Dungeon Crawl Stone Soup version 0.34-a0-1047-g5074f317b0 (webtiles) character file. Game seed: 13010735617617127778 35 rop7523 the Conjurer (level 3, -1/24 HPs) Began as a Demonspawn Conjurer on Oct 30, 2025. Was an Initiate of Ashenzari. Slain by a sleepcap (20 damage) ... while put to sleep by a sleepcap... on level 3 of the Dungeon. The game lasted 00:02:25 (1163 turns). rop7523 the Conjurer (Demonspawn Conjurer) Turns: 1163, Time: 00:02:26 Health: -1/24 AC: 2 Str: 7 XL: 3 Next: 16% Magic: 0/7 EV: 2 Int: 20 God: Ashenzari [......] Gold: 68 SH: 0 Dex: 11 Spells: 4/7 levels left rFire . . . (100%) d - +2 dagger (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... b - amulet of regeneration Stlth ++ (no ring) HPRegen 1.04/turn (no ring) MPRegen 0.10/turn %: no passive effects @: sleeping A: claws 1, demonic guardian 1 a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Ashenzari. Ashenzari was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons d - a +2 dagger of protection (weapon) Armour a - a +0 robe (worn) Jewellery b - an amulet of regeneration (worn) Scrolls c - a scroll of poison {unknown} d - a scroll of enchant weapon {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.8 Spellcasting + Level 4.5 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 4% 2d7 22% 2 Lesser Beckoning Tloc 4% N/A 22% 2 Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Sigil of Binding Hex 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 50% 4 Dispel Undead Necr 2% 3d7 82% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Innate Abilities, Weirdness & Mutations You have sharp fingernails. A weak demonic guardian rushes to your aid. Message History Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (asleep, 100% to hit) You focus your ray upon the adder. The searing ray hits the adder! The adder is heavily wounded. The adder hisses angrily. (Press . to maintain the ray.) You hear an angry hiss. The adder completely misses you. The searing ray hits the adder! You kill the adder! The searing ray hits the sleepcap. The sleepcap is lightly damaged. You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2; Your demonic ancestry asserts itself... Your fingernails lengthen. The searing ray hits the sleepcap but does no damage. The sleepcap is lightly damaged. A ball python comes into view. The searing ray hits the ball python. You kill the ball python! The searing ray hits the sleepcap. The sleepcap is lightly damaged. You finish channelling your searing ray. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a sleepcap (lightly damaged, 100% to hit) The magic dart hits the sleepcap but does no damage. The sleepcap is lightly damaged. The sleepcap releases spores at you. A demonic guardian appears! You are engulfed in a cloud of soporific spores! You fall asleep. Your shadow imp hits the sleepcap but does no damage. The sleepcap releases spores at you!! Ouch! That really hurt! You die... ### ..## #.. #.. #.### #.f5# #@# #.# #.# #.# #.# #.# #.# ..# You could see a sleepcap (ally target) and a friendly shadow imp (summoned). Vanquished Creatures 2 adders A dart slug (D:1) 3 hobgoblins (D:1) A ball python (D:3) A bat (D:2) A frilled lizard (D:1) 4 goblins 3 kobolds (D:1) 4 rats 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rop7523 the Demonspawn Conjurer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 185 | D:1 | Found a faded altar of an unknown god. 243 | D:1 | Prayed at the altar of an unknown god. 243 | D:1 | Became a worshipper of Ashenzari the Shackled 284 | D:2 | Gained mutation: A weak demonic guardian rushes to your | aid. [demonic ancestry] 284 | D:2 | Reached XP level 2. HP: 19/19 MP: 0/5 291 | D:1 | Learned a level 2 spell: Searing Ray 1160 | D:3 | Gained mutation: You have sharp fingernails. [demonic | ancestry] 1160 | D:3 | Reached XP level 3. HP: 24/24 MP: 3/7 1163 | D:3 | Slain by a sleepcap Illustrated notes Levels and vault maps discovered: D:1: ms813_arrival_door_cone_small, layout_basic, chequers_ecumenical_altar_simple_redux D:2: layout_loops_cross D:3: layout_loops_corners, minmay_fractal_squares_gapless_5 Action || total ---------------------------++------- Attack: Normal || 16 Melee: Unarmed || 9 Whip || 7 Cast: Magic Dart || 23 Searing Ray || 7 Invoke: Curse Item || 1 Shatter the Chain || 1 Armour: Robe || 12 Dodge: Dodged || 12 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1162 | 1142 | 20 | 68 | 876 | 3 | 387.3 | Dungeon | 1162 | 1142 | 20 | 68 | 876 | 3 | 387.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1082 daAuts D:2: 73 daAuts D:3: 5 daAuts