rop7523 Level 1 of the Dungeon [Shop] Tuunta's Vocational Training a manual of Invocations (1040 gold) a manual of Evocations (1040 gold) (0, 0, D:1) a +2 hand axe of freezing (1, -15, D:1) a +0 leather armour (1, 1, D:1) a ball python corpse (skeletalised by now) (3, -25, D:1) a +0 club (3, 2, D:1) a +0 club (5, -11, D:1) a ball python corpse (skeletalised by now) (7, -29, D:1) 6 atropa-tipped darts (17, 19, D:1) a +0 club (17, 23, D:1) a frilled lizard corpse (skeletalised by now) (17, 24, D:1) a frilled lizard corpse (skeletalised by now) (27, -27, D:1) a +0 robe (35, 21, D:1) a jackal corpse (skeletalised by now) (40, -18, D:1) a ball python skeleton (41, -19, D:1) a +0 dagger a goblin skeleton (43, 0, D:1) 5 stones a +0 short sword a kobold skeleton Level 2 of the Dungeon [Shop] Ewkeriov's Distillery a potion of attraction (39 gold) 2 potions of mutation (208 gold) a potion of haste (130 gold) a potion of curing (39 gold) a potion of lignification (39 gold) a potion of might (52 gold) a potion of heal wounds (104 gold) a potion of invisibility (104 gold) a potion of lignification (39 gold) (0, 0, D:2) a potion of moonshine (3, -3, D:2) a +0 whip (7, -8, D:2) a +2 whip of holy wrath a +0 robe (8, -8, D:2) a +0 spear (14, -22, D:2) 2 stones a +0 dagger (16, -25, D:2) a +0 club (17, -25, D:2) a +0 dagger a goblin skeleton (18, -24, D:2) a rat skeleton (26, -12, D:2) a +0 flail (34, -17, D:2) 5 stones a +0 club a kobold corpse (skeletalised by now) (41, -7, D:2) a quokka corpse (skeletalised by now) (42, -29, D:2) a +0 dagger (47, -16, D:2) a +0 leather armour (66, -25, D:2) a +2 chain mail of fire resistance Level 3 of the Dungeon (0, 0, D:3) 2 flux baubles (9, -22, D:3) a +0 club a goblin skeleton (16, -12, D:3) a frilled lizard skeleton (16, -11, D:3) a +0 shortbow a centaur skeleton (23, 6, D:3) a frilled lizard corpse (skeletalised by now) (33, -13, D:3) a frilled lizard corpse (skeletalised by now) (38, -2, D:3) a +0 short sword (39, -29, D:3) a hobgoblin skeleton (45, 19, D:3) a +0 club (45, 21, D:3) a +0 dagger a goblin corpse (skeletalised by now) (47, 21, D:3) a +0 mace a +1 animal skin a +0 helmet a +1 dagger a goblin corpse (skeletalised by now) (54, -22, D:3) a quokka corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) the +2 sling of the Three Nights {freeze, *Corrode +Blink rPois rF+++} *Corrode: It may corrode you when you take damage. +Blink: It lets you blink. rPois: It protects you from poison. rF+++: It renders you almost immune to fire. (2, -34, D:4) a parchment of Confusing Touch (12, -39, D:4) a +6 ring of strength (12, 2, D:4) a hobgoblin skeleton (14, 2, D:4) a +0 dagger (16, -48, D:4) a +0 leather armour (16, -9, D:4) a +0 club (16, 2, D:4) a +0 club a +0 club a +0 club a +0 dagger a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (17, -9, D:4) a +0 sling (17, -1, D:4) a +0 club (18, -9, D:4) a +0 rapier (19, -9, D:4) a +0 dagger (20, -9, D:4) the +5 war axe "Cosovu" {speed, Will+} Will+: It increases your willpower. (unseen) (27, -35, D:4) a +0 scale mail a +0 club (29, -44, D:4) a potion of moonshine (29, -35, D:4) a +0 dagger a goblin skeleton (29, -8, D:4) a +0 great sword (29, -7, D:4) a rimehorn talisman (30, -47, D:4) 5 stones a +0 dagger (34, -13, D:4) a +0 dagger (35, -22, D:4) a +0 club a +6 sling a ball python skeleton (37, -43, D:4) a +0 chain mail Level 5 of the Dungeon (4, 3, D:5) a +0 dagger (7, -11, D:5) a +0 ring mail (8, 19, D:5) a +0 ring mail (13, -12, D:5) a +0 robe (15, -8, D:5) a +0 chain mail (16, -13, D:5) a +0 spear (16, 24, D:5) a +0 spear a gnoll corpse (skeletalised by now) (16, 25, D:5) a +0 flail a gnoll corpse (skeletalised by now) (17, 24, D:5) a +1 flail of draining a gnoll corpse (skeletalised by now) (18, 22, D:5) a +0 whip (23, 27, D:5) 5 silver