Str: 10 XL: 5 Next: 21% MP: 9/12 EV: 11 Int: 20 God: Gold: 100 SH: 0 Dex: 9 Spells: 11/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no cloak) rElec . (no gloves) rCorr . (no boots) SInv . (no amulet) Will ..... (no ring) Stlth + (no ring) HPRegen 0.25/turn MPRegen 0.13/turn %: no passive effects @: lightly drained, very slow A: AC +5, unfitting armour, cold-blooded, armoured tail 1, frail 1 a: no special abilities You were on level 4 of the Abyss. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 100 gold pieces. Inventory: Hand Weapons c - a +0 dagger j - a +2 dagger of distortion Scrolls b - 2 scrolls of identify {unknown} d - a scroll of immolation {unknown} e - 3 scrolls of enchant armour {unknown} f - a scroll of brand weapon {unknown} h - 2 scrolls of fear {unknown} Potions g - a potion of lignification {unknown} i - a potion of attraction {unknown} Skills: - Level 0.7 Throwing - Level 1.7 Dodging - Level 1.7 Stealth - Level 5.0 Spellcasting * Level 4.0 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your plain brown scales are hard. (AC +5) You cannot fit into any form of body armour. You are cold-blooded and may be slowed by cold attacks. You have an armoured tail. You are frail. (-10% HP) Message History Aim: a chaos spawn (translocational energy, wandering, hasn't noticed you, 72% to hit) You focus your ray upon the chaos spawn. The searing ray hits the chaos spawn. The chaos spawn is lightly wounded. (Press . to maintain the ray.) Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a chaos spawn (translocational energy, lightly wounded, 72% to hit) You focus your ray upon the chaos spawn. The searing ray hits the chaos spawn! The chaos spawn is moderately wounded. (Press . to maintain the ray.) The chaos spawn barely misses you. The searing ray hits the chaos spawn but does no damage. The chaos spawn is moderately wounded. The chaos spawn gores you but does no damage. Really attack while wielding nothing? You barely miss the chaos spawn. The chaos spawn is moderately wounded. You stop channelling your searing ray. The chaos spawn stings you! You are engulfed in flames. * * * LOW HITPOINT WARNING * * * Magic courses through your body. The chaos spawn touches you. * * * LOW HITPOINT WARNING * * * You feel drained. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a chaos spawn (moderately wounded, 72% to hit) You focus your ray upon the chaos spawn. The searing ray hits the chaos spawn. The chaos spawn is heavily wounded. (Press . to maintain the ray.) The chaos spawn gores you but does no damage. The searing ray misses the chaos spawn. The chaos spawn gores you. You die... ...~. * .~..#. . § ....#.~ .## .. ..~~..~#~ # . #.. ... .. . .....# ..~~ #.. ..# .....#.#...# #..~~~### . . ......#4@≈##~~ . .......###~♣~.~# ...... .~.... ~..#. ~.. . ~..... ..~ ~.#..# ~~ . ~ # # ~~ You could see a chaos spawn. Vanquished Creatures A chaos spawn (Abyss:3) An adder (D:2) 2 endoplasms A giant cockroach (D:1) 3 hobgoblins 3 quokkas 5 ball pythons 2 bats 4 frilled lizards (D:1) 5 goblins 5 kobolds 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Draconian Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 265 | D:1 | Reached XP level 2. HP: 20/20 MP: 0/5 347 | D:1 | Learned a level 2 spell: Searing Ray 717 | D:1 | Reached skill level 3 in Spellcasting 923 | D:2 | Reached XP level 3. HP: 26/26 MP: 2/7 1533 | Abyss:1 | Cast into level 1 of the Abyss (unwielding a weapon of | distortion) 1542 | Abyss:3 | Gained mutation: You are frail. (-10% HP) [mutagenic glow] 1556 | Abyss:3 | Found a corrupted altar of Lugonu. 1565 | Abyss:3 | Noticed a chaos spawn 1574 | Abyss:3 | Found a corrupted altar of Lugonu. 1576 | Abyss:3 | Killed a chaos spawn 1577 | Abyss:3 | Reached skill level 5 in Spellcasting 1577 | Abyss:3 | Reached XP level 4. HP: 12/29 MP: 0/11 1577 | Abyss:3 | Reached XP level 5. HP: 14/34 MP: 0/12 1595 | Abyss:4 | Noticed a wretched star 1614 | Abyss:4 | Noticed a chaos spawn 1620 | Abyss:4 | Slain by a chaos spawn Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_chessboard, layout_rooms D:2: layout_loops_ring, uniq_crazy_yiuf_cottage, uniq_jessica Abyss:4: base: Temple, nicolae_abyss_rune_star_stuff Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 5 | 5.0 Throwing | | 0.7 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 11 | 1 || 12 Tailslap | 1 | || 1 Dagger | 4 | || 4 Cast: Magic Dart | 65 | || 65 Searing Ray | 2 | 3 || 5 Use: Potion | | 1 || 1 Armour: Skin | 10 | 5 || 15 Dodge: Dodged | 16 | 1 || 17 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1616 | 1598 | 18 | 33 | 1359 | 6 | 269.3 | Dungeon | 1532 | 1514 | 18 | 0 | 1334 | 2 | 766.0 | Abyss | 84 | 84 | 0 | 33 | 25 | 4 | 21.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 897 daAuts D:2: 634 daAuts Abyss:4: 42 daAuts Abyss:3: 40 daAuts Abyss:2: 0 daAuts Abyss:1: 0 daAuts