rotlqkf Level 1 of the Dungeon (1, -6, D:1) a +0 dagger a kobold skeleton a frilled lizard skeleton (6, 13, D:1) a quokka skeleton (7, 13, D:1) a frilled lizard skeleton (7, 14, D:1) a hobgoblin skeleton (8, -4, D:1) 3 stones a +0 whip a kobold skeleton (11, -11, D:1) a +0 ring mail (15, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 5, D:1) a bat skeleton (22, 19, D:1) a bat skeleton (31, -7, D:1) a +0 short sword (33, 19, D:1) a +0 whip (37, 3, D:1) a ball python skeleton (42, -6, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Waequ's Weapon Boutique the +9 rapier of Popular Demand {flame, *Noise Int+8 Dex+3} (1141 gold) *Noise: It may make a loud noise when swung. Int+8: It affects your intelligence (+8). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +6 orcbow of the Ten Defenders {drain, rElec rN+ Will+} (854 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. Will+: It increases your willpower. It cannot be enchanted further. 2 large rocks (42 gold) a +0 sling (21 gold) a +0 mace (42 gold) a +2 mace of protection (218 gold) a +0 war axe (49 gold) a +0 whip (35 gold) (4, 6, D:2) a +0 spear (7, 8, D:2) a human skeleton (14, -4, D:2) a ball python skeleton (24, 9, D:2) a +0 short sword a kobold skeleton (32, -1, D:2) a +0 hand axe an orc skeleton (33, 16, D:2) an adder skeleton (39, -24, D:2) a +0 club (41, 21, D:2) a stone a +0 dagger a kobold skeleton (47, 1, D:2) a +0 club a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (50, -2, D:2) a +0 short sword (52, 4, D:2) a frilled lizard skeleton (60, 5, D:2) a +0 club a +0 club 5 stones a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (7, 19, D:3) a bat corpse (skeletalised by now) (9, 2, D:3) a bat skeleton (10, 8, D:3) a +0 barding (11, 19, D:3) a +0 ring mail (12, 4, D:3) a +0 club (21, 16, D:3) 3 flux baubles (22, 18, D:3) a +0 robe (28, 16, D:3) a +0 short sword (42, 27, D:3) a +0 short sword 3 stones a kobold corpse (skeletalised by now) (46, 27, D:3) a +0 dagger (47, 7, D:3) a +0 scale mail Level 4 of the Dungeon (8, -6, D:4) a +0 whip (17, 9, D:4) a hobgoblin skeleton (18, 18, D:4) a +0 quarterstaff (22, 7, D:4) a +0 quarterstaff (26, -26, D:4) a hobgoblin corpse (skeletalised by now) (27, 7, D:4) a +0 robe (28, 9, D:4) a ball python skeleton (35, -7, D:4) a hobgoblin corpse (skeletalised by now) (36, 12, D:4) a +0 club an orc skeleton (36, 14, D:4) a +0 scale mail a +0 club a +0 dagger a +0 robe a +0 dagger an orc skeleton an orc skeleton Level 5 of the Dungeon (5, 2, D:5) a +0 mace (16, 17, D:5) a +0 club a +0 ring mail an orc corpse (skeletalised by now) (18, -6, D:5) 16 gold pieces (18, -3, D:5) a +0 dagger an orc skeleton (19, -3, D:5) a +0 spear (19, -2, D:5) a +0 halberd a +0 leather armour a +0 club a +0 dagger a +0 falchion a +0 hand axe a +0 robe a +0 dagger an orc skeleton an adder skeleton a gnoll skeleton (19, -1, D:5) a +1 heavy halberd a gnoll skeleton (19, 18, D:5) a +0 hand axe a +0 scale mail an orc corpse (skeletalised by now) (21, 16, D:5) a +0 hand axe a +0 ring mail an orc corpse (skeletalised by now) (21, 17, D:5) a +0 club a +0 dagger a +0 robe an orc corpse (skeletalised by now) (23, -39, D:5) a +0 whip a +0 spear a gnoll corpse (skeletalised by now) (24, -39, D:5) a +0 flail a gnoll skeleton (28, -38, D:5) a +0 morningstar (28, -36, D:5) 8 gold pieces (still there?) a +2 whip of holy wrath (still there?) a +0 robe (still there?) (29, -23, D:5) a hound skeleton (31, -30, D:5) a +0 hand axe (34, 24, D:5) a +0 whip a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 mace a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, 24, D:5) a +0 war axe (42, -6, D:5) a +0 cloak Level 6 of the Dungeon (0, 0, D:6) a +0 whip (4, -33, D:6) a water moccasin skeleton (8, 7, D:6) a +0 dagger (11, -15, D:6) a black bear skeleton (12, -32, D:6) 22 gold pieces (16, -38, D:6) a +0 falchion (22, 2, D:6) a +0 robe (24, 5, D:6) an adder corpse (skeletalised by now) (32, 11, D:6) an orb of energy (45, -6, D:6) a +0 ring mail (47, -27, D:6) a hound corpse (skeletalised by now) (47, -5, D:6) a +1 trident of flaming a +0 scale mail a +0 buckler (48, -14, D:6) a potion of invisibility (48, -5, D:6) a +0 dire flail a +0 chain mail an orc corpse (skeletalised by now) (49, -13, D:6) a +0 dagger (49, -12, D:6) a potion of ambrosia (50, -5, D:6) an iguana corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Zeuhiza's Magical Supplies a staff of conjuration (350 gold) the Grimoire of Impulse and Sidekicks (504 gold) Spells Type Level a - Call Canine Familiar Summoning 3 b - Summon Seismosaurus Egg Summoning/Earth 4 c - Fulsome Fusillade Conjuration/Alchemy 8 a +2 pair of gloves of fire (441 gold) the -2 pair of gloves of Ecvimorui {Str+3 Dex+3 Fire} (275 gold) Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Fire: It increases the power of your Fire spells. It cannot be enchanted further. a scroll of fog (56 gold) a +1 helmet of ice (371 gold) (0, 0, D:7) a +0 dagger (0, 15, D:7) a +0 mace (1, -2, D:7) a +0 short sword (2, -4, D:7) a +0 flail (2, -3, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 scale mail (20, -9, D:7) a +0 dagger (20, -7, D:7) a +0 leather armour a +0 club (22, -4, D:7) a +0 robe a +0 dagger (22, 13, D:7) +0 steam dragon scales a steam dragon skeleton (23, -4, D:7) a +0 leather armour a +0 hand axe (25, 12, D:7) a +0 giant club (41, -10, D:7) a +0 robe a +3 dagger (42, -11, D:7) a +0 club (43, -11, D:7) a +0 dagger (45, -24, D:7) a +0 flail (47, 13, D:7) a +0 dagger (48, -19, D:7) a quill talisman (54, -10, D:7) a +0 robe a +0 dagger a kobold skeleton (55, -31, D:7) a +0 spear a gnoll skeleton (55, -30, D:7) a +0 scale mail a +0 spear a gnoll skeleton (55, -29, D:7) a +0 whip (56, -30, D:7) a +0 flail a gnoll skeleton Level 8 of the Dungeon (8, 14, D:8) a +0 club (12, -3, D:8) a +0 short sword (13, -5, D:8) a +0 short sword 5 stones (13, -3, D:8) a +0 dagger 5 poisoned darts a +0 club 4 stones a +0 dagger (14, -7, D:8) a +0 short sword a stone (14, -4, D:8) a +0 whip of venom a stone (18, -29, D:8) a +0 short sword (18, -28, D:8) a +0 mace a +0 leather armour (19, -28, D:8) a +0 dagger (27, 13, D:8) a +0 leather armour (32, 18, D:8) a +0 short sword a +0 ring mail (32, 19, D:8) a +0 hand axe a +0 leather armour a +0 dagger a +0 robe (32, 20, D:8) a +0 mace (33, -24, D:8) a +0 rapier (34, 6, D:8) a +0 orcbow (35, 4, D:8) a +1 whip of venom (36, -1, D:8) a rimehorn talisman (36, 2, D:8) a +0 hand axe (36, 4, D:8) a +0 ring mail a +0 club a +0 robe a +1 dagger of speed (37, 22, D:8) a +0 helmet (39, -23, D:8) a +0 dagger Level 9 of the Dungeon (1, -1, D:9) a +0 robe (12, 4, D:9) a +0 flail (14, 9, D:9) a +0 robe a +4 dagger (14, 10, D:9) a +0 short sword (15, 8, D:9) a +0 robe a +4 spear (15, 9, D:9) a +0 dagger a +1 dagger of pain a +0 robe a +4 mace (15, 11, D:9) a +0 short sword a +0 dagger 5 poisoned darts a +0 dagger (16, 9, D:9) a +0 dagger (16, 11, D:9) a +0 plate armour a +0 battleaxe (16, 25, D:9) a +0 trident (17, 5, D:9) a +1 short sword of venom (17, 6, D:9) a +0 spear (17, 9, D:9) 5 stones a +0 short sword a +0 robe a +0 spear (17, 10, D:9) a +0 giant club a +0 robe a +0 robe a +0 dagger a +1 robe of willpower a +3 scimitar (17, 11, D:9) a +0 robe a +0 dagger (18, 6, D:9) a +0 heavy flail (18, 8, D:9) a +0 leather armour a +0 club (19, -3, D:9) a +0 club (19, 7, D:9) a +0 halberd (21, 11, D:9) a +0 shortbow (24, 0, D:9) a rimehorn talisman (28, 16, D:9) a +1 dagger of draining (29, 16, D:9) a +0 dagger 3 stones (29, 17, D:9) a +0 dagger 2 poisoned darts (30, 15, D:9) a +0 whip (30, 22, D:9) a +0 hand axe a +0 ring mail a +0 trident a +0 leather armour (31, 19, D:9) a +0 short sword (31, 21, D:9) a +0 scimitar a +0 plate armour (32, -6, D:9) 6 poisoned darts (32, 9, D:9) a +0 spear (43, 5, D:9) a +0 falchion of holy wrath a +0 spear a +3 leather armour of poison resistance Sprozz's Reference Book on the Artificer Spells Type Level a - Launch Clockwork Bee Forgecraft 3 b - Awaken Armour Earth/Forgecraft 4 (45, 24, D:9) a +0 dagger a +0 robe (45, 25, D:9) a +0 flail a +0 spear (46, 26, D:9) a +0 short sword a +0 chain mail a +0 club (46, 27, D:9) a +0 trident a +0 scale mail a +0 buckler (46, 28, D:9) a +0 dagger a +0 robe (46, 29, D:9) a +0 club (46, 35, D:9) a +0 sling (47, 26, D:9) 4 large rocks (47, 28, D:9) a +0 club Level 10 of the Dungeon (0, 0, D:10) a +0 rapier (23, -6, D:10) a +0 leather armour (35, -27, D:10) a +0 chain mail (35, 4, D:10) a +2 heavy orcbow (42, -32, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (3, 0, D:11) 4 large rocks (5, -6, D:11) a +0 dagger a +0 dagger a +0 robe a +0 short sword 2 stones (6, -5, D:11) 3 large rocks (10, -1, D:11) a +0 arbalest a +0 great sword a +0 plate armour (11, -1, D:11) a +0 shortbow (12, 1, D:11) a +0 short sword 3 poisoned darts (13, 0, D:11) a +0 hand axe a +3 shortbow (13, 1, D:11) a +0 orcbow (13, 2, D:11) a +0 short sword 8 poisoned darts (14, 1, D:11) a +2 short sword of draining a +0 plate armour (15, -14, D:11) 5 large rocks (17, 15, D:11) 3 large rocks (18, 15, D:11) a +0 dagger of protection a +0 robe (19, 11, D:11) a +0 dire flail (19, 12, D:11) a +0 giant club a +0 giant spiked club (20, 11, D:11) a +0 great mace of concussion a +2 ring mail of cold resistance (22, -11, D:11) a parchment of Ozocubu's Armour (29, -3, D:11) a +0 giant spiked club a +0 giant club (35, 6, D:11) a +0 flail (38, 38, D:11) a +0 short sword a +0 leather armour (39, 38, D:11) a +0 dagger a +0 robe (40, 38, D:11) a +3 dagger a +0 robe (42, 38, D:11) a +0 flail (44, 20, D:11) a +0 rapier Level 12 of the Dungeon (0, 0, D:12) a +0 hand axe (3, -1, D:12) a +0 giant club a +0 giant club (4, 18, D:12) a +0 flail (5, 7, D:12) a +0 plate armour (16, -6, D:12) 4 large rocks (16, 23, D:12) a +0 short sword a +0 leather armour (17, 10, D:12) a +0 great sword a +0 robe (17, 21, D:12) a +0 dagger (17, 22, D:12) a +0 mace (17, 23, D:12) a +0 dagger a +0 scale mail (25, -13, D:12) a +0 shortbow (25, 1, D:12) a +0 dagger (25, 6, D:12) a +0 halberd (26, -18, D:12) a +0 scale mail a +2 dagger of speed (26, 5, D:12) a +0 scale mail a +0 sling a +0 trident (26, 6, D:12) a +0 partisan (27, -13, D:12) a +0 pair of boots (27, 6, D:12) a +0 glaive (28, -12, D:12) a +1 plate armour of fire resistance a +1 plate armour of poison resistance a +0 pair of boots a +1 pair of gloves a +4 plate armour a +0 plate armour a +0 chain mail a +0 pair of gloves (33, -15, D:12) a +0 giant spiked club a +0 giant spiked club (35, 27, D:12) a +0 flail (35, 28, D:12) a +0 hand axe (47, 10, D:12) a +0 shortbow Level 13 of the Dungeon (0, 0, D:13) a +0 quarterstaff (4, 0, D:13) a +0 plate armour (4, 1, D:13) a +0 short sword (5, 0, D:13) a +0 leather armour (5, 1, D:13) 33 gold pieces (26, 13, D:13) a +0 dagger a +0 robe (27, -12, D:13) a +0 plate armour a +0 great mace (27, -11, D:13) a +0 chain mail a +0 great sword (27, -9, D:13) a +0 shortbow (28, -33, D:13) a +0 robe (28, -14, D:13) a +0 robe a +0 long sword (28, -11, D:13) a +0 chain mail a +0 bardiche (28, -10, D:13) a +0 robe a +0 dagger (28, -9, D:13) a +0 chain mail a +1 long sword (29, -18, D:13) a +0 hand axe (29, -9, D:13) a +0 flail (32, -27, D:13) a +0 robe a +0 long sword (47, 7, D:13) 16 gold pieces (49, -29, D:13) a +0 club Level 14 of the Dungeon (5, 0, D:14) a +0 sling (11, -7, D:14) a +0 orcbow of flaming (18, -6, D:14) a +0 war axe a +0 robe a +0 war axe a +0 robe (20, -8, D:14) a +0 hand axe a +0 robe (22, -6, D:14) a black bear skeleton (23, -9, D:14) a black bear skeleton (24, -16, D:14) a +0 dagger a +0 ring mail (24, -8, D:14) a hive talisman (27, -7, D:14) a +0 hand axe (27, 17, D:14) a +0 orcbow (27, 18, D:14) a +3 scimitar of flaming (28, -9, D:14) a black bear skeleton (28, -8, D:14) a hive talisman (28, -7, D:14) a black bear skeleton (29, -7, D:14) a black bear skeleton (29, -6, D:14) a black bear skeleton (40, 14, D:14) a +0 long sword (42, 0, D:14) a +0 giant club a +0 giant spiked club (54, -4, D:14) a +0 great sword Level 15 of the Dungeon (0, 0, D:15) an orb of attunement (4, -35, D:15) a +0 leather armour (11, -10, D:15) a +0 scale mail (15, -21, D:15) 3 large rocks (16, -28, D:15) a +0 shortbow (16, -25, D:15) a +0 robe a +0 short sword (16, -21, D:15) a +0 robe a +0 dagger (17, -27, D:15) a +0 orcbow (17, -24, D:15) a +0 robe a +0 dagger (17, -21, D:15) a +0 robe a +0 trident (23, 2, D:15) a +0 rapier (27, 4, D:15) a +0 helmet (35, -21, D:15) 10 gold pieces (37, -41, D:15) a +0 hand axe (40, 5, D:15) a parchment of Sublimation of Blood (43, -3, D:15) a +0 rapier (44, -30, D:15) a parchment of Alistair's Intoxication (51, 6, D:15) a +0 long sword a +0 robe the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 hand axe a +0 orcbow a +0 chain mail (0, 1, Orc:1) a +3 flail (1, -1, Orc:1) a +0 dagger (1, 0, Orc:1) a +0 dagger a +0 robe (2, -1, Orc:1) a +0 dagger (20, 8, Orc:1) a +0 robe a +0 dagger (21, 9, Orc:1) a +0 mace (21, 10, Orc:1) a +0 plate armour a +0 short sword (21, 11, Orc:1) a +0 giant spiked club (22, 10, Orc:1) a +0 hand axe (22, 11, Orc:1) a +0 ring mail a +0 hand axe a +0 hand axe a +0 short sword a +0 chain mail a +0 dire flail (23, 12, Orc:1) a +0 club (28, 30, Orc:1) a +0 scimitar a +0 plate armour (28, 31, Orc:1) a +0 hand axe a +0 leather armour (29, 29, Orc:1) a +0 hand axe (29, 31, Orc:1) a +0 trident a +0 ring mail (29, 33, Orc:1) a +0 dagger a +0 robe (30, 31, Orc:1) a +0 short sword a +2 ring mail of positive energy (30, 33, Orc:1) a +0 falchion a +0 leather armour (30, 35, Orc:1) a +0 short sword (32, 36, Orc:1) a +0 trident a +0 plate armour (35, 34, Orc:1) a +0 glaive a +1 orcbow of flaming a +0 plate armour (45, 33, Orc:1) a +0 war axe a +0 plate armour (45, 34, Orc:1) a +0 battleaxe a +0 chain mail (46, 34, Orc:1) a +0 club a +4 great mace of draining a +0 arbalest a +0 chain mail (47, 33, Orc:1) a +0 flail a +0 leather armour a +0 mace a +0 club (47, 34, Orc:1) a +0 short sword a +0 glaive a +0 chain mail (47, 35, Orc:1) a +0 club a +0 ring mail (48, 36, Orc:1) a +0 giant club (48, 38, Orc:1) a +0 war axe a +0 leather armour (49, 37, Orc:1) a +0 mace Level 2 of the Orcish Mines [Shop] Voogros's Magic Scroll Shoppe a scroll of silence (188 gold) a scroll of identify (39 gold) a scroll of noise (19 gold) a parchment of Curse of Agony (291 gold) a scroll of teleportation (59 gold) a scroll of identify (39 gold) a scroll of vulnerability (79 gold) a scroll of identify (39 gold) [Shop] Poajamep's Jewellery Shop an amulet of alchemy (570 gold) a ring of protection from fire (475 gold) a +6 ring of intelligence (684 gold) a +4 ring of protection (684 gold) a ring of willpower (475 gold) a +4 ring of protection (684 gold) a ring of positive energy (380 gold) the ring "Weinum" {rF- rCorr Wiz Str+2 Dex+3} (875 gold) [ring of wizardry] rF-: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Wiz: It increases the success rate of your magical spells. Str+2: It affects your strength (+2). Dex+3: It affects your dexterity (+3). a ring of protection from cold (475 gold) a +5 ring of evasion (684 gold) [Shop] Luny's Magic Scroll Boutique a parchment of Fortress Blast (264 gold) [Shop] Nazaorio's Weapon Shop the +6 shortbow of the Apocalypse {flame, Fly Will+ Str-5 Dex+4} (912 gold) Fly: It grants you flight. Will+: It increases your willpower. Str-5: It affects your strength (-5). Dex+4: It affects your dexterity (+4). It cannot be enchanted further. a +1 flail of draining (252 gold) a +0 quarterstaff (95 gold) a +0 short sword of venom (106 gold) a +0 battleaxe (190 gold) the +7 quarterstaff of the Python {elec, rC+ SInv} (1248 gold) rC+: It protects you from cold. SInv: It lets you see invisible. It cannot be enchanted further. a +2 lajatang of electrocution (940 gold) the +5 hand axe of Temperance {pain, *Rage Int+5 Dex-3 Stlth+} (843 gold) *Rage: It berserks you when you make melee attacks (+20% chance). Int+5: It affects your intelligence (+5). Dex-3: It affects your dexterity (-3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +8 lajatang "Plog" {flame, rElec} (1539 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (3, 15, Orc:2) a +0 chain mail a +0 halberd (3, 16, Orc:2) a +2 dagger of draining (4, 16, Orc:2) a +0 club (5, 16, Orc:2) a +1 falchion of flaming a +0 leather armour a +0 flail (5, 18, Orc:2) a +0 giant spiked club a +0 giant club (6, 16, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (6, 17, Orc:2) a +0 robe a +0 halberd (6, 18, Orc:2) a +0 giant club a +0 giant club a +0 giant spiked club (11, 15, Orc:2) a +0 plate armour a +0 glaive (12, 14, Orc:2) a +0 leather armour a +0 flail (12, 15, Orc:2) a +0 ring mail a +0 hand axe (14, 16, Orc:2) a +0 giant spiked club a +0 giant club (15, 14, Orc:2) a +0 giant spiked club (15, 15, Orc:2) a +0 robe a +0 halberd (15, 16, Orc:2) a +0 giant club a +0 giant club (16, 15, Orc:2) a +0 giant club a +0 giant club (16, 16, Orc:2) a +0 giant spiked club (17, 15, Orc:2) a +0 giant spiked club (19, 14, Orc:2) a +0 club (19, 15, Orc:2) a +0 giant club (20, 12, Orc:2) a +0 scale mail a +0 hand axe (21, 10, Orc:2) a +0 robe a +0 dagger (21, 11, Orc:2) a +0 robe a +0 dagger (21, 12, Orc:2) a +0 club (21, 13, Orc:2) a +0 chain mail a +0 war axe (21, 14, Orc:2) a +0 ring mail a +0 short sword (24, 8, Orc:2) a +0 orcbow (25, -6, Orc:2) a +0 dagger a +0 falchion (26, -6, Orc:2) a +0 mace a +0 dagger a +0 robe (27, -6, Orc:2) a +0 club (40, 13, Orc:2) a +0 giant spiked club (40, 14, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (42, 15, Orc:2) a +0 giant club a +0 giant club (42, 16, Orc:2) a +0 giant club a +0 giant club (43, 13, Orc:2) a +0 great mace a +0 giant club (43, 14, Orc:2) a +0 giant spiked club a +0 giant club (43, 15, Orc:2) a +0 giant club a +0 giant club (43, 16, Orc:2) a +0 giant spiked club a +0 giant spiked club a +0 flail a +0 robe 4 large rocks (43, 17, Orc:2) a +0 giant club (44, 13, Orc:2) a +4 spear a +0 robe (44, 14, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail (44, 15, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club 3 large rocks (44, 16, Orc:2) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (45, 13, Orc:2) a +0 giant club (45, 14, Orc:2) a +0 giant club Level 1 of the Elven Halls (2, 42, Elf:1) a +1 long sword of valour a +0 longbow a +0 robe (14, 48, Elf:1) a +0 shortbow a +0 short sword a +0 leather armour (24, 36, Elf:1) a +4 great mace of draining (27, 14, Elf:1) a +0 leather armour a +0 long sword (27, 39, Elf:1) a +0 long sword a +0 robe (28, 14, Elf:1) a +0 robe a +0 dagger (29, 0, Elf:1) a +0 dagger a +0 robe (29, 9, Elf:1) a +0 long sword a +0 robe (30, 14, Elf:1) a +0 leather armour a +0 short sword a +0 ring mail a +0 dagger (30, 56, Elf:1) a +0 dagger a +1 robe of fire resistance (31, 13, Elf:1) a +0 scale mail a +0 short sword a +0 shortbow (31, 14, Elf:1) a +0 robe a +3 short sword (31, 56, Elf:1) a +0 short sword a +0 leather armour (32, 2, Elf:1) a +0 long sword a +0 robe (32, 12, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (32, 13, Elf:1) a +0 robe a +0 short sword a +0 shortbow (32, 14, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow a +0 leather armour a +0 rapier of holy wrath (32, 56, Elf:1) a +0 long sword a +0 robe a +0 buckler (32, 57, Elf:1) a +0 long sword a +0 robe (33, 0, Elf:1) a +0 dagger a +0 robe (33, 13, Elf:1) a +0 robe a +0 rapier (33, 14, Elf:1) a +0 robe a +0 long sword (33, 57, Elf:1) a +0 long sword a +0 robe (33, 58, Elf:1) a +0 long sword a +0 robe (34, 14, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (42, 51, Elf:1) a +0 long sword a +0 leather armour (43, 2, Elf:1) a parchment of Ignite Poison (43, 13, Elf:1) a +0 hand axe (43, 49, Elf:1) a +0 long sword a +0 leather armour (44, 28, Elf:1) a +0 robe a +0 rapier a +0 leather armour a +0 long sword (46, 13, Elf:1) a +1 short sword of venom a +0 robe a +0 buckler (46, 27, Elf:1) a +0 robe a +0 scimitar (46, 28, Elf:1) a +0 robe a +0 dagger (47, 25, Elf:1) a +0 robe a +0 long sword Level 2 of the Elven Halls [Shop] Xonoc's Jewellery Shoppe a ring of willpower (500 gold) a +4 ring of protection (720 gold) the ring "Boucoumou" {^Contam rPois AC+4 Str+3} (958 gold) [ring of protection] ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). an amulet of the acrobat (600 gold) an amulet of wildshape (600 gold) a ring of magical power (400 gold) an amulet of reflection (600 gold) an amulet of dissipation (unknown) (600 gold) [Shop] Ikisoc's Book Shop a parchment of Bombard (226 gold) a parchment of Borgnjor's Revivification (291 gold) a parchment of Inner Flame (129 gold) a parchment of Dispersal (226 gold) a parchment of Dispel Undead (162 gold) a parchment of Anguish (162 gold) a parchment of Summon Ice Beast (129 gold) a parchment of Alistair's Walking Alembic (194 gold) a parchment of Disjunction (291 gold) a parchment of Conjure Ball Lightning (226 gold) a parchment of Brom's Barrelling Boulder (162 gold) a parchment of Summon Mana Viper (194 gold) a parchment of Enfeeble (259 gold) a parchment of Yara's Violent Unravelling (194 gold) a parchment of Cigotuvi's Putrefaction (162 gold) a parchment of Lehudib's Crystal Spear (291 gold) a parchment of Magnavolt (259 gold) a parchment of Nazja's Percussive Tempering (194 gold) [Shop] Vomuenae's Jewellery Shoppe an amulet of alchemy (540 gold) a ring of see invisible (270 gold) a ring of resist corrosion (360 gold) an amulet of reflection (540 gold) a +4 ring of slaying (648 gold) a ring of protection from cold (450 gold) a ring of flight (315 gold) an amulet of guardian spirit (540 gold) a ring of willpower (450 gold) (0, 0, Elf:2) an amulet of the acrobat (2, -26, Elf:2) 3 flux baubles (2, -24, Elf:2) a parchment of Call Canine Familiar (3, -30, Elf:2) a parchment of Irradiate (12, 0, Elf:2) a +0 dagger a +0 robe (17, -20, Elf:2) a +0 robe a +0 short sword (18, -22, Elf:2) a +0 leather armour a +0 long sword (18, -20, Elf:2) a +4 ring of protection a +0 leather armour a +1 dagger of speed a +0 shortbow (19, -11, Elf:2) a +6 ring of dexterity a +6 ring of dexterity an amulet of alchemy a +6 ring of strength (20, -32, Elf:2) a +0 leather armour a +0 short sword a +0 shortbow (20, -21, Elf:2) a +0 robe a +0 long sword (21, -22, Elf:2) a +0 robe a +0 rapier (21, -20, Elf:2) a +0 robe a +0 short sword a +0 robe a +0 long sword (22, -32, Elf:2) a +0 leather armour a +0 long sword (22, -30, Elf:2) a +0 robe a +0 long sword (22, -23, Elf:2) a +0 robe a +0 short sword (22, -21, Elf:2) a +0 robe a +0 long sword (22, -20, Elf:2) a +0 spear a +0 ring mail (23, -33, Elf:2) a +0 leather armour a +0 rapier (23, -18, Elf:2) a +0 ring mail a +0 long sword (23, -13, Elf:2) a +0 short sword (24, -32, Elf:2) a +0 robe a +0 dagger a +0 buckler a +0 robe a +0 short sword (26, -30, Elf:2) a +0 robe a +0 long sword (51, -4, Elf:2) a +0 shortbow a +0 ring mail (51, 1, Elf:2) a +0 long sword a +0 robe (52, -35, Elf:2) a +0 long sword a +0 robe a +0 buckler (52, -2, Elf:2) a +2 short sword of speed a +0 robe (53, -7, Elf:2) a +0 long sword of protection a +0 robe (54, 3, Elf:2) a +0 long sword a +0 robe (56, -4, Elf:2) a +0 dagger a +0 ring mail a +0 long sword a +0 robe (57, -6, Elf:2) a +0 dagger a +0 ring mail a +0 rapier a +0 ring mail (58, -27, Elf:2) a +0 short sword a +0 leather armour (58, -26, Elf:2) a +0 shortbow a +0 robe (58, -5, Elf:2) a +0 long sword a +0 leather armour Level 3 of the Elven Halls [Shop] Oso Toso's Jewellery Shop an amulet of reflection (660 gold) a +5 ring of evasion (792 gold) a +4 ring of protection (792 gold) a ring of protection from fire (550 gold) a ring of protection from fire (550 gold) the granite talisman of the Realm of Zot {*Slow Will- rCorr Int+5} (1914 gold) [granite talisman] *Slow: It may slow you when you take damage. Will-: It decreases your willpower. rCorr: It protects you from acid and corrosion. Int+5: It affects your intelligence (+5). a ring of wizardry (660 gold) a ring of protection from cold (550 gold) [Shop] Idwila's General Store a scroll of identify (62 gold) a parchment of Conjure Ball Lightning (453 gold) a +0 scale mail (96 gold) a wand of polymorph (4) (174 gold) [Shop] Unanijiq's Weapon Emporium a +4 heavy war axe (367 gold) a +0 trident (45 gold) a +0 hand axe (39 gold) a +0 long sword (45 gold) a +0 trident (45 gold) a +0 hand axe (39 gold) a +1 antimagic great sword (481 gold) [Shop] Yrei's Weapon Shoppe a +0 rapier (110 gold) a +4 antimagic lajatang (1340 gold) a +0 battleaxe (200 gold) a +1 broad axe of electrocution (590 gold) a +0 rapier (110 gold) the +6 whip of Hacking and Slashing {freeze, +Blink Dex+8} (1306 gold) +Blink: It lets you blink. Dex+8: It affects your dexterity (+8). It cannot be enchanted further. a +0 dagger (40 gold) [Shop] Zits's Book Shoppe a parchment of Splinterfrost Shell (388 gold) a parchment of Sticky Flame (243 gold) a parchment of Eringya's Noxious Bog (340 gold) a parchment of Summon Cactus Giant (340 gold) a parchment of Magnavolt (388 gold) a parchment of Orb of Destruction (388 gold) a parchment of Forge Blazeheart Golem (243 gold) a parchment of Shatter (486 gold) a parchment of Brom's Barrelling Boulder (243 gold) a parchment of Ignite Poison (243 gold) a parchment of Summon Ice Beast (194 gold) a parchment of Kiss of Death (97 gold) [Shop] Qefez's Armour Shoppe a +0 pair of boots of rampaging (184 gold) a +0 robe (14 gold) a +0 plate armour (288 gold) a +0 scale mail (64 gold) the +5 chain mail "Mealeoff" {Regen+ Slay+2} (742 gold) Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. a +0 ring mail (64 gold) a +0 pair of gloves of dexterity (184 gold) a +0 robe of cold resistance (126 gold) a +0 ring mail (64 gold) a +0 leather armour (32 gold) (0, 0, Elf:3) a +0 club (0, 1, Elf:3) a +0 pair of gloves of strength (0, 2, Elf:3) a +3 short sword of venom a +0 robe (0, 10, Elf:3) a +0 leather armour (1, 0, Elf:3) a staff of earth (1, 1, Elf:3) a riddle talisman (3, -1, Elf:3) a +0 long sword (4, -1, Elf:3) a staff of necromancy (4, 0, Elf:3) the quill talisman of Noughts and Crosses {Str+3 Int-5 Dex+2 SInv} [quill talisman] Str+3: It affects your strength (+3). Int-5: It affects your intelligence (-5). Dex+2: It affects your dexterity (+2). SInv: It lets you see invisible. (4, 4, Elf:3) the +0 hand cannon "Worm" {drain, *Slow rPois Str+2 Stlth+} *Slow: It may slow you when you take damage. rPois: It protects you from poison. Str+2: It affects your strength (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 quarterstaff "Decitsav" {rebuke, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 plate armour of Supple Strength {rF++ Will- Dex+3} rF++: It greatly protects you from fire. Will-: It decreases your willpower. