root7 Level 1 of the Dungeon (2, -1, D:1) a hobgoblin skeleton (5, -3, D:1) a +0 scale mail (20, -18, D:1) a +0 dagger (24, -20, D:1) a +0 whip (30, -19, D:1) a ball python corpse (skeletalised by now) (31, 2, D:1) a +0 spear (43, -16, D:1) a quokka corpse (skeletalised by now) (52, -1, D:1) a bat skeleton (56, 7, D:1) a rat skeleton (57, 0, D:1) a frilled lizard skeleton (60, 19, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (7, 10, D:2) a +0 club a goblin skeleton (8, -26, D:2) the +5 robe of Misfortune {Harm *Corrode *Slow EV+5} Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. EV+5: It affects your evasion (+5). It cannot be enchanted further. (24, -8, D:2) a +0 chain mail a ball python skeleton (42, -11, D:2) a +1 whip of draining 3 stones a kobold skeleton (44, -17, D:2) a quokka skeleton (50, 8, D:2) a hobgoblin skeleton (52, -17, D:2) a hobgoblin skeleton (53, -5, D:2) a +0 club a +0 club a hobgoblin skeleton a gnoll skeleton (53, -4, D:2) a +0 spear a +0 spear a gnoll skeleton a gnoll skeleton (54, -27, D:2) a +0 club (54, 6, D:2) a +0 scythe a +0 robe of cold resistance (60, 28, D:2) a +0 trident Level 3 of the Dungeon (0, 0, D:3) a scroll of teleportation (17, 9, D:3) a potion of enlightenment (17, 16, D:3) a scroll of vulnerability (17, 18, D:3) 10 gold pieces (39, 33, D:3) a frilled lizard corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) an adder corpse (skeletalised by now) (9, 1, D:4) a +0 club (9, 2, D:4) a +0 chain mail a +0 whip an orc skeleton (10, 3, D:4) a +0 short sword a +0 club an orc skeleton (12, -7, D:4) a staff of conjuration (16, -4, D:4) a +0 leather armour a +0 hand axe (17, 20, D:4) a +0 leather armour a +0 dagger an orc skeleton (20, -17, D:4) a ball python corpse (skeletalised by now) (30, 8, D:4) a +2 flail of draining a +0 leather armour the human corpse of Edmund (skeletalised by now) (37, 4, D:4) a +0 hand axe a +0 leather armour an orc skeleton (42, -3, D:4) a +0 ring mail (44, -16, D:4) a +0 short sword (45, -1, D:4) a +0 dagger (46, 0, D:4) a +0 leather armour a +0 short sword a +0 short sword an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (51, -10, D:4) an adder corpse (skeletalised by now) (59, -3, D:4) a hound corpse (skeletalised by now) (60, -8, D:4) a +0 halberd Level 5 of the Dungeon (9, -2, D:5) a +0 plate armour (18, 8, D:5) a +0 flail (20, -23, D:5) a +0 short sword (21, 3, D:5) a +0 falchion (23, -21, D:5) a hound corpse (skeletalised by now) (24, 26, D:5) a +0 chain mail (28, 26, D:5) a +0 club (29, 26, D:5) a +0 rapier (33, 11, D:5) an iguana skeleton (35, 16, D:5) a +0 hand axe a +0 ring mail a +0 club (36, 17, D:5) a +0 ring mail a +0 whip an orc skeleton (49, -11, D:5) a hound corpse (skeletalised by now) (49, 4, D:5) a parchment of Passage of Golubria (50, 12, D:5) a +0 ring mail (61, -8, D:5) a +0 club (64, 2, D:5) a +0 scale mail (64, 25, D:5) a +0 giant spiked club Level 6 of the Dungeon [Shop] Qigror's General Store a potion of magic (unknown) (104 gold) a wand of flame (7) (unknown) (63 gold) a +0 glaive (130 gold) a +0 quarterstaff (65 gold) the +1 leather armour "Kauviate" {rElec rF+++ rN++ Int-2} (809 gold) rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. rN++: It greatly protects you from negative energy. Int-2: It affects your intelligence (-2). It cannot be enchanted further. a parchment of Gell's Gavotte (325 gold) a parchment of Apportation (52 gold) (4, 23, D:6) a +0 giant spiked club (16, -3, D:6) a +0 spear (17, -4, D:6) a +0 club (18, -4, D:6) a +0 club a +0 spear a +0 whip a +0 robe (19, -4, D:6) a +0 club (26, 30, D:6) a +0 mace a +0 mace an orc corpse (skeletalised by now) (26, 31, D:6) a +0 dagger a +0 ring mail (27, 29, D:6) a +0 dagger a +0 robe (28, 29, D:6) a +0 flail a +0 leather armour (43, -17, D:6) a +0 dagger a +0 robe a +0 club a +0 ring mail (45, -15, D:6) a +0 dagger a +0 robe (46, -15, D:6) a +3 whip a +0 leather armour (47, -16, D:6) a +0 club a +0 scale mail (47, 36, D:6) a +0 dagger (49, 6, D:6) a parchment of Maxwell's Portable Piledriver (49, 40, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a parchment of Maxwell's Portable Piledriver (2, -5, D:7) a +0 hand axe a +0 leather armour (2, -4, D:7) a +0 flail (2, 0, D:7) 14 gold pieces (4, -5, D:7) a +0 quarterstaff a +0 mace a +0 ring mail (4, -4, D:7) a +0 dagger a +0 leather armour (5, -5, D:7) a +0 whip a +0 robe a +0 hand axe (6, -6, D:7) a +0 spear (10, -8, D:7) a +0 club (10, 11, D:7) 27 gold pieces a +0 hand axe (11, -16, D:7) a +0 whip (20, -29, D:7) a boomerang (20, -27, D:7) 2 boomerangs (21, -28, D:7) a boomerang (22, -4, D:7) a +0 hand axe a +0 hand axe a +0 orcbow a +0 plate armour (22, -3, D:7) a +0 short sword (24, -4, D:7) a +0 club (38, -9, D:7) 14 gold pieces (42, -2, D:7) a +0 robe the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (1, -2, Bailey) a +0 hand axe a +0 leather armour (3, -8, Bailey) a +0 hand axe a +0 leather armour (4, 3, Bailey) a +0 war axe a +0 ring mail (5, 4, Bailey) a +0 hand axe a +0 leather armour (6, -3, Bailey) a +0 hand axe a +0 leather armour (7, 7, Bailey) a +0 hand axe a +0 leather armour (7, 8, Bailey) a +0 war axe a +0 ring mail (8, 7, Bailey) a +0 war axe a +0 leather armour (8, 8, Bailey) a +0 war axe a +0 chain mail (9, 7, Bailey) a +0 hand axe a +0 leather armour (13, -13, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (14, -13, Bailey) a +0 hand axe a +0 leather armour (14, -12, Bailey) a +0 hand axe a +0 leather armour (20, -11, Bailey) a +0 hand axe a +0 leather armour (21, -10, Bailey) a +0 war axe a +0 plate armour (21, -9, Bailey) a +0 hand axe a +0 leather armour (22, -11, Bailey) a +0 hand axe a +0 leather armour (22, -10, Bailey) a +0 hand axe a +0 leather armour (22, -9, Bailey) a +0 hand axe a +0 leather armour a +0 hand axe a +0 leather armour (23, -9, Bailey) a +0 hand axe a +0 leather armour (23, -8, Bailey) a +0 hand axe a +0 leather armour (23, 0, Bailey) a +0 war axe a +0 leather armour (23, 1, Bailey) a +0 hand axe a +0 leather armour (24, -7, Bailey) a +0 hand axe a +0 leather armour