Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 14324327575051476499 9 rop7523 the Gusty (level 2, 0/17 HPs) Began as a Poltergeist Air Elementalist on Oct 17, 2025. Slain by a quokka (1 damage) ... on level 1 of the Dungeon. The game lasted 00:00:51 (62 turns). rop7523 the Gusty (Poltergeist Air Elementalist) Turns: 62, Time: 00:00:52 Health: 0/17 AC: 2 Str: 4 XL: 2 Next: 12% Magic: 0/5 EV: 11 Int: 17 God: Gold: 10 SH: 0 Dex: 14 Spells: 4/5 levels left rFire . . . (100%) b - +0 dagger rCold + . . (50%) (no offhand) rNeg + + + (0%) a - +1 cloak rPois ∞ (0%) (no armour) rElec . (100%) (no armour) rCorr . (100%) (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++ (no amulet) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster, accursed a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Hand Weapons b - a +0 dagger (weapon) Armour a - a +1 cloak (haunted) Skills: - Level 2.1 Dodging - Level 3.0 Stealth + Level 2.3 Spellcasting - Level 0.6 Conjurations + Level 3.6 Air Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 36% 1d5 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 18% 3-4/arc 12% 2 Swiftness Air 14% N/A 13% 3 Airstrike Air 7% 2d(1-17) 38% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. You recover more slowly from Doom and Banes. Message History The jackal is moderately wounded. The zap hits the quokka but does no damage. The zap hits the endoplasm. The endoplasm is heavily wounded. The jackal closely misses you. The jackal bites you. You don't have enough magic to cast this spell. You don't have enough magic to cast this spell. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the jackal but do no damage. The jackal is moderately wounded. The jackal bites you but does no damage. You closely miss the jackal. The jackal is moderately wounded. The jackal bites you but does no damage. The jackal bites you. You barely miss the jackal. The jackal is moderately wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * You hit the jackal. You kill the jackal! You have reached level 2! You closely miss the quokka. The quokka bites you but does no damage. Aiming: Shock (safe; 8% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a quokka (56% to hit) The zap hits the quokka. The quokka is severely wounded. The zap hits the endoplasm. You kill the endoplasm! The quokka bites you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You barely miss the quokka. The quokka is severely wounded. The quokka bites you. You die... ##.#..# #..#..# #.##..# #.##..# ####.##..# ###....##..# . #...........# ... ............#####..... ........†...†r@)..>... ..........#.#####..... ...........S.g........ ..........J..####..# # ...[..hr....## .....r.....# ..h...$..... r.?.......## ...###### You could see a quokka. Vanquished Creatures A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) 2 endoplasms (D:1) A goblin (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rop7523 the Poltergeist Air Elementalist began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 60 | D:1 | Reached XP level 2. HP: 3/17 MP: 1/5 62 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_rooms, chequers_arboretum Action || total ---------------------------++------- Attack: Normal || 9 Melee: Dagger || 8 Unarmed || 1 Cast: Shock || 9 Drink: Magic || 1 Armour: None || 16 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 61 | 61 | 0 | 0 | 26 | 1 | 61.0 | Dungeon | 61 | 61 | 0 | 0 | 26 | 1 | 61.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 61 daAuts