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (4, 10, Elf:3) a +0 dagger (4, 12, Elf:3) a +2 scale mail of fire resistance (5, -1, Elf:3) a +0 long sword (5, 5, Elf:3) a +0 longbow a +0 leather armour (5, 25, Elf:3) a staff of air +0 golden dragon scales a +0 long sword a +0 leather armour a +2 vampiric demon trident a +0 robe a +4 ring of protection a +0 long sword a +0 leather armour a +0 long sword a +0 robe a +0 long sword a +0 robe a +5 great sword of holy wrath a +1 shortbow of draining a +0 scale mail (6, -3, Elf:3) a +0 scale mail (6, -1, Elf:3) a parchment of Fugue of the Fallen (6, 8, Elf:3) a +1 orcbow of freezing a +0 long sword a +1 leather armour of willpower (6, 24, Elf:3) a +0 short sword a +0 robe (6, 26, Elf:3) a +3 dagger of electrocution a +0 leather armour a +0 short sword a +0 scale mail a +0 dagger a +0 robe (7, -3, Elf:3) a scroll of identify (8, 12, Elf:3) a +2 scimitar of draining (8, 28, Elf:3) a +0 rapier a +0 robe a +0 short sword a +0 robe (9, -3, Elf:3) a +0 rapier (9, 21, Elf:3) a +3 long sword of holy wrath a +0 robe a +0 long sword a +0 scale mail (11, 12, Elf:3) a +0 short sword a +0 robe (11, 15, Elf:3) a +0 scimitar a +0 shortbow a +0 robe a +0 long sword a +0 shortbow a +0 leather armour (11, 16, Elf:3) the +5 lajatang "Dragonbane" {reap, rElec Str+2 Int-2 Stlth+} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Int-2: It affects your intelligence (-2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 leather armour (13, 14, Elf:3) a +0 dagger a +0 robe (13, 15, Elf:3) a +0 long sword a +0 robe (13, 16, Elf:3) a ring of wizardry a ring of willpower a +0 hat of willpower a ring of protection from cold a ring of protection from fire a ring of protection from cold a +0 kite shield of reflection a +0 ring mail (13, 38, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (13, 43, Elf:3) a +0 short sword a +0 robe (13, 55, Elf:3) a +0 rapier a +0 robe (14, 11, Elf:3) a +0 morningstar a +0 leather armour (15, -4, Elf:3) a +0 short sword (15, -3, Elf:3) a +0 robe (16, -2, Elf:3) a parchment of Manifold Assault (16, 55, Elf:3) a +0 robe (17, -2, Elf:3) a +0 long sword (17, 13, Elf:3) a +0 chain mail (18, -3, Elf:3) a +2 heavy trident (18, 12, Elf:3) a +0 robe (19, 11, Elf:3) a +0 rapier a +0 robe (20, -2, Elf:3) a +0 robe (20, 0, Elf:3) a +0 robe (20, 31, Elf:3) a +0 rapier a +0 scale mail (22, -1, Elf:3) a +4 chain mail of cold resistance (22, 0, Elf:3) a +0 short sword (22, 1, Elf:3) a parchment of Freezing Cloud (22, 40, Elf:3) a +0 dagger a +0 leather armour (23, 0, Elf:3) a +2 helmet of light (23, 10, Elf:3) a +0 long sword (23, 40, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (23, 41, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (24, 0, Elf:3) a +2 halberd of protection (24, 1, Elf:3) a scroll of identify (24, 10, Elf:3) a parchment of Manifold Assault (26, 20, Elf:3) a +0 chain mail (26, 43, Elf:3) a +0 dagger a +0 leather armour (28, 43, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (29, 36, Elf:3) a +2 rapier of protection a +2 rapier of protection a +0 leather armour (30, 36, Elf:3) a +0 short sword a +0 robe (31, 17, Elf:3) a +2 chain mail of willpower (44, 55, Elf:3) a +0 longbow a +0 dagger a +0 leather armour (45, 23, Elf:3) a +0 great sword (46, 51, Elf:3) a +0 rapier a +0 leather armour (48, 49, Elf:3) a +0 longbow a +0 robe (49, 51, Elf:3) a +0 long sword a +0 robe a +0 rapier a +0 robe (58, 43, Elf:3) a spriggan skeleton (59, 35, Elf:3) a +0 short sword a +0 robe (60, 39, Elf:3) a goblin skeleton (61, 22, Elf:3) a +0 dagger a +0 robe (61, 37, Elf:3) a +0 long sword a +0 ring mail (62, 23, Elf:3) a +0 short sword a +0 leather armour (62, 45, Elf:3) a goblin skeleton (64, 36, Elf:3) a +0 ring mail (64, 41, Elf:3) a minotaur skeleton (65, 22, Elf:3) a +0 short sword a +0 robe (65, 23, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (68, 19, Elf:3) a +0 dagger Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 dagger (5, -14, Lair:1) a +3 scale mail (10, 6, Lair:1) a +0 dagger (34, -26, Lair:1) a +0 short sword (56, -11, Lair:1) a +0 morningstar Level 2 of the Lair of Beasts (0, 0, Lair:2) a +3 rapier of protection (10, -4, Lair:2) a ring of magical power (20, -22, Lair:2) a maw talisman (25, -2, Lair:2) a +0 robe a +0 scimitar (26, -14, Lair:2) a +0 quarterstaff (26, -4, Lair:2) a +0 robe a +0 short sword a +0 partisan (44, -21, Lair:2) a +0 quarterstaff (45, -27, Lair:2) a +0 robe (54, -26, Lair:2) a +0 broad axe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (9, -31, Lair:3) a maw talisman (17, 8, Lair:3) a staff of air (29, -1, Lair:3) a +0 helmet (29, 0, Lair:3) a +0 ring mail (48, -7, Lair:3) a +0 sling (49, -16, Lair:3) a +0 mace Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hand axe (8, 0, Lair:4) a +0 leather armour (15, 17, Lair:4) a +0 cloak (35, 22, Lair:4) a +0 barding a +2 longbow of flaming (38, 36, Lair:4) a +0 ring mail (54, 37, Lair:4) a +2 heavy partisan a +0 chain mail (58, 41, Lair:4) a +0 scale mail Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 quarterstaff (1, 6, Lair:5) 5 poisoned darts (15, -2, Lair:5) a +0 hand axe (19, -2, Lair:5) a +0 rapier (19, -1, Lair:5) a +0 club (19, 0, Lair:5) an orb of attunement (20, 0, Lair:5) a +0 plate armour a +2 flail of holy wrath (21, -2, Lair:5) a +0 ring mail (21, -1, Lair:5) a +0 flail (22, 22, Lair:5) a +0 quarterstaff (40, -6, Lair:5) a +0 arbalest Level 1 of the Swamp (0, 0, Swamp:1) a +0 spear a +0 buckler (1, 27, Swamp:1) a +0 robe (11, 3, Swamp:1) the +6 scale mail "Lohuyq" {Death, Str+2 Int+3} Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 16, Swamp:1) a maw talisman (13, 16, Swamp:1) a dragon-coil talisman (16, 12, Swamp:1) a +0 whip (20, 10, Swamp:1) 5 poisoned darts (22, 10, Swamp:1) a +1 devious rapier a +0 robe (23, 10, Swamp:1) a +0 quarterstaff a +0 robe (24, 9, Swamp:1) a +0 spear (24, 19, Swamp:1) a +0 falchion of draining (36, 9, Swamp:1) a parchment of Summon Mana Viper Level 2 of the Swamp (0, 0, Swamp:2) a +0 robe (1, 1, Swamp:2) a parchment of Inner Flame (17, -4, Swamp:2) a +0 scale mail (17, 6, Swamp:2) a +0 spear a +0 buckler (21, -20, Swamp:2) a +0 spear a +0 buckler (21, 16, Swamp:2) a +0 ring mail (22, -22, Swamp:2) a +0 quarterstaff a +0 robe (22, -20, Swamp:2) a +0 rapier a +0 robe a +0 rapier a +0 robe (23, -22, Swamp:2) a +0 rapier a +0 robe (26, -2, Swamp:2) a +0 spear (27, -1, Swamp:2) a +0 spear Level 3 of the Swamp (2, 7, Swamp:3) a +0 ring mail (3, -7, Swamp:3) a +0 spear (4, -9, Swamp:3) a +0 quarterstaff a +0 robe (10, -23, Swamp:3) a +0 spear (16, 12, Swamp:3) a +0 quarterstaff a +0 robe (22, -17, Swamp:3) a +0 cloak (24, -17, Swamp:3) a +0 chain mail (25, 6, Swamp:3) a +0 spear 3 curare-tipped darts a +2 buckler (26, 6, Swamp:3) a +0 spear (26, 7, Swamp:3) a +0 spear (33, -26, Swamp:3) 26 gold pieces Level 4 of the Swamp (0, 0, Swamp:4) a +0 ring mail (9, -13, Swamp:4) a +5 demon trident of venom a +0 chain mail (20, 16, Swamp:4) a +0 robe (21, 0, Swamp:4) the +1 helmet of the Hall of Blades {Light, rCorr Int+4 Dex-5} rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. (33, -2, Swamp:4) a +4 eveningstar of protection a +5 plate armour of ponderousness (34, -2, Swamp:4) a +0 spear (41, -12, Swamp:4) 3 large rocks (46, -6, Swamp:4) a parchment of Passage of Golubria (46, -3, Swamp:4) a parchment of Static Discharge Level 1 of the Snake Pit (0, 0, Snake:1) a staff of earth (0, 35, Snake:1) a +0 ring mail (3, 28, Snake:1) a +0 robe a +0 spear (6, 13, Snake:1) a +1 halberd of pain (6, 50, Snake:1) a +0 short sword a +1 kite shield of reflection (12, 5, Snake:1) a +0 whip a +0 robe (15, 18, Snake:1) a +0 trident a +2 antimagic arbalest (16, 41, Snake:1) a +0 long sword (17, 32, Snake:1) a +0 shortbow a +0 halberd (19, 48, Snake:1) a +0 hand axe a +0 robe (20, 48, Snake:1) a +0 arbalest a +1 long sword of flaming (21, 48, Snake:1) a +0 dire flail (31, 23, Snake:1) a +0 short sword a +0 robe (32, 46, Snake:1) a +0 battleaxe a +0 robe (35, 11, Snake:1) a +0 chain mail (35, 38, Snake:1) a +0 trident (36, 52, Snake:1) a +0 long sword (37, 37, Snake:1) a +0 halberd (38, 22, Snake:1) the +0 leather armour of Dust Devils {^Drain rN+ rCorr Dex+3} ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (39, 34, Snake:1) a +0 scimitar (42, 36, Snake:1) a +0 trident (43, 3, Snake:1) a +0 quarterstaff (43, 43, Snake:1) a +0 mace a +0 robe (45, 26, Snake:1) a +0 scimitar (56, 15, Snake:1) a +0 hand axe a +0 hand axe a +0 club (57, 16, Snake:1) a +0 spear (60, 51, Snake:1) a +0 mace a +0 robe (61, 49, Snake:1) a +0 ring mail (63, 39, Snake:1) a +0 trident a +0 robe (64, 39, Snake:1) a +0 dagger Level 2 of the Snake Pit [Shop] Houbb's Assorted Antiques 2 potions of attraction (168 gold) a scroll of identify (56 gold) a +0 spear (84 gold) a +0 sling (42 gold) [Shop] Gita's Book Boutique a parchment of Starburst (302 gold) a parchment of Plasma Beam (302 gold) a parchment of Martyr's Knell (216 gold) a manual of Long Blades (1280 gold) a parchment of Ozocubu's Refrigeration (345 gold) a parchment of Spellspark Servitor (345 gold) a parchment of Fulsome Fusillade (388 gold) a parchment of Sculpt Simulacrum (302 gold) (2, -21, Snake:2) a +0 chain mail (3, -22, Snake:2) a rimehorn talisman (4, 8, Snake:2) a +0 chain mail (13, -24, Snake:2) a +0 robe (22, -9, Snake:2) a +0 robe (27, 6, Snake:2) a +0 buckler (30, -4, Snake:2) a +0 chain mail (32, 13, Snake:2) a +0 halberd (35, 3, Snake:2) a +0 scimitar a +0 flail (35, 4, Snake:2) a +0 flail a +0 whip (36, 5, Snake:2) a +0 short sword (36, 7, Snake:2) a +0 robe a +0 mace a +0 arbalest (37, 3, Snake:2) a +0 robe a +0 dire flail (41, 5, Snake:2) a +0 robe a +0 mace (41, 6, Snake:2) a +0 hand axe a +0 robe a +0 halberd (42, 4, Snake:2) a +0 battleaxe (43, 4, Snake:2) a +0 robe a +0 halberd a +0 halberd (44, -30, Snake:2) a +0 flail (52, -2, Snake:2) a +0 hat of ice a +0 heavy war axe a +1 pair of gloves a +0 buckler a +1 pair of boots a +0 war axe the +0 chain mail "Wuaseiq" {^Drain Will+ Stlth+} ^Drain: It drains your maximum health when unequipped. