Dungeon Crawl Stone Soup version 0.34-a0-13-g54cce05c65 (console) character file. Game seed: 11800101955010161620 60 root7 the Magician (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on Apr 30, 2025. Slain by a gnoll ... wielding a +0 flail (8 damage) ... on level 4 of the Dungeon. The game lasted 00:02:45 (1029 turns). root7 the Magician (Deep Elf Conjurer) Turns: 1029, Time: 00:02:46 Health: -1/19 AC: 5 Str: 4 XL: 3 Next: 80% Magic: 4/11 EV: 11 Int: 24 God: Gold: 57 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . c - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv . f - +0 pair of boots Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 57 gold pieces. Inventory: Armour a - a +0 robe (worn) c - a +1 helmet (worn) f - a +0 pair of boots (worn) Scrolls e - a scroll of teleportation {unknown} g - a scroll of vulnerability {unknown} i - a scroll of fog {unknown} j - a scroll of identify {unknown} l - 2 scrolls of enchant armour {unknown} n - a scroll of noise {unknown} Potions b - a potion of magic d - 2 potions of moonshine {unknown} h - a potion of mutation {unknown} k - a potion of ambrosia {unknown} m - 2 potions of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 5.0 Spellcasting * Level 4.6 Conjurations - Level 1.5 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 12% N/A 13% 2 Fulminant Prism Conj/Alch 10% 3d8 24% 4 Passwall Erth 6% N/A 26% 3 Swiftness Air 6% N/A 26% 3 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The gnoll shouts! You hear an angry growl. A gnoll comes into view. It is wielding a +0 spear. The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (moderately wounded, 82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll! The gnoll is almost dead. The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray hits the gnoll. You kill the gnoll! The gnoll closely misses you. You finish channelling your searing ray. The gnoll hits you with a +0 flail! Ouch! That really hurt! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (82% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll! The gnoll is severely wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll closely misses you. The searing ray hits the gnoll! The gnoll is almost dead. The gnoll throws a throwing net. The throwing net closely misses you. The gnoll hits you with a +0 flail! You die... ......#.......># ...............## .............j..# ............j...# ..!....j....###.# .......##j..# #j## ....... #.### #.j# ......j #.# ##.## ....... ..# #@j# ###.#j..... ##..# ..j.####. #...# .. .. . ...# #### You could see 3 gnolls. Vanquished Creatures Natasha (D:2) 2 gnolls 2 endoplasms (D:1) 3 hobgoblins (D:1) A jackal (D:2) A quokka (D:1) 4 ball pythons A giant cockroach (D:1) 2 goblins (D:1) 2 kobolds (D:1) 2 rats (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 341 | D:1 | Reached skill level 4 in Spellcasting 341 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 344 | D:1 | Learned a level 2 spell: Searing Ray 965 | D:2 | Noticed Natasha 968 | D:2 | Killed Natasha 969 | D:2 | Reached skill level 5 in Spellcasting 969 | D:2 | Reached skill level 1 in Alchemy 969 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/11 1005 | D:2 | You fall into a shaft and drop 2 floors! 1029 | D:4 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_basic, nicolae_grassy_gnolls D:2: layout_basic, chequers_serial_rivers_room_b, corexii_corridor_pit, uniq_natasha D:4: layout_rooms, gup_sewer_entry_pipe, uniq_crazy_yiuf_cottage Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.0 Alchemy | 1 | 1.5 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.6 Action || total ---------------------------++------- Cast: Magic Dart || 39 Searing Ray || 3 Armour: Robe || 3 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1026 | 1008 | 18 | 0 | 870 | 3 | 342.0 | Dungeon | 1026 | 1008 | 18 | 0 | 870 | 3 | 342.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 858 daAuts D:2: 144 daAuts D:4: 23 daAuts