javelins (31, 3, D:5) a +0 spear a gnoll skeleton (33, 13, D:5) a +6 ring of intelligence a +4 spear (34, -4, D:5) a +0 giant spiked club an ogre skeleton (34, 9, D:5) a +0 club (34, 10, D:5) a +0 war axe a +0 robe (34, 11, D:5) a +0 halberd a +0 robe (34, 12, D:5) a +1 flail of holy wrath (36, 4, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 cloak (9, -4, D:6) a +2 whip of flaming a +0 robe (15, -29, D:6) a +0 ring mail (15, -25, D:6) a +0 chain mail (15, -24, D:6) a +0 short sword a +0 chain mail (31, -21, D:6) a +0 robe a +0 dire flail (32, -21, D:6) a +0 robe a +1 halberd (35, 7, D:6) a +0 giant spiked club (36, -21, D:6) a +0 robe a +0 scimitar (48, -28, D:6) a water moccasin skeleton (51, -31, D:6) a +0 robe (61, -29, D:6) a +0 leather armour (67, -25, D:6) the +0 robe of Instinct {*Slow +Blink Str+4} *Slow: It may slow you when you take damage. +Blink: It lets you blink. Str+4: It affects your strength (+4). Level 7 of the Dungeon (0, 0, D:7) an amulet of wildshape (9, -12, D:7) a +1 flail of draining 3 boomerangs a +0 ring mail (9, -11, D:7) a +0 dagger a +0 robe (10, -11, D:7) a +0 club a +0 club a +0 leather armour of positive energy (37, -5, D:7) a +0 leather armour a +0 short sword (39, -7, D:7) a +0 robe a +2 vampiric trident (39, -5, D:7) a +1 robe of positive energy Level 8 of the Dungeon (2, -1, D:8) a scroll of enchant weapon (6, -6, D:8) a scroll of identify (6, 0, D:8) 2 throwing nets (9, -11, D:8) 15 gold pieces Level 9 of the Dungeon (3, -10, D:9) a wand of flame (9) (4, -2, D:9) a +0 club (6, 0, D:9) a rimehorn talisman the Ecumenical Temple the Necropolis (0, 0, Necropolis) the +1 dagger "Dragon's Tongue" {pain, rN+ Will-- Str+4 Stlth+} rN+: It protects you from negative energy. Will--: It greatly decreases your willpower. Str+4: It affects your strength (+4). Stlth+: It makes you more stealthy. (unseen) (0, 9, Necropolis) 10 gold pieces (1, 1, Necropolis) 18 gold pieces (1, 8, Necropolis) 15 gold pieces (1, 10, Necropolis) a potion of enlightenment (2, -2, Necropolis) the +6 short sword of the Hungering Hero {heavy, Fly rElec Will-- Dex+2 SInv} Fly: It grants you flight. rElec: It insulates you from electricity. Will--: It greatly decreases your willpower. Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (unseen) (2, 11, Necropolis) 10 gold pieces (3, -1, Necropolis) 19 gold pieces (3, 10, Necropolis) 10 gold pieces (10, -1, Necropolis) 16 gold pieces (10, 10, Necropolis) 13 gold pieces (11, -2, Necropolis) 4 gold pieces (11, 11, Necropolis) a potion of berserk rage (12, -1, Necropolis) 19 gold pieces (12, 1, Necropolis) 15 gold pieces (12, 8, Necropolis) 11 gold pieces (12, 10, Necropolis) a potion of enlightenment (13, 0, Necropolis) the +1 leather armour "Ybba" {-Tele rElec rF++ MP+5} -Tele: It prevents most forms of teleportation. rElec: It insulates you from electricity. rF++: It greatly protects you from fire. MP+5: It affects your magic capacity (+5). (13, 9, Necropolis) a +0 robe (38, -7, Necropolis) the +8 war axe of the Candelabrum {freeze, rN+} rN+: It protects you from negative energy. (unseen) (39, -7, Necropolis) a maw talisman (40, -8, Necropolis) 20 gold pieces (40, -6, Necropolis) a wand of charming (3) (40, 21, Necropolis) a -1 barding (41, 20, Necropolis) the Incunabulum of Bigger Iron Spells Type Level a - Iskenderun's Battlesphere Conjuration/Forgecraft 4 b - Hoarfrost Cannonade Ice/Forgecraft 5 c - Bombard Conjuration/Earth 6 d - Magnavolt Earth/Air 7 (unseen) (41, 21, Necropolis) a javelin (42, -8, Necropolis) the +5 sling of Blind Justice {chaos, rF+ rN+ Dex+2} rF+: It protects you from fire. rN+: It protects you from negative energy. Dex+2: It affects your dexterity (+2). (unseen) (42, -6, Necropolis) a potion of lignification (42, 21, Necropolis) a -1 hat