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (54, 23, Snake:2) a +1 hand axe of venom Level 3 of the Snake Pit (6, -5, Snake:3) a +0 ring mail (9, 8, Snake:3) a +0 war axe a +3 chain mail of cold resistance (10, 8, Snake:3) a +0 trident (10, 9, Snake:3) a +0 halberd (10, 10, Snake:3) a +0 short sword a +0 chain mail (11, 8, Snake:3) a +0 hand axe a +0 scale mail a +0 club (11, 9, Snake:3) a +0 battleaxe a +0 plate armour a +0 glaive a +0 plate armour (11, 10, Snake:3) a +0 mace a +0 plate armour a +0 short sword a +0 plate armour (11, 11, Snake:3) a +0 hand axe a +0 plate armour a +0 war axe a +0 chain mail (12, 10, Snake:3) a +0 flail a +0 chain mail a +0 halberd a +0 plate armour (14, -12, Snake:3) a parchment of Olgreb's Toxic Radiance (14, -8, Snake:3) a +4 lajatang of rebuke a +0 robe (16, 23, Snake:3) a +0 dagger a +0 robe (16, 24, Snake:3) a +0 shortbow of flaming a +0 trident of protection (22, -5, Snake:3) a +0 shortbow a +0 battleaxe (22, 35, Snake:3) a +0 halberd a +0 robe (24, 32, Snake:3) a +0 robe (26, 34, Snake:3) a +0 trident (27, 34, Snake:3) a +0 trident a +0 robe (28, 34, Snake:3) a +2 trident (30, 6, Snake:3) a +0 mace a +0 robe (31, 2, Snake:3) a +0 spear (32, 22, Snake:3) a +0 flail (33, 22, Snake:3) a +2 flail of protection (33, 23, Snake:3) a +0 shortbow a +0 dire flail (33, 25, Snake:3) a +0 whip (33, 27, Snake:3) a +0 partisan (34, -5, Snake:3) a +0 hand axe (35, -8, Snake:3) a +0 halberd (38, 0, Snake:3) a +1 heavy halberd (43, 3, Snake:3) a +0 long sword a +0 robe (43, 4, Snake:3) a +0 partisan (44, 4, Snake:3) a +0 quarterstaff a +0 robe (46, 8, Snake:3) a +0 spear (52, 23, Snake:3) the serpent talisman of Luuqemeg {+Inv Str+3} [serpent talisman] +Inv: It lets you turn invisible. Str+3: It affects your strength (+3). (57, 1, Snake:3) a scroll of identify Level 4 of the Snake Pit (6, 10, Snake:4) a +0 sling (9, -4, Snake:4) a +0 mace (10, -26, Snake:4) a +0 dire flail a +0 dire flail a +0 robe a +0 club (11, -26, Snake:4) a +0 flail a +0 robe (14, -2, Snake:4) a +0 arbalest a +7 halberd of venom a +1 barding of cold resistance (14, 0, Snake:4) a +0 shortbow a +0 dire flail a +0 robe (15, -4, Snake:4) a +0 hand axe (17, -2, Snake:4) a +0 shortbow a +0 flail a +0 robe (20, 0, Snake:4) a +0 battleaxe a +0 robe a +0 flail (20, 1, Snake:4) a +0 dire flail a +0 robe a +0 mace a +0 robe (21, -2, Snake:4) a +0 partisan a +0 shortbow a +0 long sword a +0 robe (21, -1, Snake:4) a +0 long sword a +0 robe (21, 0, Snake:4) a +0 long sword (22, -3, Snake:4) a +1 war axe of freezing a +0 robe (22, -1, Snake:4) a +0 whip a +0 robe a +0 arbalest a +0 battleaxe a +0 flail a +0 robe (22, 0, Snake:4) a +0 flail (22, 1, Snake:4) a +0 arbalest a +0 morningstar a +0 robe a +0 shortbow a +0 battleaxe (23, -3, Snake:4) a +0 spear (27, -29, Snake:4) a +0 longbow a +0 trident a +0 robe (27, 1, Snake:4) a +0 spear (28, -32, Snake:4) a +0 spear of freezing (28, 3, Snake:4) a +0 trident of freezing (29, -31, Snake:4) a +2 glaive of entangling (29, 3, Snake:4) a +0 flail (30, -32, Snake:4) a +0 war axe a +0 robe (30, 2, Snake:4) a +0 shortbow of flaming a +2 flail of holy wrath (30, 3, Snake:4) a +0 partisan a +0 robe a +2 kite shield of protection (31, -30, Snake:4) a +0 flail (31, 2, Snake:4) a +0 flail a +0 robe a +0 flail (36, 14, Snake:4) a +0 scale mail (38, -19, Snake:4) 3 poisoned darts (42, 18, Snake:4) a +0 shortbow of flaming (47, 0, Snake:4) a +0 dire flail (49, 28, Snake:4) a +0 shortbow of flaming (50, 26, Snake:4) a +2 trident (50, 28, Snake:4) a +0 dagger a +0 robe (51, -23, Snake:4) 3 scrolls of identify (57, 13, Snake:4) a scroll of identify (57, 29, Snake:4) a +0 club (64, 20, Snake:4) a +0 quarterstaff a +0 robe (65, -9, Snake:4) a +0 morningstar a +0 plate armour the +3 kite shield of the Tanner {Str+4} Str+4: It affects your strength (+4). It cannot be enchanted further. (65, 19, Snake:4) a +1 heavy trident (65, 20, Snake:4) a +0 mace (65, 21, Snake:4) a +0 hand axe a +0 robe Level 1 of the Pits of Slime Level 2 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (19, -23, Slime:5) a +0 ring mail (19, -15, Slime:5) an amulet of wildshape (20, -25, Slime:5) a +4 ring of slaying an amulet of reflection an amulet of regeneration a ring of see invisible an amulet of the acrobat a +6 ring of strength a ring of resist corrosion a ring of flight a +4 ring of slaying an amulet of magic regeneration an amulet of wildshape (20, -24, Slime:5) a +0 rapier (20, -23, Slime:5) a scroll of identify (20, -16, Slime:5) a +0 scale mail (20, -15, Slime:5) the rimehorn talisman "Qisatrai" {+Inv rC+ Int+2 Stlth+} [rimehorn talisman] +Inv: It lets you turn invisible. rC+: It protects you from cold. Int+2: It affects your intelligence (+2). Stlth+: It makes you more stealthy. (21, -23, Slime:5) a +0 flail (21, -16, Slime:5) a +0 chain mail (21, -15, Slime:5) a +0 plate armour of fire resistance (23, -29, Slime:5) the alchemy staff of Irhyxeug {rPois Str+3 SInv Alch} [staff of alchemy] rPois: It protects you from poison. Str+3: It affects your strength (+3). SInv: It lets you see invisible. Alch: It increases the power of your Alchemy spells. (23, -28, Slime:5) a staff of necromancy (23, -27, Slime:5) a staff of fire (23, -13, Slime:5) the +4 war axe of Sekkusuk {drain, Str+4 Int+2} Str+4: It affects your strength (+4). Int+2: It affects your intelligence (+2). It cannot be enchanted further. (23, -11, Slime:5) a +2 quarterstaff of draining (24, -27, Slime:5) a +0 scale mail (24, -12, Slime:5) an amulet of reflection (25, -29, Slime:5) a +3 halberd (25, -28, Slime:5) a parchment of Martyr's Knell (25, -13, Slime:5) a +0 leather armour (25, -11, Slime:5) the +3 leather armour "Hilabocu" {Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (31, -12, Slime:5) a +0 scale mail (31, -11, Slime:5) a +0 robe (32, -29, Slime:5) a parchment of Lee's Rapid Deconstruction (32, -28, Slime:5) a scroll of identify (32, -13, Slime:5) a parchment of Summon Cactus Giant (32, -12, Slime:5) a scroll of identify (32, -11, Slime:5) a +0 chain mail (33, -29, Slime:5) a +2 bardiche of venom (33, -27, Slime:5) a +4 glaive of entangling (33, -13, Slime:5) the +4 scale mail of Winter {Death, *Corrode Fly rElec SInv} *Corrode: It may corrode you when you take damage. Fly: It grants you flight. rElec: It insulates you from electricity. SInv: It lets you see invisible. It cannot be enchanted further. (33, -11, Slime:5) a staff of fire (35, -23, Slime:5) a parchment of Inner Flame (35, -15, Slime:5) a +3 partisan of protection (36, -25, Slime:5) a +0 spectral giant club (36, -23, Slime:5) a +0 quarterstaff (36, -16, Slime:5) a serpent talisman (36, -15, Slime:5) a staff of necromancy (37, -25, Slime:5) a +2 antimagic spear (37, -23, Slime:5) a +0 long sword (37, -15, Slime:5) the +7 demon blade of Disintegration {pain, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Level 1 of the Vaults [Shop] Kucvia's Armour Shop a +0 scale mail (72 gold) a +0 plate armour (324 gold) a +0 plate armour (324 gold) a +0 barding (414 gold) the +5 scale mail of the Valley {Rampage *Silence rN+ Dex+3} (736 gold) Rampage: It bestows one free step when moving towards enemies. *Silence: It may silence you when you take damage. rN+: It protects you from negative energy. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 pair of boots of flying (207 gold) a +3 leather armour of fire resistance (432 gold) a +0 ring mail (72 gold) the +4 ring mail of Puovvy {Will+} (658 gold) Will+: It increases your willpower. It cannot be enchanted further. a +0 plate armour (324 gold) [Shop] Ricet's Book Emporium a manual of Alchemy (1680 gold) a manual of Polearms (1680 gold) a parchment of Irradiate (340 gold) a parchment of Dragon's Call (567 gold) a parchment of Diamond Sawblades (453 gold) a parchment of Call Canine Familiar (226 gold) a parchment of Permafrost Eruption (396 gold) a parchment of Awaken Armour (283 gold) a parchment of Summon Seismosaurus Egg (283 gold) a parchment of Summon Mana Viper (340 gold) a parchment of Sculpt Simulacrum (396 gold) a parchment of Ozocubu's Refrigeration (453 gold) a parchment of Alistair's Intoxication (340 gold) a parchment of Orb of Destruction (453 gold) a parchment of Borgnjor's Revivification (510 gold) (0, 0, Vaults:1) a +0 dire flail a +0 animal skin (1, -5, Vaults:1) a +2 shortbow of flaming (2, -4, Vaults:1) a +0 arbalest (9, -30, Vaults:1) a +0 arbalest (10, -32, Vaults:1) a +0 arbalest (10, -30, Vaults:1) a +0 arbalest (11, -31, Vaults:1) a +0 war axe a +0 war axe a +0 ring mail a +0 arbalest (11, -30, Vaults:1) a +0 great mace a +0 plate armour (11, -29, Vaults:1) a +0 orcbow a +0 arbalest (11, -28, Vaults:1) a +2 heavy mace a +0 scale mail (12, -29, Vaults:1) a +0 arbalest (17, -28, Vaults:1) a +0 morningstar a +0 ring mail (19, -32, Vaults:1) a +2 whip of venom (19, -29, Vaults:1) a +0 great mace a +0 ring mail (19, 15, Vaults:1) a +2 kite shield of reflection (unseen) (19, 19, Vaults:1) the fortress talisman of the Kettle-Drum {rN+ Str-2 Dex+4 SInv} [fortress talisman] rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Dex+4: It affects your dexterity (+4). SInv: It lets you see invisible. (unseen) (21, -31, Vaults:1) a +0 dire flail a +0 animal skin (22, -27, Vaults:1) a +0 great mace a +0 ring mail (23, -34, Vaults:1) a +0 battleaxe a +0 plate armour (23, -33, Vaults:1) an amulet of alchemy (23, 19, Vaults:1) 4 poisoned darts (29, -38, Vaults:1) a +0 heavy morningstar (29, -37, Vaults:1) a +0 flail (30, -21, Vaults:1) a +1 long sword a +0 plate armour a +0 tower shield (30, -20, Vaults:1) a +0 broad axe of electrocution a +0 plate armour a +0 kite shield (30, -11, Vaults:1) a +0 dire flail a +0 scale mail a +1 battleaxe a +0 plate armour a +0 great sword a +0 plate armour (30, -10, Vaults:1) a +0 great sword a +0 chain mail a scroll of identify (30, -9, Vaults:1) a +0 dire flail a +0 ring mail (31, -20, Vaults:1) a +0 scale mail (31, -6, Vaults:1) a +0 great mace a +0 ring mail (32, -20, Vaults:1) a +0 great mace a +0 plate armour (32, -5, Vaults:1) a +2 long sword of protection a +0 ring mail (33, -4, Vaults:1) a +0 scale mail (33, -1, Vaults:1) a +0 whip a +0 animal skin a +0 falchion a +0 ring mail (34, -2, Vaults:1) a +0 scale mail a +0 long sword a +0 scale mail a +0 dire flail a +0 animal skin (34, 0, Vaults:1) a +0 falchion a +1 scale mail of willpower (35, -3, Vaults:1) a +0 scimitar a +0 arbalest a +0 ring mail a +0 arbalest a +0 arbalest a +0 trident a +0 animal skin (35, -1, Vaults:1) a +0 arbalest a +2 battleaxe of freezing a +0 war axe a +0 war axe a +0 ring mail (35, 1, Vaults:1) a +0 arbalest a +0 scimitar a +0 scale mail (36, -4, Vaults:1) a +0 long sword a +2 scale mail of poison resistance a +0 buckler (36, -2, Vaults:1) a +1 orcbow of freezing (36, 0, Vaults:1) a +2 ring mail of fire resistance a +0 scale mail a +0 flail a +0 ring mail a +0 great mace a +1 ring mail of willpower (37, -12, Vaults:1) a +0 chain mail (37, 18, Vaults:1) a +0 longbow (37, 19, Vaults:1) a scroll of identify (38, -6, Vaults:1) a +0 long sword a +0 robe a +0 arbalest (39, -6, Vaults:1) a +0 mace a +0 leather armour (39, 20, Vaults:1) a +0 ring mail (41, -26, Vaults:1) a parchment of Orb of Destruction (51, -16, Vaults:1) a medusa talisman (59, -27, Vaults:1) a +0 dire flail (65, 4, Vaults:1) a +0 shortbow (65, 6, Vaults:1) a +0 shortbow (65, 8, Vaults:1) a +0 arbalest (66, 3, Vaults:1) a +0 arbalest (66, 7, Vaults:1) a +0 shortbow Level 2 of the Vaults (0, 0, Vaults:2) a +0 ring mail a +0 great mace (3, -12, Vaults:2) an orb of attunement (4, 7, Vaults:2) a +0 dire flail a +0 ring mail (4, 9, Vaults:2) a +0 dagger a +0 robe (7, 8, Vaults:2) a +0 robe a +0 dagger (17, 22, Vaults:2) a +0 flail a +0 arbalest (17, 23, Vaults:2) a +0 animal skin a +0 trident (17, 25, Vaults:2) a +0 arbalest (18, 22, Vaults:2) a +0 arbalest (18, 27, Vaults:2) a +0 chain mail a +2 great mace (18, 28, Vaults:2) a +0 arbalest (19, 22, Vaults:2) a +0 arbalest (19, 27, Vaults:2) a +0 arbalest (20, 22, Vaults:2) a +0 arbalest (20, 28, Vaults:2) a +2 arbalest of freezing a +0 arbalest (23, 23, Vaults:2) a +0 great mace (24, 6, Vaults:2) the +0 helmet of Geplor {*Corrode rF+++ Dex+6} *Corrode: It may corrode you when you take damage. rF+++: It renders you almost immune to fire. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. (26, -19, Vaults:2) a +0 whip a +0 animal skin (28, 9, Vaults:2) the +6 tower shield of Wonder {Regen+ Slay+2 Stlth+} Regen+: It increases your rate of health regeneration. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +1 trishula of holy wrath a +0 battleaxe (29, 9, Vaults:2) a +0 kite shield a +0 scale mail a +1 spectral demon whip (29, 10, Vaults:2) a +0 chain mail a +0 battleaxe of pain a +0 cloak a +1 great mace of holy wrath (29, 11, Vaults:2) a +0 cloak a +0 great sword (30, 17, Vaults:2) a +0 scale mail (32, 31, Vaults:2) a +0 arbalest (33, 31, Vaults:2) a +0 arbalest (34, 7, Vaults:2) a +0 flail (36, 30, Vaults:2) a +2 war axe of electrocution a +0 arbalest a +0 chain mail (38, 5, Vaults:2) a +0 dire flail (39, 5, Vaults:2) a +0 ring mail a +0 great mace a +0 plate armour a +1 broad axe (39, 6, Vaults:2) a +0 chain mail a +3 great mace a +0 chain mail (41, 5, Vaults:2) a +0 plate armour a +0 great sword (41, 6, Vaults:2) a +2 plate armour of poison resistance a +0 great sword (41, 7, Vaults:2) a +0 scale mail a +0 great mace (42, 5, Vaults:2) a +0 animal skin a +0 demon whip of flaming (42, 6, Vaults:2) a +0 dagger of electrocution a +0 robe a +0 animal skin a +0 dire flail (42, 7, Vaults:2) a +0 robe a +0 dagger (43, 6, Vaults:2) a +0 arbalest (43, 7, Vaults:2) a +0 scale mail a +2 morningstar of holy wrath (45, 19, Vaults:2) a +0 lajatang (51, 0, Vaults:2) a +0 trident a +0 ring mail a +0 trident (55, 0, Vaults:2) a +0 dagger (57, 14, Vaults:2) a +0 pair of boots (59, 0, Vaults:2) a +0 dagger Level 3 of the Vaults (0, 0, Vaults:3) a +0 flail a +0 ring mail (3, 0, Vaults:3) a +0 scale mail a +0 dire flail of protection (3, 2, Vaults:3) a +1 robe of positive energy a +0 dagger (4, -2, Vaults:3) a +0 battleaxe a +0 chain mail (4, 5, Vaults:3) a +0 arbalest a +0 halberd (5, 1, Vaults:3) a +0 ring mail a +0 morningstar (8, -52, Vaults:3) a parchment of Inner Flame (8, -50, Vaults:3) a +0 plate armour (8, -49, Vaults:3) a +0 club (8, -48, Vaults:3) a +0 rapier (8, -47, Vaults:3) a +0 robe (8, -46, Vaults:3) a +0 hand axe (10, -37, Vaults:3) a +0 arbalest (11, -52, Vaults:3) a +1 vampiric halberd a +0 chain mail (12, -47, Vaults:3) a +0 arbalest (12, -46, Vaults:3) a +0 great mace a +0 leather armour (12, -36, Vaults:3) a +0 arbalest (12, -35, Vaults:3) a +0 arbalest (12, -3, Vaults:3) a +0 falchion (13, -35, Vaults:3) a +0 arbalest (16, -50, Vaults:3) a +0 morningstar of holy wrath (16, -49, Vaults:3) the +0 chain mail "Xeul" {Will+ Stlth+} Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. (16, -48, Vaults:3) the +3 dagger "Vied" {freeze, rElec Str+2} rElec: It insulates you from electricity. Str+2: It affects your strength (+2). It cannot be enchanted further. (16, -47, Vaults:3) a +0 rapier (16, -46, Vaults:3) a +0 halberd (19, -6, Vaults:3) a +0 scale mail a +0 war axe (21, -8, Vaults:3) a +0 arbalest (21, -7, Vaults:3) a +0 animal skin a +0 great mace (21, 8, Vaults:3) a +0 sling (22, -9, Vaults:3) a +0 robe a +0 dagger a +0 arbalest a +0 hand axe (22, -8, Vaults:3) a +0 animal skin a +0 dire flail (22, -7, Vaults:3) a +0 animal skin a +0 trident a +0 chain mail a +2 great sword of draining (22, -6, Vaults:3) a +0 robe a +0 dagger (22, -1, Vaults:3) a +0 leather armour (23, -9, Vaults:3) a +0 animal skin a +2 dire flail of holy wrath (23, -7, Vaults:3) a +0 plate armour a +0 glaive (24, -8, Vaults:3) a +0 plate armour a +0 battleaxe of draining a +0 ring mail a +0 morningstar of holy wrath a +0 buckler a +0 ring mail a +3 long sword of holy wrath (24, -7, Vaults:3) a +0 arbalest a +0 glaive (25, -8, Vaults:3) a +0 halberd a +2 great sword of flaming (26, -8, Vaults:3) a +0 animal skin a +0 trident (30, -39, Vaults:3) a +0 scale mail a +0 war axe (30, -38, Vaults:3) a +0 ring mail a +0 dire flail (30, -37, Vaults:3) a +0 ring mail a +1 morningstar of concussion a +0 arbalest a +0 scale mail a +0 dire flail a +0 ring mail a +0 morningstar (30, -36, Vaults:3) a +0 buckler a +0 ring mail a +0 long sword (31, -39, Vaults:3) a +0 arbalest (31, -37, Vaults:3) a +0 arbalest a +0 plate armour a +3 battleaxe (33, -12, Vaults:3) a +0 orcbow (33, -11, Vaults:3) a +0 orcbow a +0 animal skin a +0 whip (34, -11, Vaults:3) a +0 shortbow (35, -15, Vaults:3) a +0 dagger a +0 robe (45, -28, Vaults:3) a +0 scale mail a +0 falchion (53, -1, Vaults:3) 3 poisoned darts (54, 2, Vaults:3) a +0 scale mail (55, -7, Vaults:3) a scroll of identify (55, 2, Vaults:3) a +0 ring mail (67, -27, Vaults:3) a +0 morningstar of protection a +0 ring mail (68, -9, Vaults:3) a +0 dire flail a +0 animal skin (68, -8, Vaults:3) a +0 great sword a +0 plate armour a +0 great sword of distortion a +0 plate armour Level 4 of the Vaults (0, 0, Vaults:4) a +0 morningstar a +0 ring mail (4, 5, Vaults:4) a +0 dire flail a +0 animal skin (6, 34, Vaults:4) a +0 dagger a +0 robe (8, 34, Vaults:4) a +0 arbalest (9, 33, Vaults:4) a +0 arbalest (9, 34, Vaults:4) a +0 arbalest (10, 32, Vaults:4) a +0 arbalest (12, 35, Vaults:4) a +0 arbalest (19, -7, Vaults:4) a +0 arbalest (19, -6, Vaults:4) a +0 arbalest (19, -3, Vaults:4) a +0 chain mail (20, -7, Vaults:4) a +0 scale mail a +0 long sword a +0 arbalest (20, -6, Vaults:4) a +0 arbalest (20, -2, Vaults:4) a +0 heavy dire flail a +0 plate armour a +1 great mace (20, 18, Vaults:4) a ring of protection from cold (21, -3, Vaults:4) a +0 dire flail (22, 14, Vaults:4) a +0 robe a +0 dagger (22, 16, Vaults:4) a +0 scale mail (22, 18, Vaults:4) a +0 mace (24, 18, Vaults:4) a +0 robe (27, -1, Vaults:4) a +0 arbalest (27, 0, Vaults:4) a +0 arbalest (29, -6, Vaults:4) a +0 morningstar a +0 ring mail (34, 46, Vaults:4) a +0 partisan a +0 animal skin (35, 14, Vaults:4) a +0 animal skin a +0 dire flail (41, 53, Vaults:4) a +0 flail (41, 54, Vaults:4) a +2 great mace of draining a +0 chain mail (41, 55, Vaults:4) a +1 scimitar (42, 55, Vaults:4) a +4 great sword of draining a +0 chain mail (45, 21, Vaults:4) a +0 dire flail a +0 animal skin (46, 41, Vaults:4) a +0 dagger a +0 robe (49, 7, Vaults:4) a +0 dire flail a +0 scale mail (50, 47, Vaults:4) a staff of necromancy (55, 37, Vaults:4) the +3 leather armour of Cigip {Rampage Int+3 Slay+3} Rampage: It bestows one free step when moving towards enemies. Int+3: It affects your intelligence (+3). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). It cannot be enchanted further. (59, 38, Vaults:4) a +0 shortbow (59, 40, Vaults:4) a +0 shortbow (60, 40, Vaults:4) a +0 shortbow (61, 5, Vaults:4) a +0 plate armour (61, 11, Vaults:4) a +0 arbalest (61, 12, Vaults:4) a +0 arbalest (61, 13, Vaults:4) a +0 flail a +0 scale mail (61, 43, Vaults:4) a +0 orcbow (61, 45, Vaults:4) a +0 arbalest (62, 7, Vaults:4) a +0 partisan a +0 partisan a +0 scale mail (62, 11, Vaults:4) a +0 arbalest a +0 orcbow (62, 12, Vaults:4) a +0 arbalest (62, 15, Vaults:4) a +0 arbalest (62, 18, Vaults:4) a parchment of Nazja's Percussive Tempering (62, 48, Vaults:4) a +0 arbalest (64, 11, Vaults:4) a +0 flail a +0 leather armour (65, 11, Vaults:4) a +1 heavy war axe a +0 plate armour a +0 tower shield (65, 12, Vaults:4) a +2 glaive of venom a +0 chain mail (66, -8, Vaults:4) a +0 long sword a +0 ring mail (67, 10, Vaults:4) a +0 leather armour (67, 12, Vaults:4) a +0 arbalest a +0 morningstar (68, 19, Vaults:4) a +0 ring mail a +0 dire flail (69, -6, Vaults:4) a +0 falchion a +0 scale mail (72, 36, Vaults:4) a +0 war axe a +0 ring mail a +0 arbalest Level 5 of the Vaults (0, 7, Vaults:5) a +0 robe (2, -21, Vaults:5) a parchment of Metabolic Englaciation (2, -19, Vaults:5) a parchment of Forge Phalanx Beetle (2, -14, Vaults:5) a scroll of identify (2, -4, Vaults:5) a +1 long sword a +0 chain mail (3, -32, Vaults:5) a +1 broad axe a +0 chain mail (3, -27, Vaults:5) a +0 leather armour (3, -14, Vaults:5) a +0 chain mail (3, -13, Vaults:5) a +0 long sword (3, -6, Vaults:5) a +0 arbalest (3, -5, Vaults:5) a +3 heavy long sword a +0 chain mail (3, -3, Vaults:5) a +0 short sword a +0 robe an orb of guile (3, 4, Vaults:5) a +2 dagger of draining a +0 arbalest a +0 robe (3, 6, Vaults:5) a +1 great sword of holy wrath a +0 chain mail (5, -1, Vaults:5) a +0 battleaxe of freezing a +0 whip a +0 arbalest (5, 0, Vaults:5) a +0 mace a +0 leather armour (6, 11, Vaults:5) a +0 leather armour a +0 flail (7, 7, Vaults:5) a +0 club (8, 1, Vaults:5) a +0 morningstar a +0 ring mail (8, 15, Vaults:5) a +0 ring mail a +1 war axe of venom a +0 arbalest (9, -27, Vaults:5) a +0 short sword a +0 ring mail (9, 8, Vaults:5) a dragon-coil talisman (10, 8, Vaults:5) a +3 ring mail of cold resistance (10, 11, Vaults:5) a +0 great sword of flaming (11, -6, Vaults:5) a parchment of Alistair's Walking Alembic (11, 10, Vaults:5) a +0 arbalest of draining (14, -20, Vaults:5) a +0 leather armour (14, 7, Vaults:5) a ring of see invisible (15, -29, Vaults:5) a +2 great sword of valour a +0 plate armour (15, -28, Vaults:5) 5 large rocks (15, 1, Vaults:5) a +3 ring mail of willpower (15, 2, Vaults:5) a +0 dire flail a +3 dire flail (15, 3, Vaults:5) a +0 morningstar of protection (15, 7, Vaults:5) a +2 sling of electrocution (16, 4, Vaults:5) a +0 scale mail (16, 5, Vaults:5) an amulet of guardian spirit (16, 6, Vaults:5) a +0 orcbow of flaming (17, 2, Vaults:5) a +0 war axe (17, 3, Vaults:5) the +1 robe "Fuxam" {rElec Dex+3} rElec: It insulates you from electricity. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (18, -16, Vaults:5) a +0 leather armour (18, 6, Vaults:5) a +0 halberd (18, 9, Vaults:5) the granite talisman of Tenacity {rC+ SInv} [granite talisman] rC+: It protects you from cold. SInv: It lets you see invisible. (19, 6, Vaults:5) a parchment of Inner Flame (24, 5, Vaults:5) a parchment of Polar Vortex (24, 16, Vaults:5) a +0 war axe a +0 plate armour (25, -14, Vaults:5) a scroll of identify (25, -2, Vaults:5) a +0 battleaxe (26, -20, Vaults:5) a staff of earth (26, -19, Vaults:5) the maw talisman of Darkness {Will+ Str+2} [maw talisman] Will+: It increases your willpower. Str+2: It affects your strength (+2). (29, -8, Vaults:5) a +0 ring mail a +0 dire flail (29, -7, Vaults:5) a +0 tower shield a +0 plate armour a +0 partisan a +0 plate armour a +0 war axe (29, -6, Vaults:5) a +0 chain mail a +0 war axe (30, -8, Vaults:5) 3 large rocks a +0 plate armour a +0 great sword a +0 plate armour a +0 great sword (30, -7, Vaults:5) a +0 chain mail a +0 battleaxe a +0 chain mail a +3 long sword (30, -6, Vaults:5) 5 large rocks a +0 chain mail a +0 dire flail a +0 chain mail a +0 long sword (30, -5, Vaults:5) a +0 plate armour a +2 long sword of freezing (31, -8, Vaults:5) a +0 robe a +0 chain mail a +2 bardiche of protection (31, -6, Vaults:5) a +0 chain mail a +3 great sword of holy wrath a +0 tower shield a +0 chain mail a +1 war axe of flaming a +0 chain mail a +3 dire flail (32, -32, Vaults:5) a +0 great sword (32, -9, Vaults:5) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 battleaxe a ring of see invisible a +0 orcbow (32, -8, Vaults:5) a +0 plate armour a +3 heavy battleaxe a +0 chain mail a +0 great sword a +0 chain mail a +1 great sword (32, -7, Vaults:5) a +0 plate armour a +0 battleaxe 5 large rocks (32, -6, Vaults:5) a +0 chain mail a +3 great sword (33, -10, Vaults:5) a +0 arbalest (33, -9, Vaults:5) a +0 robe a +0 rapier of draining (33, -8, Vaults:5) a +2 battleaxe of freezing (33, -6, Vaults:5) a +0 chain mail a +2 heavy war axe (34, -16, Vaults:5) a +0 club (34, -11, Vaults:5) a +0 arbalest (34, -8, Vaults:5) a +0 arbalest a +0 plate armour a +3 war axe a +2 whip of pain (35, -29, Vaults:5) a +1 quarterstaff of rebuke a +0 scale mail a +4 ring of slaying (35, -14, Vaults:5) a +0 cloak (35, -12, Vaults:5) a +1 battleaxe of freezing (36, -14, Vaults:5) a +0 dire flail a +0 plate armour (36, -12, Vaults:5) a +0 ring mail a +2 battleaxe of flaming a +0 plate armour a +2 battleaxe of electrocution a +0 arbalest a +0 plate armour a +2 antimagic glaive (37, -22, Vaults:5) a +0 battleaxe of sundering a +0 chain mail (37, -17, Vaults:5) a +0 dagger a +0 leather armour (37, -12, Vaults:5) a +0 long sword a +0 chain mail (38, -25, Vaults:5) a +0 dire flail a +0 chain mail (38, -16, Vaults:5) a +0 war axe a +0 scale mail (38, -13, Vaults:5) a +2 trident of freezing a +0 chain mail (38, -6, Vaults:5) a parchment of Vhi's Electric Charge (39, -25, Vaults:5) a +0 war axe a +2 arbalest of flaming a +0 scale mail (39, 4, Vaults:5) the +1 scale mail "Wicem" {Resonance, Dex+2} Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (40, -14, Vaults:5) a +0 long sword a +0 shortbow a +0 robe (40, 6, Vaults:5) a +2 falchion of flaming (41, 7, Vaults:5) a +0 hand axe (41, 14, Vaults:5) a +0 plate armour (42, 3, Vaults:5) a +0 dire flail a +0 dire flail (42, 8, Vaults:5) a parchment of Animate Dead (44, -22, Vaults:5) a +0 war axe (45, -22, Vaults:5) a scroll of identify (45, -20, Vaults:5) a scroll of identify (45, -12, Vaults:5) a +0 arbalest (46, -20, Vaults:5) the +1 partisan of Chagrin {entangle, rN++} rN++: It greatly protects you from negative energy. It cannot be enchanted further. (46, 5, Vaults:5) a parchment of Summon Cactus Giant (49, -14, Vaults:5) a +0 arbalest (50, 9, Vaults:5) a parchment of Polar Vortex (51, -14, Vaults:5) a +0 war axe a +0 chain mail (51, -8, Vaults:5) a +0 bardiche a +0 chain mail (53, -7, Vaults:5) a +0 short sword a +0 robe (53, -6, Vaults:5) a +0 long sword a +0 ring mail (53, -5, Vaults:5) a +0 dagger a +0 shortbow a +0 leather armour an amulet of regeneration (54, -28, Vaults:5) a +0 battleaxe a +4 ring mail of cold resistance (54, -17, Vaults:5) a +0 war axe a +0 ring mail of fire resistance a +1 broad axe of electrocution a +0 plate armour (54, -15, Vaults:5) a +2 partisan a +0 plate armour (54, -13, Vaults:5) a +1 great mace of concussion a +0 chain mail (54, -12, Vaults:5) a +0 war axe a +0 plate armour a +0 great mace a +0 ring mail (54, -7, Vaults:5) a +0 long sword a +0 ring mail of positive energy (54, -6, Vaults:5) a +0 rapier of venom a +0 ring mail (55, -12, Vaults:5) a +4 great mace a +0 ring mail (55, -11, Vaults:5) a +0 arbalest a +0 longbow a +0 robe (55, -10, Vaults:5) a +0 war axe a +0 plate armour (56, -1, Vaults:5) a +0 scale mail (56, 13, Vaults:5) a +0 cloak (57, -5, Vaults:5) a +0 war axe a +1 ring mail of willpower a +2 buckler of reflection (58, -7, Vaults:5) a +0 rapier a +0 robe Level 1 of the Crypt (0, 0, Crypt:1) a +1 battleaxe of freezing a +0 flail (0, 1, Crypt:1) a +2 long sword of electrocution a +0 hand axe a +0 dagger (0, 3, Crypt:1) a +0 short sword (1, -14, Crypt:1) a +3 short sword of venom (3, -34, Crypt:1) a +1 heavy flail (3, -16, Crypt:1) a +0 trident (3, -15, Crypt:1) a +0 glaive (3, -13, Crypt:1) a +1 battleaxe a +0 chain mail a +1 robe of resistance (4, -16, Crypt:1) a +0 hand axe (4, -15, Crypt:1) a +0 glaive a +0 robe (5, -11, Crypt:1) a +0 robe (6, -10, Crypt:1) a +2 robe of willpower (6, 10, Crypt:1) a sanguine talisman (9, -34, Crypt:1) 4 poisoned darts (10, -19, Crypt:1) a +0 robe (14, -15, Crypt:1) a +0 robe a +0 dagger (15, -17, Crypt:1) a +0 mace (15, -16, Crypt:1) a +0 plate armour a +1 great mace of pain (20, -16, Crypt:1) a +0 chain mail a +0 long sword (23, -12, Crypt:1) a parchment of Fulminant Prism (31, -34, Crypt:1) a +0 club (43, 15, Crypt:1) a +0 arbalest (48, -13, Crypt:1) a +0 long sword a +0 plate armour a ring of flight (51, -22, Crypt:1) a +0 halberd (56, -6, Crypt:1) an amulet of faith (58, -28, Crypt:1) a +3 great sword a +0 chain mail (60, -14, Crypt:1) a scroll of identify Level 2 of the Crypt (0, 0, Crypt:2) a +0 scimitar (0, 15, Crypt:2) the +0 sling "Conservator" {freeze, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (0, 35, Crypt:2) a +1 pair of gloves (3, 22, Crypt:2) a +0 trident (10, 21, Crypt:2) a +0 war axe of freezing (10, 23, Crypt:2) a +0 mace (10, 24, Crypt:2) a +1 trident of distortion (14, -8, Crypt:2) a +0 leather armour (15, 7, Crypt:2) the +2 robe of the Original Sin {^Contam rC+ MP+9 Dex+3} ^Contam: It causes magical contamination when unequipped. rC+: It protects you from cold. MP+9: It affects your magic capacity (+9). