Dungeon Crawl Stone Soup version 0.34-a0-3-g68670cc5b6 (console) character file. Game seed: 12105962487391613689 1052 root7 the Destroyer (level 8, 0/42 HPs) Began as a Deep Elf Conjurer on Apr 29, 2025. Was an Initiate of Vehumet. Slain by a red devil ... wielding a +0 demon trident ... summoned by a kobold demonologist (23 damage) ... on level 5 of the Dungeon. The game lasted 00:22:04 (4218 turns). root7 the Destroyer (Deep Elf Conjurer) Turns: 4218, Time: 00:22:05 Health: 0/42 AC: 5 Str: 4 XL: 8 Next: 5% Magic: 3/20 EV: 11 Int: 29 God: Vehumet [......] Gold: 224 SH: 0 Dex: 13 Spells: 10/21 levels left rFire . . . m - +1 whip of Spring {elec, Int+3} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . h - +2 cloak rCorr . (no gloves) SInv . (no boots) Will +.... g - amulet of the acrobat Stlth ++ e - ring of flight HPRegen 0.27/turn l - ring of willpower MPRegen 0.34/turn %: acrobat @: spiked, flying A: magic regeneration a: Renounce Religion You were on level 5 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 224 gold pieces. Inventory: Hand Weapons j - a +9 club m - the +1 whip of Spring (weapon) {elec, Int+3} (You found it on level 4 of the Dungeon) Int+3: It affects your intelligence (+3). Armour a - a +0 robe (worn) h - a +2 cloak (worn) n - a +0 buckler Jewellery e - a ring of flight (worn) g - an amulet of the acrobat (worn) l - a ring of willpower (worn) Wands i - a wand of charming (7) q - a wand of warping (9) Scrolls c - 2 scrolls of teleportation p - a scroll of revelation r - a scroll of amnesia s - a scroll of fear Potions b - a potion of magic d - a potion of heal wounds f - 5 potions of curing k - 3 potions of enlightenment o - 3 potions of might {unknown} Skills: * Level 0.4 Fighting - Level 0.2 Short Blades - Level 0.1(0.2) Long Blades - Level 0.1(0.4) Axes - Level 0.6 Polearms - Level 0.2 Throwing + Level 3.0 Dodging - Level 2.4 Stealth - Level 7.0 Spellcasting + Level 9.2 Conjurations - Level 0.3 Hexes - Level 0.2 Summonings - Level 0.4 Translocations - Level 0.2 Forgecraft - Level 0.2 Fire Magic - Level 0.2 Ice Magic - Level 0.2 Air Magic - Level 0.2 Earth Magic - Level 0.2 Invocations - Level 0.1 Shapeshifting You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 18% 3d10 8% 4 d - Iskenderun's Mystic Conj/Tloc 38% 2d9 (+2d4 7% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 74% 3d11 2% 3 Apportation Tloc 24% N/A 4% 1 Kinetic Grapnel Frge 44% 1d5 4% 1 Poisonous Vapours Alch/Air 40% 1d2 4% 1 Sandblast Erth 22% 2d7 4% 1 Summon Small Mammal Summ 44% N/A 4% 1 Maxwell's Portable Pile Tloc 12% (3-9)d3 13% 3 Frozen Ramparts Ice 22% 1d4 14% 3 Ozocubu's Armour Ice 11% N/A 14% 3 Passwall Erth 11% N/A 14% 3 Metabolic Englaciation Hex/Ice 5% N/A 77% 5 Magnavolt Erth/Air 5% 4d10 100% 7 Maxwell's Capacitive Co Air 5% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple (1/1) D:5 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Zin The Shining One Shops: D:3 ( D:5 ( Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Vehumet accepts your kill. Okay, then. l - a ring of willpower (worn) You stop channelling your searing ray. Okay, then. A kobold demonologist comes into view. It is wielding a +0 dagger. The magic dart hits the kobold demonologist. The kobold demonologist is lightly wounded. The magic dart hits the kobold demonologist but does no damage. The kobold demonologist is lightly wounded. The magic dart hits the kobold demonologist but does no damage. The kobold demonologist is lightly wounded. The magic dart hits the kobold demonologist. The kobold demonologist is moderately wounded. The kobold demonologist mumbles some strange words. The magic dart hits the red devil but does no damage. The red devil closely misses you. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The kobold demonologist casts a spell. The red devil hits you from afar with a +0 demon trident! Barbed spikes become lodged in your body. Casting: Fulminant Prism (quite dangerous; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold demonologist, wielding a +0 dagger and wearing a +0 robe (moderately wounded, ally target, 76% to hit) The searing ray hits the red devil. The red devil is moderately wounded. The searing ray hits the kobold demonologist. The kobold demonologist is moderately wounded. (Press . to maintain the ray.) Your fulminant prism crackles loudly. The red devil hits you from afar with a +0 demon trident!! Ouch! That really hurt! You die... #.. .. #. ß .