Dungeon Crawl Stone Soup version 0.35-a0-252-g8b5e8d6024 (console) character file. Game seed: 13332010333929346551 7 root7 the Conjurer (level 1, -1/10 HPs) Began as a Deep Elf Conjurer on Apr 2, 2026. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:02:54 (239 turns). root7 the Conjurer (Deep Elf Conjurer) Turns: 239, Time: 00:02:55 Health: -1/10 AC: 2 Str: 4 XL: 1 Next: 91% Magic: 6/6 EV: 11 Int: 22 God: Gold: 0 SH: 0 Dex: 13 Spells: 5/6 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.20/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Missiles b - 5 poisoned darts Armour a - a +0 robe (worn) Scrolls c - a scroll of identify {unknown} Potions g - 2 potions of magic d - a potion of heal wounds {unknown} f - a potion of berserk rage {unknown} Skills: + Level 2.4 Dodging + Level 2.6 Stealth + Level 3.1 Spellcasting + Level 4.7 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 48% 2d6 2% 2 Apportation Tloc 6% N/A 12% 1 Fulminant Prism Conj/Alch 6% 3d7 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Maxwell's Capacitive Co Air 1% ∞ 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, 62% to hit) You barely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. Hit: c) +0 dagger Press: ? - help, Dir - move target Aim: a hobgoblin (heavily wounded, 62% to hit) You hit the hobgoblin. The hobgoblin is almost dead. The hobgoblin barely misses you. You hit the hobgoblin. You kill the hobgoblin! Hit: c) +0 dagger Press: ? - help, Dir - move target Aim: an endoplasm (87% to hit) You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You encounter an endoplasm. The endoplasm attacks as it pursues you! The endoplasm barely misses you. Hit: c) +0 dagger Press: ? - help, Dir - move target Aim: an endoplasm (moderately wounded, 87% to hit) You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. The endoplasm quivers. Hit: c) +0 dagger Press: ? - help, Dir - move target Aim: an endoplasm (moderately wounded, 87% to hit) You hit the endoplasm but do no damage. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen. Ouch! That really hurt! You die... ### ..#. ###.#.# # ##.#.#.# #.##....#.###### ......>.#.##...# #..............# #....@...#...# .##...J...[#.########## #..J.......##.........## #########.###########[## #.# #.## #.# #.## #'# ####.## ... #...... ..... #.##.#. You could see 2 endoplasms. Vanquished Creatures A dart slug (D:1) An endoplasm (D:1) A hobgoblin (D:1) 2 goblins (D:1) A kobold (D:1) 6 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | root7 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mainiacjoe_arrival_oval_in_oval, layout_loops_corners, corexii_item_surrounded_by_moat Action || total ---------------------------++------- Attack: Normal || 7 Melee: Dagger || 7 Cast: Magic Dart || 12 Armour: Robe || 2 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 238 | 238 | 0 | 0 | 191 | 1 | 238.0 | Dungeon | 238 | 238 | 0 | 0 | 191 | 1 | 238.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 238 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety decays J = Piety lost (inc. decay) A B C D E F G H I J +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+