Dungeon Crawl Stone Soup version 0.33-a0-1049-g8eeeba328a (webtiles) character file. Game seed: 1575757792492412708 9 rune the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:19 (462 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 462, Time: 00:00:19 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 3% Magic: 5/5 EV: 11 Int: 18 God: Gold: 71 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . c - +0 dagger rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: sanguine armour 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 71 gold pieces. Inventory: Hand Weapons c - a +0 dagger (weapon) d - a +0 dagger Armour a - a +0 robe (worn) Scrolls e - a scroll of teleportation {unknown} f - a scroll of fear {unknown} g - a scroll of torment {unknown} Potions b - a potion of magic Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations When seriously injured, your blood forms armour. (AC +0) Message History There is an open door here. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. Found a hand axe and 6 stones. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 53 gold pieces (gained 9). Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Found a short sword. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 short sword. Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - a scroll labelled ZAOMOS SETIVVEMU You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a +0 robe. Found a leather armour. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You now have 71 gold pieces (gained 18). You see here a +0 leather armour. An endoplasm comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm. You kill the endoplasm! You have reached level 2! Your demonic ancestry asserts itself... You feel your blood ready itself to protect you. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.# # #.# #.# #.#.# #.# #.#.# #.# #.#.# #.# #####...####.# .............# #####...###### ##....@.# ##..##.# ##.# ..# #.. ..# ####..# ..# ..# ..> There were no monsters in sight! Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) 2 goblins (D:1) 2 bats (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 437 | D:1 | Gained mutation: When seriously injured, your blood forms | armour. (AC +0) [demonic ancestry] 437 | D:1 | Reached XP level 2. HP: 19/19 MP: 3/5 462 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, ebering_ecumenical_altar_webs, grunt_decor_junction Action || total ---------------------------++------- Melee: Unarmed || 23 Dagger || 17 Cast: Magic Dart || 14 Armour: Robe || 33 Dodge: Dodged || 42 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 461 | 461 | 0 | 0 | 369 | 1 | 461.0 | Dungeon | 461 | 461 | 0 | 0 | 369 | 1 | 461.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 461 daAuts