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (28, 26, Crypt:2) a +0 whip (28, 37, Crypt:2) a +0 dagger (28, 39, Crypt:2) a +0 dire flail (30, 37, Crypt:2) a +0 broad axe (31, 38, Crypt:2) a +0 hand axe a +0 battleaxe (32, 21, Crypt:2) a parchment of Dispel Undead (33, 39, Crypt:2) a +0 scimitar a +0 hand axe a +2 hand axe of electrocution (39, 11, Crypt:2) a +3 battleaxe of draining a +0 plate armour (52, 41, Crypt:2) a +0 ring mail (56, -1, Crypt:2) a +0 glaive (61, 12, Crypt:2) a +0 longbow (62, 28, Crypt:2) a +2 robe of positive energy a +0 scimitar (66, 41, Crypt:2) a ring of resist corrosion Level 3 of the Crypt [Shop] Fostrefev's Gilded Reliquary the necromancy staff "Giantslayer" {rPois rC++ rN+ Str-2 Hexes Necro} (1102 gold) [staff of necromancy] rPois: It protects you from poison. rC++: It greatly protects you from cold. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Hexes: It increases the power of your Hexes spells. Necro: It increases the power of your Necromancy spells. the +5 great sword of the Five Shrikes {vamp, Str+3} (1366 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the amulet "Cef Huk" {Reflect rF- Regen+ Int+4 SH+5 SInv Stlth+} (908 gold) [amulet of reflection] Reflect: It reflects blocked missile attacks. rF-: It makes you vulnerable to fire. Regen+: It increases your rate of health regeneration. Int+4: It affects your intelligence (+4). SH+5: It affects your SH (+5). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. the +4 Cigotuvi's embrace {Corpsefed rMiasma ^Drain rN+} (552 gold) Corpsefed: It gathers nearby corpses to temporarily increase the armour it provides. rMiasma: It protects you from foul pestilence. ^Drain: It drains your maximum health when unequipped. rN+: It protects you from negative energy. It cannot be enchanted further. a Necronomicon (1080 gold) the sanguine talisman "Moarasang" {Str-4 Int+7 Dex+3 Stlth+} (2352 gold) [sanguine talisman] Str-4: It affects your strength (-4). Int+7: It affects your intelligence (+7). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. (0, 0, Crypt:3) a +0 flail (1, -21, Crypt:3) a ring of wizardry (1, -20, Crypt:3) a +3 plate armour of willpower (1, -19, Crypt:3) a ring of resist corrosion (1, 1, Crypt:3) a staff of conjuration (2, -21, Crypt:3) a +2 partisan of freezing (2, -15, Crypt:3) a +0 hand axe (2, 1, Crypt:3) the alchemy staff "Ysahece" {rPois Int-2 Dex+5 Air Alch} [staff of alchemy] rPois: It protects you from poison. Int-2: It affects your intelligence (-2). Dex+5: It affects your dexterity (+5). Air: It increases the power of your Air spells. Alch: It increases the power of your Alchemy spells. (2, 2, Crypt:3) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. It cannot be enchanted further. (3, -20, Crypt:3) a +0 hand axe (3, 1, Crypt:3) a scroll of identify (6, -11, Crypt:3) a +1 whip of venom (7, -11, Crypt:3) a +2 whip (7, -2, Crypt:3) a +0 robe (8, -3, Crypt:3) a +2 dire flail a +0 plate armour (12, 8, Crypt:3) a +0 war axe (23, -24, Crypt:3) a +0 rapier (26, -9, Crypt:3) a +0 halberd (27, -3, Crypt:3) a +0 flail (31, 2, Crypt:3) a +0 glaive (32, 0, Crypt:3) a +0 halberd (32, 2, Crypt:3) a +0 halberd (33, -2, Crypt:3) a +3 great sword a +0 plate armour (33, -1, Crypt:3) a +0 quarterstaff of pain a +2 heavy great mace a +0 plate armour (33, 0, Crypt:3) a +0 partisan a +3 great sword of freezing a +0 chain mail (33, 1, Crypt:3) a +0 war axe a +0 chain mail (34, -4, Crypt:3) a +2 quarterstaff of pain (34, -3, Crypt:3) a +1 quarterstaff of pain a +0 quarterstaff of pain a +0 battleaxe a +0 plate armour a +0 hand axe a +0 war axe (34, -2, Crypt:3) a +0 heavy great mace a +0 plate armour a +0 robe a +2 quarterstaff of pain a +7 glaive of draining a +2 animal skin (35, -4, Crypt:3) a +0 halberd a +0 chain mail (35, -2, Crypt:3) a +2 battleaxe of draining a +0 chain mail a +0 great sword a +0 chain mail a +0 glaive (39, -12, Crypt:3) a +0 hand axe (39, 1, Crypt:3) a +0 war axe a +0 plate armour (40, -1, Crypt:3) a +0 glaive (41, -2, Crypt:3) a +0 war axe (50, -5, Crypt:3) a +2 war axe of electrocution (61, 0, Crypt:3) a +0 dire flail a +0 battleaxe (62, 1, Crypt:3) a +0 mace Level 1 of the Tomb of the Ancients (0, 0, Tomb:1) a +0 falchion (8, -22, Tomb:1) a wellspring talisman (11, 19, Tomb:1) a +4 devious short sword (33, -16, Tomb:1) a +0 chain mail a +1 great sword (34, -17, Tomb:1) a +0 mace (34, 16, Tomb:1) a +0 club (35, -20, Tomb:1) a +0 cloak (35, -19, Tomb:1) a +0 cloak a +0 scimitar a +0 mace a +0 cloak (35, -18, Tomb:1) a +0 short sword a +0 cloak a +1 cloak of stealth (35, 8, Tomb:1) a scroll of identify (39, 10, Tomb:1) a +0 mace (47, 26, Tomb:1) a +0 chain mail (55, -10, Tomb:1) a parchment of Leda's Liquefaction (57, -19, Tomb:1) a +0 dagger (58, 4, Tomb:1) a +0 club Level 2 of the Tomb of the Ancients (2, 14, Tomb:2) an orb of mayhem (10, 8, Tomb:2) a +0 great mace (19, -3, Tomb:2) the +3 robe of the Smoking Gods {rPois rF+} rPois: It protects you from poison. rF+: It protects you from fire. It cannot be enchanted further. (20, -2, Tomb:2) a +0 mace (20, 14, Tomb:2) a +0 scale mail (23, 13, Tomb:2) 6 datura-tipped darts 11 gold pieces (25, -16, Tomb:2) a parchment of Spellspark Servitor (33, -16, Tomb:2) a +0 short sword (37, 1, Tomb:2) a +6 ring of dexterity Level 3 of the Tomb of the Ancients (0, 0, Tomb:3) a +4 triple sword of protection (0, 1, Tomb:3) the +9 partisan "Beastslayer" {entangle, SInv} SInv: It lets you see invisible. It cannot be enchanted further. (0, 2, Tomb:3) a ring of poison resistance (1, 1, Tomb:3) a ring of willpower (1, 2, Tomb:3) a staff of cold (1, 3, Tomb:3) a parchment of Irradiate (2, 2, Tomb:3) a staff of necromancy (2, 3, Tomb:3) a +1 long sword of holy wrath (2, 4, Tomb:3) a +1 ring mail of willpower (3, 2, Tomb:3) a staff of earth (3, 3, Tomb:3) a +0 robe an amulet of regeneration (3, 4, Tomb:3) an amulet of faith (3, 5, Tomb:3) the +7 giant spiked club of the Smoking Bear {concuss, rF- Int+3 Dex+5} rF-: It makes you vulnerable to fire. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. (4, 1, Tomb:3) the +4 quarterstaff "Izxirad" {protect, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (4, 2, Tomb:3) a +4 orcbow of freezing (4, 3, Tomb:3) a +3 heavy orcbow (4, 4, Tomb:3) a +0 devious dagger (4, 5, Tomb:3) the +0 buckler "Quemis" {rPois Str+4} rPois: It protects you from poison. Str+4: It affects your strength (+4). It cannot be enchanted further. (4, 6, Tomb:3) a +5 arbalest of draining (5, 3, Tomb:3) the ring "Uketaeko" {rPois rC+++ Str+6 Int-4} [ring of strength] rPois: It protects you from poison. rC+++: It renders you almost immune to cold. Str+6: It affects your strength (+6). Int-4: It affects your intelligence (-4). (5, 5, Tomb:3) a +5 scimitar of electrocution (5, 6, Tomb:3) a +3 glaive of venom (6, 5, Tomb:3) a +3 plate armour of death (6, 6, Tomb:3) the amulet "Vilar" {Acrobat *Corrode +Inv Int+3 Dex+5} [amulet of the acrobat] Acrobat: It increases your evasion after moving or waiting. *Corrode: It may corrode you when you take damage. +Inv: It lets you turn invisible. Int+3: It affects your intelligence (+3). Dex+5: It affects your dexterity (+5). (6, 7, Tomb:3) the +1 pearl dragon scales of Charity {rF++ rN+ Regen+} rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Regen+: It increases your rate of health regeneration. It cannot be enchanted further. (6, 8, Tomb:3) the +4 short sword "Gimiafiw" {protect, ^Contam rPois rC++ rCorr} ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC++: It greatly protects you from cold. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. (7, 4, Tomb:3) a parchment of Martyr's Knell (7, 7, Tomb:3) an amulet of faith (7, 8, Tomb:3) a +4 heavy scimitar (7, 9, Tomb:3) a +0 buckler of fire resistance (8, -13, Tomb:3) 5 poisoned darts (15, -22, Tomb:3) a scroll of identify (16, 1, Tomb:3) a +0 war axe (17, 1, Tomb:3) a +1 long sword (17, 7, Tomb:3) a +0 plate armour (18, 0, Tomb:3) a +0 glaive a +0 mace (20, 0, Tomb:3) a +0 hand axe a +0 broad axe (20, 2, Tomb:3) the +8 short sword of Watchfulness {devious, Fly rElec rPois Dex-5} Fly: It grants you flight. rElec: It insulates you from electricity. rPois: It protects you from poison. Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +2 robe of Serendipity {rPois rF+ Dex+2 Stlth+} rPois: It protects you from poison. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. (21, 2, Tomb:3) a +0 glaive (21, 3, Tomb:3) a +3 great mace of flaming a +0 plate armour a +0 battleaxe a +0 plate armour (21, 4, Tomb:3) a +0 trident (21, 5, Tomb:3) 5 gold pieces (22, 3, Tomb:3) a +0 war axe a +0 chain mail a +3 heavy great mace a +0 chain mail a +3 great sword of draining a +0 chain mail (23, 3, Tomb:3) a +0 great sword of freezing a +0 chain mail (28, -5, Tomb:3) a +0 robe (32, 5, Tomb:3) the ring "Giulop" {rPois rF+ Dex+5} [ring of protection from fire] rPois: It protects you from poison. rF+: It protects you from fire. Dex+5: It affects your dexterity (+5). (33, 4, Tomb:3) an amulet of faith (34, 2, Tomb:3) a +0 club (35, -4, Tomb:3) a parchment of Eringya's Surprising Crocodile (35, -2, Tomb:3) a staff of necromancy (36, -1, Tomb:3) an amulet of alchemy (36, 2, Tomb:3) a +0 plate armour the Vestibule of Hell (3, -2, Hell) a +0 dire flail (7, 3, Hell) a +0 robe a +0 dagger (8, 3, Hell) a +0 trident (9, 2, Hell) a +0 hand axe (9, 7, Hell) a +2 scythe of venom (14, 11, Hell) a +4 scythe of venom (14, 16, Hell) a +3 scythe of protection (15, 19, Hell) 4 large rocks (18, 12, Hell) a +3 scythe of protection (21, -6, Hell) the horn of Geryon (22, -8, Hell) a +4 heavy scythe a +0 trident of flaming (23, -7, Hell) a +2 scythe of protection (25, -4, Hell) a +0 robe a +0 dagger (27, -4, Hell) a +0 flail (35, -3, Hell) a +0 morningstar (38, 4, Hell) a +0 dire flail Level 1 of the Iron City of Dis (7, 1, Dis:1) a +0 great sword a +0 chain mail (7, 12, Dis:1) a +0 great sword of draining a +0 plate armour (8, 1, Dis:1) a +0 morningstar (9, 1, Dis:1) a +1 great sword a +0 plate armour a +4 morningstar of concussion (9, 3, Dis:1) a +0 flail of protection (9, 12, Dis:1) a +3 morningstar of holy wrath (10, 12, Dis:1) a +2 great sword of draining a +0 plate armour (12, -1, Dis:1) a +2 heavy great mace a +0 chain mail (13, -2, Dis:1) a +4 heavy morningstar (14, 5, Dis:1) a +0 morningstar of flaming (16, 1, Dis:1) a +1 heavy great sword a +2 chain mail of fire resistance (16, 4, Dis:1) a +0 heavy morningstar Level 2 of the Iron City of Dis (0, 0, Dis:2) a +4 flail of protection (5, -7, Dis:2) a +2 flail of draining (6, -8, Dis:2) a +3 great mace of flaming a +0 plate armour (6, 3, Dis:2) a +3 heavy great sword a +0 plate armour Level 3 of the Iron City of Dis (1, -2, Dis:3) a +0 battleaxe a +0 plate armour (3, -2, Dis:3) a +3 battleaxe a +0 chain mail (3, -1, Dis:3) a +0 morningstar (6, 1, Dis:3) a +0 giant club (13, 5, Dis:3) a +0 dire flail (15, 4, Dis:3) a +0 dire flail of concussion Level 4 of the Iron City of Dis (0, 0, Dis:4) a +2 heavy battleaxe a +0 chain mail (0, 