rrreee Level 1 of the Dungeon (2, 0, D:1) a rat corpse (skeletalised by now) (5, 22, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (10, -18, D:1) a potion of might (23, -23, D:1) a +0 club (33, 4, D:1) a +0 short sword (37, -22, D:1) a hobgoblin skeleton (43, 21, D:1) a ball python corpse (skeletalised by now) (47, 12, D:1) a +0 dagger a goblin skeleton (50, -33, D:1) a +0 dagger (51, 21, D:1) a +0 sling Level 2 of the Dungeon (5, 37, D:2) a +0 whip a stone a kobold corpse (skeletalised by now) (8, -5, D:2) a +0 club a goblin skeleton (9, -5, D:2) a quokka skeleton (14, -4, D:2) a +0 club a goblin skeleton (19, 48, D:2) a +0 helmet (26, 36, D:2) a +0 mace (29, 0, D:2) a ball python skeleton (29, 25, D:2) a +0 short sword 3 stones a kobold skeleton (30, 23, D:2) a bat skeleton (31, 9, D:2) a +0 mace (31, 24, D:2) a +0 short sword a kobold skeleton (43, 4, D:2) a +0 club a goblin corpse (skeletalised by now) (43, 38, D:2) a quokka corpse (skeletalised by now) (47, 35, D:2) the +5 whip "Hamuc" {venom, rF- SInv Stlth+} rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. Stlth+: It makes you more stealthy. It cannot be enchanted further. Level 3 of the Dungeon (1, -1, D:3) a +0 giant spiked club a +0 ring mail a +0 club an ogre corpse (skeletalised by now) an orc skeleton (2, 16, D:3) a +0 falchion a +0 ring mail (5, 23, D:3) a +0 war axe (12, 22, D:3) a +0 club a +0 sling (14, 23, D:3) a rat skeleton (20, 19, D:3) a +0 club (23, 35, D:3) a +0 pair of gloves (26, 29, D:3) a +0 leather armour (26, 34, D:3) a +0 dagger a +0 leather armour (26, 35, D:3) a +0 dagger a +0 robe (27, 36, D:3) a +0 hand axe a +0 scale mail (33, 37, D:3) a ball python skeleton (41, 27, D:3) a +0 club a +0 sling (43, 2, D:3) a +0 dagger a goblin corpse (skeletalised by now) (44, 37, D:3) a +0 short sword 3 stones (46, -1, D:3) a +0 whip (54, 7, D:3) a +0 short sword 5 poisoned darts a kobold corpse (skeletalised by now) (61, 37, D:3) a +0 dagger a goblin corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Ziorr's General Store a +3 chain mail of cold resistance (392 gold) a +0 kite shield (98 gold) a parchment of Diamond Sawblades (526 gold) the orb "Carimuich" {Stardust, Int-2 Dex+4} (436 gold) Int-2: It affects your intelligence (-2). Dex+4: It affects your dexterity (+4). a phantom mirror (560 gold) the +1 orcbow "Riank" {speed, rC- rN+ Str+4} (414 gold) rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Str+4: It affects your strength (+4). It cannot be enchanted further. a scroll of teleportation (42 gold) (0, 0, D:4) the felid corpse of Natasha (skeletalised by now) (6, -5, D:4) a +0 club 3 stones (15, 28, D:4) a +0 buckler (17, -16, D:4) a +0 dagger (23, 11, D:4) a hobgoblin skeleton (25, -1, D:4) a +0 falchion (27, -13, D:4) an adder skeleton (37, -10, D:4) a +0 flail an orc corpse (skeletalised by now) Level 5 of the Dungeon [Shop] Ohovufia's Serpentskin Sales 5 curare-tipped darts (84 gold) 2 poisoned darts (16 gold) 2 poisoned darts (16 gold) 4 poisoned darts (33 gold) the serpent talisman "Jiger" {rF- rN+++ rCorr Str-5} (693 gold) [serpent talisman] rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. rCorr: It protects you from acid and corrosion. Str-5: It affects your strength (-5). 2 curare-tipped darts (33 gold) +0 swamp dragon scales (630 gold) (10, -30, D:5) a +0 dagger (14, -11, D:5) a +0 chain mail (16, -15, D:5) a hound corpse (skeletalised by now) (17, -4, D:5) a +0 flail (30, -26, D:5) a +0 mace an orc corpse (skeletalised by now) (32, -29, D:5) a +0 hand axe (32, -28, D:5) a +0 club (33, -27, D:5) an adder skeleton (37, -9, D:5) a +0 robe Level 6 of the Dungeon (1, 5, D:6) an adder corpse (2, -12, D:6) a +6 ring of dexterity (2, -10, D:6) 10 gold pieces (4, -14, D:6) a +4 hand axe (still there?) a +0 leather armour (still there?) (6, -12, D:6) a +0 flail an orc corpse