Dungeon Crawl Stone Soup version 0.33-a0-1049-g8eeeba328a (webtiles) character file. Game seed: 9189960800282123258 70 rune the Magician (level 4, 30/30 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:43 (1496 turns). rune the Magician (Demonspawn Conjurer) Turns: 1496, Time: 00:00:43 Health: 30/30 AC: 2 Str: 7 XL: 4 Next: 3% Magic: 10/10 EV: 11 Int: 21 God: Gold: 52 SH: 0 Dex: 11 Spells: 8/11 levels left rFire . . . j - +3 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.12/turn %: no passive effects @: wreathed by umbra A: demonic touch 2, foul shadow 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons c - a +0 whip j - a +3 dagger (weapon) Armour a - a +0 robe (worn) Jewellery i - the ring of Foegim {Fly rElec Slay+3} (You took it off a hobgoblin on level 2 of the Dungeon) [ring of flight] Fly: It grants you flight. rElec: It insulates you from electricity. Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). Scrolls d - a scroll of torment {unknown} e - 2 scrolls of poison {unknown} f - a scroll of immolation {unknown} g - a scroll of teleportation {unknown} h - a scroll of enchant armour {unknown} m - a scroll of amnesia {unknown} Potions b - a potion of magic k - a potion of attraction {unknown} l - a potion of heal wounds {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 4.1 Spellcasting - Level 4.0 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 48% 2d9 5% 1 Confusing Touch Hex 4% N/A 34% 3 Fulminant Prism Conj/Alch 6% 3d6 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dispel Undead Necr 4% 3d7 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your touch may inflict irresistible damage on your foes. You are faintly shadowed, very rarely releasing foul flame when damaged in melee. Message History An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder but does no damage. The adder is lightly wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (lightly wounded, 100% to hit) The magic dart hits the adder. The adder is moderately wounded. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (moderately wounded, 100% to hit) The magic dart hits the adder. The adder is severely wounded. The adder bites you. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (severely wounded, 100% to hit) The magic dart hits the adder. The adder is almost dead. The adder barely misses you. The adder bites you but does no damage. An adder is nearby! Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! Your Spellcasting skill increases to level 4! You have reached level 4! You feel clever. Your demonic ancestry asserts itself... Your body darkens with foul flame. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ........####..#.##....# ......................# .......>..##########..# .................#..# #####...########.#..# #.#.#......#.#..# #.#.#.####.#.#..# #...#.#[$#.#.#..# ##..#.#($.@#.#..# #..#.######.#..# ##.#........#.## #.##########.# #............# ############## There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 2 dart slugs (D:1) A ball python (D:1) An endoplasm (D:2) 4 giant cockroaches 5 goblins 2 hobgoblins 2 jackals (D:2) 6 kobolds A quokka (D:1) 4 bats 3 frilled lizards (D:1) 3 rats 37 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 252 | D:1 | Gained mutation: Your touch may inflict minor irresistible | damage on your foes. [demonic ancestry] 252 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 422 | D:1 | Learned a level 2 spell: Searing Ray 856 | D:2 | Gained mutation: Your touch may inflict irresistible damage | on your foes. [demonic ancestry] 856 | D:2 | Reached XP level 3. HP: 23/24 MP: 3/7 1081 | D:2 | Identified the ring of Foegim {Fly rElec Slay+3} 1362 | D:2 | Gained mutation: You are faintly shadowed, very rarely | releasing foul flame when damaged in melee. [demonic | ancestry] 1362 | D:2 | Reached XP level 4. HP: 26/30 MP: 2/10 1496 | D:2 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: minmay_diamond_boxcup, layout_basic, serial_glass, glass_columns_c, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_b, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_a, glass_columns_c, glass_columns_a, glass_columns_a, glass_columns_a, minivault_5, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 3 4 | 4.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | 17 | || 17 Dagger | 2 | || 2 Cast: Magic Dart | 80 | || 80 Armour: Robe | 21 | || 21 Dodge: Dodged | 18 | || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1497 | 1462 | 35 | 0 | 1288 | 2 | 748.5 | Dungeon | 1497 | 1462 | 35 | 0 | 1288 | 2 | 748.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 817 daAuts D:2: 680 daAuts