rtdc123 Level 1 of the Dungeon (6, -7, D:1) a +0 leather armour (8, -32, D:1) a +0 robe (8, -28, D:1) a frilled lizard corpse (skeletalised by now) (9, 1, D:1) a quokka skeleton (10, -9, D:1) a hobgoblin corpse (skeletalised by now) (13, -31, D:1) a hobgoblin corpse (skeletalised by now) (13, -23, D:1) a +0 falchion (13, -15, D:1) a +0 club a goblin corpse (skeletalised by now) (15, 11, D:1) a +0 dagger (18, 0, D:1) a +0 dagger (19, 14, D:1) a +0 club (26, -37, D:1) a +0 dagger (36, -23, D:1) a +0 dagger (37, -23, D:1) a hobgoblin corpse (skeletalised by now) (44, 6, D:1) a +0 dagger a goblin skeleton (58, -2, D:1) a hobgoblin skeleton (59, -7, D:1) a quokka skeleton (61, 1, D:1) a ball python corpse (skeletalised by now) (64, -1, D:1) a hobgoblin skeleton Level 2 of the Dungeon (2, -25, D:2) a +0 quarterstaff (8, -7, D:2) a +0 dagger (12, 10, D:2) a +0 dagger (18, -7, D:2) a +0 war axe (20, -17, D:2) a +0 dagger a goblin corpse (skeletalised by now) (23, -22, D:2) an adder corpse (skeletalised by now) (24, 5, D:2) a hobgoblin skeleton (30, -5, D:2) a +0 club (35, -7, D:2) a +0 dagger (37, -1, D:2) a +0 robe (39, 1, D:2) a +0 mace (52, -4, D:2) a hobgoblin corpse (skeletalised by now) (54, -1, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (2, -7, D:3) a +0 robe a +0 dagger a +0 robe a +0 dagger (3, -25, D:3) the +1 pair of gloves of Ittap {rN+} rN+: It protects you from negative energy. It cannot be enchanted further. (5, -26, D:3) a +0 short sword (6, -21, D:3) a +0 ring mail (7, -39, D:3) a +0 leather armour (7, -23, D:3) a quokka skeleton (12, -38, D:3) a +0 hand axe a +0 chain mail an orc corpse (skeletalised by now) (13, -20, D:3) a +0 trident a +0 robe (13, -8, D:3) 4 stones a +0 whip a quokka skeleton a kobold skeleton (13, -7, D:3) an adder skeleton (15, -7, D:3) a frilled lizard skeleton (16, -34, D:3) a bat skeleton (16, -10, D:3) a +0 dagger (18, -3, D:3) a +0 club an orc corpse (skeletalised by now) (19, -16, D:3) a +0 club a gnoll skeleton (22, -37, D:3) a +0 spear (23, -37, D:3) a +0 whip a gnoll corpse (skeletalised by now) (24, -14, D:3) a +0 dagger (36, -12, D:3) a +0 robe a +0 dagger (38, -14, D:3) an orc skeleton (39, -13, D:3) a +0 leather armour Level 4 of the Dungeon (4, 1, D:4) a +0 whip (11, 2, D:4) an iguana skeleton (21, -4, D:4) a +0 flail (22, -2, D:4) a gnoll corpse (skeletalised by now) (24, -4, D:4) a +0 spear a gnoll skeleton (27, 10, D:4) a +0 club (30, -1, D:4) a parchment of Lesser Beckoning (36, 27, D:4) a +0 shortbow a +0 whip a goblin skeleton (37, 16, D:4) a +0 leather armour (38, 25, D:4) a +0 flail a +0 scale mail an iguana skeleton (40, 18, D:4) a +0 club (42, 22, D:4) a +0 dagger a goblin corpse (skeletalised by now) (45, -11, D:4) a +0 robe (46, -16, D:4) a +0 dagger (47, 13, D:4) an adder skeleton (47, 16, D:4) a +0 hand axe an orc skeleton (48, 11, D:4) a +0 war axe a +0 leather armour (48, 25, D:4) a +0 robe a +0 dagger (48, 32, D:4) a +0 short sword (49, 12, D:4) the +9 hand axe "Taukete" {spect, Will+ Int+2} Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. a +0 chain mail a +0 hand axe (49, 13, D:4) a +0 short sword a +0 robe a boomerang a +0 flail an orc skeleton an orc skeleton (50, 13, D:4) a +0 mace an orc skeleton (54, -2, D:4) a ball python skeleton Level 5 of the Dungeon (8, 18, D:5) a +0 war axe (11, -13, D:5) a +0 leather armour (14, -7, D:5) a +0 broad axe (20, 1, D:5) a +0 war axe (24, -14, D:5) a +0 mace (24, -4, D:5) a +0 whip a +0 chain mail (24, 16, D:5) a hound skeleton (24, 17, D:5) a jackal skeleton an adder skeleton (25, -6, D:5) a +0 club a +0 robe a +0 dagger an orc skeleton (25, -5, D:5) a +0 whip an orc skeleton (25, 26, D:5) a +0 dagger (26, -4, D:5) a +0 short sword (28, 23, D:5) a +0 pair of boots of stealth (29, -24, D:5) a quokka skeleton (30, -22, D:5) a +0 spear Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (10, 11, D:6) an adder corpse (skeletalised by now) (29, 12, D:6) a +0 scimitar (34, 20, D:6) a parchment of Call Canine Familiar (38, -6, D:6) the +2 leather armour "Ygusk" {rElec Slay+3 SInv} rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). SInv: It lets you see invisible. It cannot be enchanted further. (38, 10, D:6) a +1 helmet (42, -7, D:6) a +0 ring mail (43, 18, D:6) a +0 dagger Level 7 of the Dungeon (3, 2, D:7) a bullfrog skeleton (4, 9, D:7) a parchment of Apportation (6, 7, D:7) a +0 long sword (21, 15, D:7) a +0 ring mail (26, 41, D:7) a +0 rapier (27, 14, D:7) a hound corpse (skeletalised by now) (28, 41, D:7) a +0 robe (29, -1, D:7) a +0 long sword (31, 5, D:7) a +0 club (32, 14, D:7) a +0 dagger (34, 31, D:7) a +0 whip a gnoll skeleton (36, 42, D:7) a +0 halberd a +0 spear a gnoll corpse a gnoll corpse (37, 30, D:7) a +0 whip a +0 robe a killer bee corpse (38, 22, D:7) a +3 whip a +0 flail a +0 mace (39, 25, D:7) a +0 flail (40, 29, D:7) a +0 flail a gnoll skeleton (41, 29, D:7) a +0 club (41, 44, D:7) a potion of curing (44, 39, D:7) 10 gold pieces (44, 46, D:7) 13 gold pieces (45, 39, D:7) 14 gold pieces (45, 46, D:7) 10 gold pieces (46, 45, D:7) 10 gold pieces (58, 1, D:7) the +0 ring mail "Voamog" {rC+ rN+ Str+3 SInv} rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). SInv: It lets you see invisible. It cannot be enchanted further. the Ecumenical Temple