Dungeon Crawl Stone Soup version 0.34-a0-1061-g47010ebcb2 (webtiles) character file. Game seed: 8133799785220922557 9 rop7523 the Conjurer (level 2, -1/19 HPs) Began as a Human Conjurer on Nov 1, 2025. Frozen to death by an endoplasm (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:46 (138 turns). rop7523 the Conjurer (Human Conjurer) Turns: 138, Time: 00:00:47 Health: -1/19 AC: 3 Str: 7 XL: 2 Next: 16% Magic: 0/5 EV: 11 Int: 18 God: Gold: 0 SH: 0 Dex: 11 Spells: 2/5 levels left rFire . . . (100%) c - +0 dagger rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) b - +0 helmet rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: explore regen a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) Armour a - a +0 robe (worn) b - a +0 helmet (worn) Potions g - a potion of magic d - 2 potions of enlightenment {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.3 Spellcasting + Level 4.2 Conjurations You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 b - Searing Ray Conj 34% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The endoplasm barely misses you. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is moderately wounded. The endoplasm hits you but does no damage. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: an endoplasm (moderately wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is severely wounded. A bat comes into view. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is severely wounded. The endoplasm freezes you. You are frozen. You completely miss the endoplasm. The endoplasm is severely wounded. The bat hits you. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is almost dead. The bat barely misses you. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You hit the endoplasm but do no damage. The endoplasm is almost dead. The bat hits you but does no damage. The endoplasm freezes you. You are frozen. You die... ###..#...............# .....$...............# ....#.......#......### ...).)......†####### ......)............. .........†........#. ...............#### ..............## ....##@..)...# ......Jb........# ##>##..##...†.... .... ##........ .#### ..#...... .. ####... . #. You could see an endoplasm and a bat. Vanquished Creatures A hobgoblin (D:1) 4 ball pythons (D:1) 4 goblins (D:1) 4 rats (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rop7523 the Human Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 90 | D:1 | Reached XP level 2. HP: 17/19 MP: 0/5 123 | D:1 | Learned a level 2 spell: Searing Ray 138 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_pockets_within_ring, layout_rooms Action || total ---------------------------++------- Attack: Normal || 12 Melee: Dagger || 12 Cast: Magic Dart || 16 Armour: Robe || 7 Dodge: Dodged || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 134 | 134 | 0 | 33 | 26 | 1 | 134.0 | Dungeon | 134 | 134 | 0 | 33 | 26 | 1 | 134.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 134 daAuts