# .~ .. ~. . #. .## . #. 5*# # #*##.# # #..K4# # #)# ## ##@# .# #..# .## ##.## .~## ##..# #..## ##..## #...########...# ##..~.^≈~..≈...# #.~..~..~..~.## ##...≈..~...## You could see a kobold demonologist (ally target), a red devil (summoned), a shadow imp (summoned) and a friendly fulminant prism. Vanquished Creatures Sigmund (D:3) A black bear (D:4) An ogre (D:4) A phantom (D:5) A gnoll sergeant (D:5) 2 scorpions A bombardier beetle (D:4) A hound (D:4) A jelly (D:5) A gnoll bouda (D:5) Jessica (D:3) A sleepcap (D:5) Ijyb (D:3) An orc wizard (D:4) 8 gnolls 8 adders A white imp (D:5) 2 ufetubi (D:4) 7 dart slugs 3 ribbon worms 3 giant cockroaches 5 hobgoblins 8 orcs 4 quokkas 4 ball pythons A bat (D:1) 7 endoplasms A frilled lizard (D:2) 5 goblins 9 kobolds 7 rats 98 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 210 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 248 | D:1 | Learned a level 2 spell: Searing Ray 869 | D:2 | Reached XP level 3. HP: 19/19 MP: 9/11 929 | D:2 | Reached skill level 5 in Spellcasting 935 | D:2 | Reached skill level 5 in Conjurations 941 | D:2 | Reached XP level 4. HP: 24/24 MP: 0/13 1066 | D:2 | Found a white marble altar of Elyvilon. 1143 | D:2 | Learned a level 4 spell: Fulminant Prism 1577 | D:3 | Found Ebol's Antique Weapon Shop. 1694 | D:3 | Noticed Jessica 1696 | D:3 | Killed Jessica 1708 | D:3 | Found a shimmering blue altar of Sif Muna. 1936 | D:3 | Reached skill level 6 in Conjurations 2120 | D:3 | Noticed Ijyb 2125 | D:3 | Killed Ijyb 2126 | D:3 | Reached XP level 5. HP: 28/28 MP: 9/14 2217 | D:3 | Noticed Sigmund 2281 | D:3 | Killed Sigmund 2282 | D:3 | Reached skill level 7 in Conjurations 2282 | D:3 | Reached XP level 6. HP: 32/32 MP: 11/15 2319 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 2689 | D:4 | Reached XP level 7. HP: 36/36 MP: 9/19 3322 | D:4 | Identified the +1 whip of Spring {elec, Int+3} 3568 | D:5 | Entered Level 5 of the Dungeon 3688 | D:5 | Reached skill level 8 in Conjurations 3711 | D:5 | Found Pasodos's Antique Weapon Emporium. 3940 | D:5 | Found a staircase to the Ecumenical Temple. 3950 | Temple | Entered the Ecumenical Temple 3971 | Temple | Became a worshipper of Vehumet 4123 | D:5 | Reached skill level 9 in Conjurations 4203 | D:5 | Reached XP level 8. HP: 35/42 MP: 10/20 4211 | D:5 | Noticed a kobold demonologist 4216 | D:5 | Noticed a red devil 4218 | D:5 | Slain by a red devil Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_ratfight, layout_basic, serial_glass, glass_columns_a, glass_columns_b, glass_columns_c, glass_columns_a, glass_columns_b, glass_columns_b D:2: layout_loops_ring, basic_altar D:3: layout_loops_cross, tgw_sif, serial_shops, nicolae_shopburst, uniq_sigmund, uniq_ijyb D:4: layout_loops_ring, minmay_misc_feat_rugged D:5: layout_basic, minmay_temple_entry_large_hall, serial_shops, nicolae_shop_bimaterial_pillars, nzn_random_ring Temple: nicolae_temple_slightly_damp_pantheon Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 7 | 7.0 Conjurations | 5 6 7 9 | 9.2 Dodging | 3 | 3.0 Fighting | | 0.4 Short Blades | | 0.2 Long Blades | | 0.1 Axes | | 0.1 Polearms | | 0.6 Throwing | | 0.2 Stealth | | 2.4 Hexes | | 0.3 Summonings | | 0.2 Translocations | | 0.4 Forgecraft | | 0.2 Fire Magic | | 0.2 Ice Magic | | 0.2 Air Magic | | 0.2 Earth Magic | | 0.2 Invocations | | 0.2 Shapeshifting | | 0.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Club | | | 1 || 1 Fire: Sling | 17 | | || 17 Cast: Magic Dart | 47 | 67 | 62 || 176 Searing Ray | 2 | 6 | 11 || 19 Fulminant Prism | | 4 | 9 || 13 Use: Scroll | | 10 | 7 || 17 Armour: Robe | 2 | 4 | 9 || 15 Dodge: Dodged | 4 | 10 | 10 || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4220 | 4092 | 128 | 146 | 3329 | 6 | 703.3 | Dungeon | 4178 | 4090 | 88 | 146 | 3329 | 5 | 835.6 | Temple | 42 | 2 | 40 | 0 | 0 | 1 | 42.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1194 daAuts D:3: 889 daAuts D:1: 810 daAuts D:2: 677 daAuts D:5: 606 daAuts Temple: 42 daAuts