1, Dis:4) a +0 lajatang (4, -7, Dis:4) a +2 battleaxe of draining a +0 plate armour (6, 3, Dis:4) a +0 lajatang Level 5 of the Iron City of Dis (0, 0, Dis:5) a +0 giant spiked club (4, -14, Dis:5) a +1 great sword of pain a +0 chain mail (9, 1, Dis:5) a +2 heavy great mace a +0 chain mail (12, -6, Dis:5) a +0 giant spiked club (15, 3, Dis:5) a +1 great sword a +0 chain mail (16, 2, Dis:5) a +0 dire flail Level 6 of the Iron City of Dis (0, 0, Dis:6) a +0 great mace Level 7 of the Iron City of Dis (0, 0, Dis:7) a +0 great mace (0, 3, Dis:7) a +0 heavy flail (1, 1, Dis:7) a +0 morningstar of draining (1, 3, Dis:7) a +0 flail (7, -17, Dis:7) a +0 giant club (7, 20, Dis:7) a +0 flail (8, -19, Dis:7) a +0 giant club (10, 20, Dis:7) a +3 flail of holy wrath (10, 21, Dis:7) a +3 battleaxe of pain a +0 chain mail (11, 8, Dis:7) the orb of Dispater {+Damnation *Corrode AC+5} +Damnation: It grants the ability to hurl damnation at the cost of health and magic, with strength depending on Evocations skill. *Corrode: It may corrode you when you take damage. AC+5: It affects your AC (+5). It cannot be enchanted further. (14, 6, Dis:7) the +11 orcbow of Pocyliz {heavy, rPois} rPois: It protects you from poison. It cannot be enchanted further. (15, 7, Dis:7) a +4 plate armour of fire resistance (18, -8, Dis:7) a +0 flail (28, -5, Dis:7) a +2 plate armour of fire resistance (28, 17, Dis:7) a +3 falchion of electrocution (28, 18, Dis:7) a staff of fire (29, -5, Dis:7) the air staff of the Yoke {rElec Str+5 Stlth+ Air} [staff of air] rElec: It insulates you from electricity. Str+5: It affects your strength (+5). Stlth+: It makes you more stealthy. Air: It increases the power of your Air spells. (29, -4, Dis:7) the +0 ring mail of Uskayaw, Supporting {+Inv rN+ Slay-5} +Inv: It lets you turn invisible. rN+: It protects you from negative energy. Slay-5: It affects your accuracy & damage with ranged weapons and melee (-5). It cannot be enchanted further. (29, 18, Dis:7) a +0 lajatang of speed (31, -9, Dis:7) a +0 giant club (31, -5, Dis:7) a +4 spectral quarterstaff (31, 15, Dis:7) the Hermit's Pendant {Faith Invo=14 Evo=0 MP+5} [amulet of faith] Invo=14: It sets your Invocations skill to 14. Evo=0: It sets your Evocations skill to 0. Faith: It allows you to gain divine favour quickly. MP+5: It affects your magic capacity (+5). (32, -5, Dis:7) a parchment of Fortress Blast (32, 15, Dis:7) the +1 leather armour "Xekysh" {+Inv rElec rF+ Str-5} +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rF+: It protects you from fire. Str-5: It affects your strength (-5). It cannot be enchanted further. (33, -10, Dis:7) a +3 dire flail of draining (33, -9, Dis:7) a +3 morningstar of concussion (33, -5, Dis:7) a +2 heavy mace (33, 15, Dis:7) a +5 dagger of holy wrath (38, 21, Dis:7) a +0 morningstar (42, 19, Dis:7) a +1 morningstar of protection (45, -1, Dis:7) a +0 morningstar (47, 3, Dis:7) a +2 great mace a +0 orcbow of freezing a +0 plate armour (49, 0, Dis:7) a +0 battleaxe a +0 chain mail (49, 1, Dis:7) a +1 great mace of freezing a +0 chain mail (52, 0, Dis:7) a +2 great sword a +0 chain mail a +1 dire flail of holy wrath (54, 1, Dis:7) a +0 great mace a +0 plate armour (56, 3, Dis:7) a +1 great sword of pain a +0 plate armour (57, 2, Dis:7) a +1 morningstar of protection a +0 lajatang (57, 4, Dis:7) a +0 great sword of freezing a +0 plate armour (58, -18, Dis:7) a +0 morningstar a +0 giant club (58, -13, Dis:7) a +0 giant club (59, 6, Dis:7) a +1 battleaxe a +0 chain mail (60, 6, Dis:7) a +3 battleaxe of freezing a +0 chain mail (61, 16, Dis:7) a +0 morningstar (62, 9, Dis:7) a +3 heavy great sword a +0 chain mail (62, 13, Dis:7) a +1 battleaxe of draining a +0 plate armour (62, 15, Dis:7) a +6 heavy flail (63, 13, Dis:7) a +0 flail (63, 14, Dis:7) a +2 morningstar of protection Level 1 of Gehenna (0, 0, Geh:1) a +0 great sword of flaming (5, 1, Geh:1) a +2 great sword of flaming (6, -2, Geh:1) a +1 great sword of flaming (9, -9, Geh:1) a +2 great sword of flaming Level 2 of Gehenna (6, -5, Geh:2) a +2 great sword of flaming (6, -3, Geh:2) 7 gold pieces (7, -2, Geh:2) a +0 demon whip Level 3 of Gehenna (13, -3, Geh:3) a +0 demon whip Level 4 of Gehenna (0, 0, Geh:4) a +2 glaive of flaming +0 fire dragon scales (0, 8, Geh:4) a +2 great sword of flaming (5, 4, Geh:4) a +2 demon whip of electrocution (10, 1, Geh:4) a +2 demon whip of electrocution (16, -4, Geh:4) a +1 demon whip of draining (17, -4, Geh:4) a +0 demon whip of electrocution Level 5 of Gehenna (5, 3, Geh:5) a +1 great sword of flaming (6, 3, Geh:5) a +2 glaive of flaming +0 fire dragon scales (7, -1, Geh:5) a +3 bardiche of flaming +2 fire dragon scales (7, 2, Geh:5) a +2 bardiche of flaming +0 fire dragon scales Level 6 of Gehenna (9, -5, Geh:6) a +2 demon whip of draining (10, -2, Geh:6) a +0 demon whip of venom a +0 demon whip a +0 demon whip Level 7 of Gehenna (0, 0, Geh:7) a +1 whip of freezing (3, 23, Geh:7) a +4 great sword of flaming (5, -1, Geh:7) a +3 great sword of flaming (9, 15, Geh:7) a +2 heavy battleaxe (9, 16, Geh:7) a storm talisman (9, 18, Geh:7) a staff of fire (9, 19, Geh:7) the +7 hand cannon "Mule" {flame, backblast, rF+} rF+: It protects you from fire. It cannot be enchanted further. (10, 15, Geh:7) a staff of alchemy (10, 17, Geh:7) a parchment of Animate Dead (10, 18, Geh:7) a +0 leather armour of poison resistance (10, 19, Geh:7) a staff of air (11, 11, Geh:7) a ring of poison resistance (11, 12, Geh:7) an amulet of the acrobat (11, 13, Geh:7) a +6 ring of strength (11, 15, Geh:7) a parchment of Orb of Destruction (11, 19, Geh:7) the +2 hand axe of a treasure trove {sunder, Int+3} Int+3: It affects your intelligence (+3). It cannot be enchanted further. (12, 11, Geh:7) a +1 plate armour of poison resistance (12, 12, Geh:7) the +1 morningstar of Turmoil {venom, rF+ Int+2} rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (12, 13, Geh:7) a +1 rapier of flaming (12, 15, Geh:7) the fire staff "Hutoasaw" {rPois rF+ Int+2 Conj Fire Earth} [staff of fire] rPois: It protects you from poison. rF+: It protects you from fire. Int+2: It affects your intelligence (+2). Conj: It increases the power of your Conjurations spells. Fire: It increases the power of your Fire spells. Earth: It increases the power of your Earth spells. (12, 16, Geh:7) a sanguine talisman (12, 17, Geh:7) a +1 robe of positive energy (12, 18, Geh:7) a staff of fire (12, 19, Geh:7) a staff of necromancy (12, 48, Geh:7) a +0 demon whip of freezing (13, 11, Geh:7) the +0 plate armour of Lamuneam {rC- Regen+ Int+5} rC-: It makes you vulnerable to cold. Regen+: It increases your rate of health regeneration. Int+5: It affects your intelligence (+5). It cannot be enchanted further. (13, 12, Geh:7) a parchment of Stone Arrow (13, 13, Geh:7) a staff of earth (13, 49, Geh:7) a +2 great sword of flaming (14, 48, Geh:7) a +1 great sword of flaming (16, 17, Geh:7) the +11 short sword of Vicziv {elec, Int+4} Int+4: It affects your intelligence (+4). It cannot be enchanted further. (18, 18, Geh:7) a staff of cold (20, 9, Geh:7) the +13 sceptre of Asmodeus Hellfire Court: It may summon demons of flame and damnation when striking foes. It cannot be enchanted further. (25, 15, Geh:7) a staff of necromancy (26, 15, Geh:7) a +0 lajatang of speed (26, 16, Geh:7) a staff of conjuration (33, 13, Geh:7) a +0 demon whip of draining (34, 10, Geh:7) a +2 bardiche of flaming +1 fire dragon scales (34, 12, Geh:7) a +0 great sword of flaming (38, 27, Geh:7) a +0 great sword of flaming (45, 0, Geh:7) a parchment of Hailstorm (48, 30, Geh:7) a +0 demon whip (49, 30, Geh:7) a +0 great sword of flaming Level 1 of Cocytus Level 2 of Cocytus Level 3 of Cocytus (4, -3, Coc:3) a +0 glaive of freezing (6, -4, Coc:3) an alligator snapping turtle skeleton (6, -2, Coc:3) an ice dragon skeleton (6, -1, Coc:3) a frost giant corpse (skeletalised by now) (7, -4, Coc:3) an alligator snapping turtle skeleton (7, -3, Coc:3) an alligator snapping turtle corpse (skeletalised by now) (7, -2, Coc:3) a hydra corpse (skeletalised by now) (7, -1, Coc:3) an alligator snapping turtle corpse (skeletalised by now) (7, 1, Coc:3) an ice dragon skeleton (8, -16, Coc:3) a +2 great mace of freezing (8, -1, Coc:3) a hydra corpse (skeletalised by now) (9, -3, Coc:3) an alligator snapping turtle skeleton (9, -2, Coc:3) an alligator snapping turtle corpse (skeletalised by now) (9, -1, Coc:3) a frost giant skeleton (9, 0, Coc:3) an alligator snapping turtle corpse (skeletalised by now) (10, -21, Coc:3) a +3 battleaxe of freezing a +2 battleaxe of freezing a +0 chain mail (10, -20, Coc:3) a +0 glaive of freezing (10, -17, Coc:3) a +0 glaive of freezing (11, -22, Coc:3) a +0 battleaxe of freezing a +0 chain mail (11, -21, Coc:3) a +1 battleaxe of freezing a +0 chain mail (11, -20, Coc:3) a +0 mace a +1 glaive of freezing a +0 chain mail (11, -19, Coc:3) a +0 glaive of freezing (11, -10, Coc:3) a +0 great mace of freezing a +0 chain mail Level 4 of Cocytus (1, -7, Coc:4) a +2 battleaxe of freezing a +1 battleaxe of freezing Level 5 of Cocytus (4, -3, Coc:5) a +2 battleaxe of freezing Level 6 of Cocytus (0, 0, Coc:6) a +0 battleaxe of freezing a +1 battleaxe of freezing Level 7 of Cocytus (0, 0, Coc:7) a staff of alchemy (2, 0, Coc:7) a +5 ring of evasion (4, -28, Coc:7) a +0 arbalest (4, -27, Coc:7) the +4 war axe of the Endless March {venom, Str+5} Str+5: It affects your strength (+5). It cannot be enchanted further. (10, -5, Coc:7) an amulet of guardian spirit (30, -18, Coc:7) a +1 battleaxe of freezing (33, -30, Coc:7) a +0 ring mail (34, -30, Coc:7) a +1 long sword of holy wrath (34, -28, Coc:7) a staff of alchemy (35, -30, Coc:7) a +3 long sword of freezing (35, -29, Coc:7) a +2 lajatang of venom (35, -28, Coc:7) a +2 antimagic battleaxe (39, -20, Coc:7) a +2 sling of flaming (43, -46, Coc:7) a +2 battleaxe of freezing (47, -21, Coc:7) a +2 scale mail of willpower (47, -20, Coc:7) a +2 plate armour of fire resistance (50, 4, Coc:7) a +2 battleaxe of freezing Level 1 of Tartarus Level 2 of Tartarus (24, 17, Tar:2) 2 large rocks (26, 16, Tar:2) 6 large rocks Level 3 of Tartarus Level 4 of Tartarus (0, 0, Tar:4) a +1 demon whip of flaming a +1 battleaxe of freezing a +0 plate armour a +0 heavy great mace a +0 plate armour (1, 0, Tar:4) 2 large rocks a +1 battleaxe of flaming a +0 chain mail a +2 whip (3, 2, Tar:4) 3 large rocks (3, 9, Tar:4) a +1 battleaxe of draining a +0 chain mail (4, 7, Tar:4) a +0 great sword a +0 chain mail (4, 9, Tar:4) a +3 great sword a +0 chain mail (6, 5, Tar:4) 4 large rocks (6, 6, Tar:4) a +3 great sword of draining a +0 plate armour (7, 6, Tar:4) 4 large rocks (9, 6, Tar:4) 3 large rocks (15, 17, Tar:4) a +2 great sword of flaming a +0 plate armour (21, 11, Tar:4) 8 gold pieces (still there?) a +0 heavy battleaxe (still there?) a +0 plate armour (still there?) Level 5 of Tartarus (4, -17, Tar:5) a +1 antimagic scythe (6, -19, Tar:5) a +1 scythe of protection (11, -27, Tar:5) 3 large rocks (11, -26, Tar:5) a +1 whip Level 6 of Tartarus (6, -6, Tar:6) a +3 whip (7, -5, Tar:6) 3 large rocks (8, -6, Tar:6) 6 large rocks Level 7 of Tartarus (0, 0, Tar:7) 6 large rocks (6, -21, Tar:7) 4 large rocks (14, -17, Tar:7) 3 large rocks (14, -14, Tar:7) a +1 whip a +1 whip a +3 demon whip of electrocution (15, -14, Tar:7) 3 large rocks (15, -12, Tar:7) 5 large rocks (16, -14, Tar:7) 5 large rocks (17, -15, Tar:7) a +0 cloak of willpower 3 large rocks (19, -20, Tar:7) 5 large rocks (19, -15, Tar:7) a staff of conjuration (19, -14, Tar:7) a parchment of Magnavolt (19, -13, Tar:7) a ring of magical power (20, -14, Tar:7) a +3 plate armour of cold resistance (20, -13, Tar:7) a staff of alchemy (21, -13, Tar:7) a +8 morningstar of distortion (25, 3, Tar:7) a +3 whip of draining (27, 5, Tar:7) a +4 sling of flaming (27, 6, Tar:7) a +6 ring of strength (28, -54, Tar:7) 6 large rocks a +3 whip a +2 vampiric scythe (28, 6, Tar:7) the air staff of Gyepomerph {rElec Str-3 Int+3 Dex+3 Tloc Air} [staff of air] rElec: It insulates you from electricity. Str-3: It affects your strength (-3). Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). Tloc: It increases the power of your Translocations spells. Air: It increases the power of your Air spells. (29, -36, Tar:7) a +3 whip of draining (29, 6, Tar:7) an amulet of the acrobat (30, -11, Tar:7) 3 large rocks (30, -10, Tar:7) a +2 whip a +2 whip (30, 6, Tar:7) the +4 rapier "Boklom" {heavy, +Blink Will+ Str+2} +Blink: It lets you blink. Will+: It increases your willpower. Str+2: It affects your strength (+2). It cannot be enchanted further. (31, -53, Tar:7) 5 large rocks (31, -10, Tar:7) a +2 whip (31, -9, Tar:7) 3 large rocks (31, 6, Tar:7) a +7 dagger of freezing (32, -57, Tar:7) a +1 scythe of venom (32, 6, Tar:7) a +3 plate armour of fire resistance (33, -57, Tar:7) a +2 demon whip (34, -34, Tar:7) a +1 demon whip of draining (34, -12, Tar:7) 2 large rocks (34, 6, Tar:7) a +2 scimitar of electrocution (36, 6, Tar:7) the +9 sling of Juunlita {drain, Bane rN+ Str+7} Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+7: It affects your strength (+7). It cannot be enchanted further. (38, 5, Tar:7) a staff of necromancy (38, 6, Tar:7) a +3 plate armour of fire resistance (41, -2, Tar:7) 6 large rocks (42, -8, Tar:7) a +3 whip (42, 0, Tar:7) 5 large rocks (43, -10, Tar:7) 4 large rocks (43, -3, Tar:7) 3 large rocks (44, -13, Tar:7) a +2 rapier of protection (44, -1, Tar:7) 6 large rocks (45, -14, Tar:7) a +0 rapier of speed (45, -13, Tar:7) a parchment of Ignite Poison (45, 4, Tar:7) 4 large rocks (46, -14, Tar:7) a +5 giant club (46, 5, Tar:7) a +3 whip of flaming (50, -6, Tar:7) a +2 whip of venom a +2 demon whip a +1 demon whip of venom (51, -6, Tar:7) a +3 whip (55, 6, Tar:7) 4 large rocks Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 broad axe (15, -5, Zot:1) a +0 leather armour (16, -15, Zot:1) a +0 partisan (19, -17, Zot:1) a parchment of Passwall (24, 1, Zot:1) a +0 broad axe (24, 2, Zot:1) a +3 trident (25, 1, Zot:1) a +0 battleaxe a +0 cloak (26, 1, Zot:1) a +0 dire flail (27, 8, Zot:1) a +0 short sword (29, 0, Zot:1) a +0 battleaxe a +0 rapier a +2 cloak (30, -3, Zot:1) a +0 rapier a +0 cloak of air (30, -1, Zot:1) a +0 cloak of stealth a +2 dire flail of protection a +1 cloak a +0 whip a +2 cloak of air (30, 0, Zot:1) a +0 flail a +0 flail a +0 long sword a +1 cloak a +0 short sword (30, 1, Zot:1) a +0 long sword a +0 hand axe (30, 2, Zot:1) a +1 halberd of flaming (31, -1, Zot:1) a +0 cloak (31, 0, Zot:1) a +0 whip a +0 cloak (31, 1, Zot:1) a +0 war axe of draining a +0 scimitar (32, 1, Zot:1) a +0 glaive (42, -22, Zot:1) a +1 vampiric rapier a +0 cloak (44, -22, Zot:1) a +0 glaive (44, -21, Zot:1) a +0 short sword Level 2 of the Realm of Zot (0, 0, Zot:2) a parchment of Forge Lightning Spire (10, -6, Zot:2) a +2 antimagic demon trident a +0 sling the +4 dragonskin cloak {Aegis} Avatar's Aegis: It grants the wearer a chance to resist fire, cold, poison, electricity, acid, and negative energy. It cannot be enchanted further. a +0 halberd (10, -5, Zot:2) a +0 long sword a +0 cloak of poison resistance (10, -4, Zot:2) a +0 glaive (11, -6, Zot:2) a +0 great sword a +0 cloak (11, -5, Zot:2) a +0 dire flail of protection a +2 cloak (11, -4, Zot:2) a +0 rapier a +0 cloak (12, -6, Zot:2) a +2 battleaxe of flaming a +1 heavy war axe a +0 cloak a +0 kite shield (12, -5, Zot:2) a +0 flail (26, 11, Zot:2) a parchment of Fulminant Prism (28, 14, Zot:2) a +0 war axe (29, 5, Zot:2) a +0 whip of electrocution a +2 cloak a +0 shortbow (30, -1, Zot:2) a +0 long sword of holy wrath a +0 cloak (31, 1, Zot:2) a +0 mace (31, 5, Zot:2) a +2 flail of draining (31, 7, Zot:2) a +3 scale mail of fire resistance (31, 13, Zot:2) a +0 robe (35, -12, Zot:2) a +1 long sword of holy wrath (35, -1, Zot:2) a +0 glaive (36, -11, Zot:2) a +0 shortbow (42, -2, Zot:2) a scroll of identify (50, 11, Zot:2) a +0 whip (51, 0, Zot:2) a +0 mace (53, -14, Zot:2) a +0 great sword (53, 0, Zot:2) a +0 battleaxe (54, 0, Zot:2) a +0 cloak of willpower (55, 17, Zot:2) a +0 mace a +0 cloak (56, -15, Zot:2) a +0 dagger (58, -2, Zot:2) a +0 cloak a +1 heavy great mace (61, 10, Zot:2) a +0 helmet Level 3 of the Realm of Zot (1, 5, Zot:3) a +0 long sword a +2 cloak a +2 vampiric short sword (1, 6, Zot:3) a +2 cloak (2, 3, Zot:3) a +0 robe (2, 5, Zot:3) a +0 short sword (3, -2, Zot:3) 3 large rocks (3, 5, Zot:3) a +0 short sword a +0 war axe (3, 6, Zot:3) a +0 tower shield a +0 cloak of air a +2 war axe of pain (4, -2, Zot:3) 15 gold pieces (4, 0, Zot:3) a +0 shortbow (4, 5, Zot:3) a +0 halberd (4, 8, Zot:3) a +0 halberd (5, 2, Zot:3) a +0 glaive (6, -3, Zot:3) 8 gold pieces (6, 7, Zot:3) a +0 plate armour (6, 45, Zot:3) a +0 rapier a +0 cloak (7, -1, Zot:3) 20 gold pieces (8, 0, Zot:3) 17 gold pieces (8, 8, Zot:3) a +0 scale mail (10, 51, Zot:3) a +0 scimitar (11, 51, Zot:3) a +2 long sword of protection a +2 cloak (11, 53, Zot:3) a +0 short sword a +0 cloak a +0 mace (12, 53, Zot:3) a +0 short sword (14, 53, Zot:3) a +0 pair of boots of flying (15, 49, Zot:3) a +0 scale mail (21, 50, Zot:3) a +0 robe (21, 54, Zot:3) a +0 quarterstaff (34, 47, Zot:3) a +0 leather armour Level 4 of the Realm of Zot [Shop] Aliogev's CLEARANCE SALE! a staff of earth (75 gold) a +0 spear (9 gold) (0, 0, Zot:4) a +0 scale mail (1, -15, Zot:4) a +0 dire flail of protection (2, -6, Zot:4) a +2 devious short sword (12, 38, Zot:4) a scroll of identify (13, -4, Zot:4) 3 scrolls of identify (18, 22, Zot:4) a +0 cloak (18, 36, Zot:4) a parchment of Forge Phalanx Beetle (19, 16, Zot:4) a +0 dire flail a +0 short sword a +0 cloak of willpower (20, 17, Zot:4) a +0 trident (22, -2, Zot:4) a +0 cloak (23, -2, Zot:4) a +0 flail (23, -1, Zot:4) a +1 long sword of holy wrath a +0 cloak of willpower (35, -13, Zot:4) a +0 ring mail (35, 11, Zot:4) a +0 club (36, -14, Zot:4) an amulet of alchemy (36, -13, Zot:4) a +2 rapier of electrocution (43, 6, Zot:4) a spider talisman (53, 22, Zot:4) a scroll of identify Level 5 of the Realm of Zot [Shop] Rebbe's Last-Chance Deals the +0 pair of boots "Serub" {rCorr Str+2 Int+2} (1 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Int+2: It affects your intelligence (+2). It cannot be enchanted further. the +7 hand cannon of Guemoe {drain, Will+ Int+2 Dex+3} (1 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +7 longbow of Indignation {freeze, rElec Will++ Str-5 SInv} (1 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). SInv: It lets you see invisible. It cannot be enchanted further. the +4 triple crossbow of the Apocalypse {speed, rF+ Int+4} (1 gold) rF+: It protects you from fire. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +0 hand cannon of Koaffalem {speed, rF+ Int+3 Stlth+} (1 gold) rF+: It protects you from fire. Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 ring mail of Zin's Favour {Bane rN+ Str+3 Dex+3} (1 gold) Bane: It inflicts you with a random bane when you equip it. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +3 ring mail of Compassion {-Tele Str+3 Dex+3} (1 gold) -Tele: It prevents most forms of teleportation. Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 0, Zot:5) a +0 ring mail (4, -51, Zot:5) a +0 hand axe (7, -39, Zot:5) a +0 great mace (8, -41, Zot:5) a +10 club of holy wrath (9, -41, Zot:5) 14 gold pieces (11, -43, Zot:5) 5 gold pieces (11, -40, Zot:5) 12 gold pieces (17, -33, Zot:5) 8 gold pieces (27, -31, Zot:5) 4 gold pieces (31, -1, Zot:5) the +6 longbow of Indomitability {drain, rN++ Will+ Int-2 SInv} rN++: It greatly protects you from negative energy. Will+: It increases your willpower. Int-2: It affects your intelligence (-2). SInv: It lets you see invisible. It cannot be enchanted further. (40, -23, Zot:5) a +0 plate armour (43, -42, Zot:5) a +9 club of freezing (43, -14, Zot:5) a scroll of identify (44, -35, Zot:5) a +0 rapier a +0 cloak (45, -33, Zot:5) 4 gold pieces (still there?) a +0 dagger (still there?) a +0 cloak of willpower (still there?) (46, -34, Zot:5) a +0 cloak (47, -34, Zot:5) a +0 mace (48, -32, Zot:5) a +0 short sword a +0 cloak (54, -7, Zot:5) a +0 shortbow Level 1 of the Depths (0, 0, Depths:1) a +0 ring mail (0, 17, Depths:1) a +0 robe (1, 19, Depths:1) a +0 great sword of flaming (11, 20, Depths:1) a +0 robe a +2 scimitar of draining (14, -1, Depths:1) a +0 robe (14, 39, Depths:1) a +3 dagger of venom a +0 robe (14, 40, Depths:1) a +3 dagger of draining a +0 robe (24, 0, Depths:1) a +0 battleaxe of freezing a +0 robe a +3 scimitar a +0 cloak a +0 robe a +0 long sword (25, 19, Depths:1) a +0 dagger a +0 robe (35, 30, Depths:1) a +0 battleaxe of freezing (35, 41, Depths:1) a +0 buckler (37, -3, Depths:1) a +0 battleaxe of freezing (39, -8, Depths:1) a +0 robe (39, -7, Depths:1) a +0 mace (39, 0, Depths:1) 4 large rocks (39, 34, Depths:1) a scroll of identify (39, 37, Depths:1) a +0 robe (41, 17, Depths:1) a +0 great mace a +0 dire flail (44, 13, Depths:1) a +0 war axe a +0 animal skin (45, 9, Depths:1) 4 stones (45, 12, Depths:1) a +0 spear (46, 14, Depths:1) 4 stones (48, 11, Depths:1) a +0 spear (50, 10, Depths:1) a +0 robe (50, 14, Depths:1) 6 stones Level 2 of the Depths [Shop] Baofosk's Mass Market a book of the Fortress (988 gold) a +1 heavy great mace (650 gold) a book of the Fortress (988 gold) a +0 tower shield (208 gold) a granite talisman (780 gold) a +2 heavy double sword (1575 gold) a +3 heavy great mace (910 gold) a +0 heavy giant spiked club (171 gold) [Shop] Urokubups's Vocational Training a manual of Invocations (2160 gold) (0, 0, Depths:2) a ring of protection from fire (3, -28, Depths:2) a +0 war axe (5, 12, Depths:2) a +2 battleaxe of freezing (15, -28, Depths:2) a parchment of Shock (16, -14, Depths:2) a +0 robe a +0 trident (24, -4, Depths:2) a +0 dagger a +0 robe (25, -3, Depths:2) 4 large rocks a +3 long sword a +0 chain mail (26, -7, Depths:2) the +3 robe "Qett" {Int+7 Dex-3} Int+7: It affects your intelligence (+7). Dex-3: It affects your dexterity (-3). It cannot be enchanted further. (26, -6, Depths:2) a +3 heavy great mace a +0 ring mail (26, -5, Depths:2) a +0 dagger a +0 robe (30, -4, Depths:2) a +0 dagger (35, -29, Depths:2) a +0 demon blade of flaming a +2 demon whip of draining a +2 leather armour of willpower (42, 25, Depths:2) a staff of fire (42, 27, Depths:2) a parchment of Sculpt Simulacrum (47, -15, Depths:2) 3 poisoned darts (53, 11, Depths:2) a +0 robe a +6 lajatang of electrocution (53, 12, Depths:2) a +0 robe a +0 robe (54, -12, Depths:2) a +0 quarterstaff (54, 11, Depths:2) a +0 robe (54, 12, Depths:2) a +0 animal skin a +0 war axe (55, 30, Depths:2) a parchment of Manifold Assault (56, -19, Depths:2) a +0 robe (56, 10, Depths:2) a +2 great sword of flaming (58, 4, Depths:2) 4 large rocks (59, 4, Depths:2) a +4 great sword of flaming a +0 robe a +0 dagger (63, 25, Depths:2) a scroll of identify (64, 25, Depths:2) a staff of necromancy (64, 27, Depths:2) a parchment of Nazja's Percussive Tempering (67, -19, Depths:2) a +0 leather armour Level 3 of the Depths (2, 36, Depths:3) 6 poisoned darts (14, 8, Depths:3) a +0 great sword of flaming (14, 14, Depths:3) a +0 ring mail (14, 16, Depths:3) a +0 trident (20, 7, Depths:3) a +0 robe a +3 scimitar of draining a +0 robe a +3 dagger of venom (21, 7, Depths:3) a +2 great sword of flaming (22, 10, Depths:3) a +0 robe a +1 dagger of draining (22, 16, Depths:3) a +0 robe a +0 dagger (22, 17, Depths:3) a +0 plate armour a +4 long sword a +0 chain mail a +4 long sword of flaming a +0 chain mail a +4 great mace of draining a +0 battleaxe of freezing (22, 27, Depths:3) a +1 vampiric hand axe (22, 36, Depths:3) an amulet of guardian spirit (22, 45, Depths:3) a +2 short sword of freezing (23, 15, Depths:3) a +0 chain mail a +2 partisan a +0 chain mail a +4 glaive of flaming (23, 16, Depths:3) a +0 plate armour a +0 heavy demon trident (24, 16, Depths:3) a +0 robe a +0 dagger (26, 24, Depths:3) a +0 ring mail (29, 36, Depths:3) a ring of protection from fire (49, 2, Depths:3) a +0 club (50, 6, Depths:3) a scroll of identify (50, 28, Depths:3) a +0 leather armour (51, 23, Depths:3) an amulet of faith (60, 35, Depths:3) a +0 demon whip Level 4 of the Depths (0, 0, Depths:4) a +0 dire flail a +0 great mace (2, -2, Depths:4) a +0 cloak (2, 39, Depths:4) a +0 chain mail (11, 12, Depths:4) a +0 hand axe a +0 war axe a +0 robe a +0 vampiric whip (11, 13, Depths:4) a +0 buckler (12, 14, Depths:4) a +0 buckler (13, 14, Depths:4) a +0 cloak a +0 rapier (21, 5, Depths:4) the +2 robe "Susy" {rPois} rPois: It protects you from poison. It cannot be enchanted further. a staff of conjuration (29, 15, Depths:4) a +0 dagger (30, -9, Depths:4) a +0 chain mail a +0 long sword (31, -9, Depths:4) a +0 animal skin a +1 antimagic flail (31, -4, Depths:4) a +0 cloak of poison resistance a +0 war axe (32, -4, Depths:4) a +0 battleaxe (35, -8, Depths:4) a +0 buckler a +1 scale mail of poison resistance a +0 war axe of electrocution (36, -6, Depths:4) a +2 battleaxe of freezing (36, -5, Depths:4) a +0 mace (39, -5, Depths:4) a +0 robe (53, 29, Depths:4) a +1 great sword of flaming (54, -17, Depths:4) a +1 battleaxe of freezing (55, 28, Depths:4) a +2 great mace of holy wrath a +0 leather armour (55, 30, Depths:4) a +0 great sword a +0 ring mail (55, 36, Depths:4) a +0 chain mail (57, 29, Depths:4) a +0 robe (64, -9, Depths:4) a parchment of Olgreb's Toxic Radiance