Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 7128187480266898941 9 rop7523 the Magician (level 2, -5/21 HPs) Began as a Djinni Enchanter on Oct 15, 2025. Frozen to death by an endoplasm (7 damage) ... on level 1 of the Dungeon. The game lasted 00:02:07 (361 turns). rop7523 the Magician (Djinni Enchanter) Turns: 361, Time: 00:02:07 Health: -5/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 22 EV: 11 Int: 16 God: SH: 5 Dex: 13 rFire + + . (33%) a - +1 dagger rCold x . . (150%) (no offhand) rNeg . . . (100%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . d - amulet of reflection Will ..... c - +4 ring of slaying Stlth ++ (no ring) HPRegen 0.23/turn %: reflection, infuse magic (-6 HP) @: flying, invisible A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 22 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery c - a +4 ring of slaying (worn) d - an amulet of reflection (worn) Scrolls c - a scroll of poison {unknown} e - a scroll of immolation {unknown} Potions d - a potion of lignification {unknown} Skills: - Level 0.8 Short Blades - Level 2.1 Dodging + Level 2.4 Stealth + Level 3.1 Spellcasting + Level 3.1 Conjurations + Level 3.1 Hexes + Level 3.1 Summonings + Level 3.1 Necromancy + Level 3.1 Translocations + Level 3.1 Forgecraft + Level 3.1 Fire Magic + Level 3.1 Ice Magic + Level 3.1 Air Magic + Level 3.1 Earth Magic + Level 3.1 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 b - Confusing Touch Hex 12% N/A 16% 3 c - Tukima's Dance Hex 12% N/A 16% 3 d - Gloom Hex/Necr 24% N/A 16% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 ( Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to affect: 63%) The goblin resists with significant effort. The goblin hits you with a +0 dagger. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +0 dagger (chance to affect: 63%) The goblin resists with significant effort. The goblin hits you but does no damage. You closely miss the quokka. The quokka closely misses you. The goblin hits you with a +0 dagger. The quokka bites you. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The endoplasm freezes you. You are frozen. The cold chills you terribly! The endoplasm attacks as it pursues you! The endoplasm barely misses you. The endoplasm attacks as it pursues you! The endoplasm hits you but does no damage. The quokka attacks as it pursues you! The quokka bites you. * * * LOW HITPOINT WARNING * * * The endoplasm closely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The endoplasm attacks as it pursues you! The endoplasm hits you. * * * LOW HITPOINT WARNING * * * You fade into invisibility! The endoplasm barely misses you. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. The cold chills you terribly! You die... #................# #........".......# #................# #................# ##..............# #.######.............# #.....##.....g.......# ......†...g########### ##.#...rJ@.....# #............#.# #..###########.# #.. ..........# # #.###...###...### # #.#.............# # #.#.............## ########....###...###...# ##.#...#....#>......#...# You could see an endoplasm, a quokka (unable to see you) and a goblin (wandering, unable to see you). Vanquished Creatures 2 quokkas (D:1) A ball python (D:1) A bat (D:1) An endoplasm (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rop7523 the Djinni Enchanter began the quest for the Orb. 0 | D:1 | rop7523 set off with the following spells memorised: | Ensorcelled Hibernation, Confusing Touch, Tukima's Dance, | Gloom. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 17 | D:1 | Found Rifigose's Weapon Shoppe. 75 | D:1 | Reached XP level 2. HP: 14/21 MP: 0/0 361 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_open_corners, layout_basic, serial_shops, nicolae_shop_swords_in_saltire D:2: minmay_general_purpose_star, layout_basic, basic_altar, hellmonk_ecumenical_altar_crossroads, minmay_lizard_king Skill XL: | 1 | ---------------+----+----- Spellcasting | 3 | 3.1 Conjurations | 3 | 3.1 Hexes | 3 | 3.1 Summonings | 3 | 3.1 Necromancy | 3 | 3.1 Translocations | 3 | 3.1 Forgecraft | 3 | 3.1 Fire Magic | 3 | 3.1 Ice Magic | 3 | 3.1 Air Magic | 3 | 3.1 Earth Magic | 3 | 3.1 Alchemy | 3 | 3.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 29 Melee: Dagger || 29 Cast: Ensorcelled Hiber || 5 Drink: Invisibility || 2 Stab: Sleeping || 2 Armour: Robe || 35 Dodge: Dodged || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 358 | 358 | 0 | 26 | 195 | 2 | 179.0 | Dungeon | 358 | 358 | 0 | 26 | 195 | 2 | 179.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 354 daAuts D:2: 3 daAuts