Dungeon Crawl Stone Soup version 0.33-a0-1049-g8eeeba328a (webtiles) character file. Game seed: 17741571545659173530 297 rune the Magician (level 6, 36/41 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game in an ossuary. The game lasted 00:02:55 (3108 turns). rune the Magician (Demonspawn Conjurer) Turns: 3108, Time: 00:02:56 Health: 36/41 AC: 2 Str: 8 XL: 6 Next: 12% Magic: 5/15 EV: 16 Int: 20 God: Gold: 190 SH: 0 Dex: 11 Spells: 14/17 levels left rFire . . . o - +4 spear of the Valley {freeze, rCorr} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr + (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ F - ring of wizardry HPRegen 0.26/turn B - +5 ring of evasion MPRegen 0.28/turn %: wizardry (x1) @: no status effects A: horns 1, magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 190 gold pieces. Inventory: Hand Weapons m - a +0 dagger o - the +4 spear of the Valley (weapon) {freeze, rCorr} (You found it on level 4 of the Dungeon) rCorr: It protects you from acid and corrosion. r - a +0 short sword Missiles n - 4 boomerangs z - 6 poisoned darts Armour a - a +0 robe (worn) Jewellery B - a +5 ring of evasion (worn) F - a ring of wizardry (worn) Wands u - a wand of charming (12) Scrolls f - 2 scrolls of torment {unknown} g - 2 scrolls of teleportation {unknown} i - 2 scrolls of amnesia {unknown} j - 2 scrolls of fear {unknown} w - a scroll of enchant weapon {unknown} x - a scroll of immolation {unknown} y - 2 scrolls of poison {unknown} A - a scroll of identify {unknown} E - a scroll of vulnerability {unknown} Potions b - 2 potions of magic c - 2 potions of mutation {unknown} d - a potion of ambrosia {unknown} e - a potion of resistance {unknown} k - a potion of curing {unknown} q - a potion of haste {unknown} C - a potion of attraction {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 6.0 Spellcasting - Level 4.0 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 88% 1d7 1% 1 b - Searing Ray Conj 44% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 12% 2d7 6% 2 Fulminant Prism Conj/Alch 7% 3d7 17% 4 Iskenderun's Mystic Bla Conj/Tloc 14% 2d5 (+2d2 17% 4 Animate Dead Necr 6% N/A 38% 4 Borgnjor's Vile Clutch Necr/Erth 3% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Sif Muna Innate Abilities, Weirdness & Mutations You have a pair of small horns on your head. You regenerate magic rapidly. Message History Aim: a centaur zombie (lightly damaged, 100% to hit) You focus your ray upon the centaur zombie. The searing ray hits the centaur zombie. The centaur zombie is moderately damaged. (Press . to maintain the ray.) The centaur zombie closely misses you. The centaur zombie barely misses you. The searing ray hits the centaur zombie! The centaur zombie is heavily damaged. The centaur zombie hits you. The centaur zombie closely misses you. The searing ray hits the centaur zombie. The centaur zombie is heavily damaged. The centaur zombie completely misses you. The centaur zombie kicks you. The searing ray hits the centaur zombie. The centaur zombie is severely damaged. You finish channelling your searing ray. The centaur zombie misses you. The centaur zombie completely misses you. The centaur zombie closely misses you. The centaur zombie kicks you but does no damage. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a centaur zombie (severely damaged, 100% to hit) You focus your ray upon the centaur zombie. The searing ray hits the centaur zombie. The centaur zombie is severely damaged. (Press . to maintain the ray.) The centaur zombie barely misses you. The centaur zombie misses you. The searing ray hits the centaur zombie! The centaur zombie is almost destroyed. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. The searing ray hits the centaur zombie! You destroy the centaur zombie! Your Spellcasting skill increases to level 6! You have reached level 6! Your demonic ancestry asserts itself... A pair of horns grows on your head! Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ###################### #∩..........@......... #..................... #..###'###'###'###+### #..#...#...#...# #..#.###'###Z### #..#.#....#.. #..###....#.. #..+ #....#.. #..# #....#.. There were no monsters in sight! Vanquished Creatures A bullfrog (D:3) A centaur zombie (Ossuary) An iguana (D:4) An orc wizard (D:3) An ogre zombie (Ossuary) 7 adders A ribbon worm (D:2) 3 orcs (D:3) A ball python (D:1) 10 bats 6 endoplasms A giant cockroach (D:2) 4 goblins 8 hobgoblins 4 jackals (D:2) A quokka (D:3) A frilled lizard (D:1) 6 kobolds 2 quokka zombies (Ossuary) 8 rats 2 rat zombies (Ossuary) 70 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 365 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 365 | D:1 | Reached XP level 2. HP: 17/19 MP: 2/5 387 | D:1 | Learned a level 2 spell: Searing Ray 420 | D:1 | Found a faded altar of an unknown god. 562 | D:1 | Reached skill level 3 in Spellcasting 1042 | D:2 | Reached XP level 3. HP: 24/24 MP: 1/7 1358 | D:2 | Reached skill level 4 in Spellcasting 1519 | D:2 | Reached XP level 4. HP: 30/30 MP: 3/10 2043 | D:3 | Found a shimmering blue altar of Sif Muna. 2291 | D:3 | Noticed a bullfrog 2301 | D:3 | Killed a bullfrog 2302 | D:3 | Reached skill level 5 in Spellcasting 2302 | D:3 | Reached XP level 5. HP: 22/35 MP: 2/12 2791 | D:4 | Identified the +4 spear of the Valley {freeze, rCorr} 2971 | D:4 | Found a sand-covered staircase. 2980 | Ossuary | Entered an ossuary 3108 | Ossuary | Reached skill level 6 in Spellcasting 3108 | Ossuary | Gained mutation: You have a pair of small horns on your | head. [demonic ancestry] 3108 | Ossuary | Reached XP level 6. HP: 36/41 MP: 5/15 3108 | Ossuary | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_triangle_fractal, layout_basic, shapermc_ecumenical_altar_mp_highgroup, minmay_tripent D:2: layout_loops_ring, minmay_3d_cube D:3: minmay_angry_zag, layout_basic, old_standard_altar, moated_statue D:4: layout_loops_ring, lightli_ossuary_entry_decrepit_ruins Ossuary: ossuary_boxes_badplayer Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 3 4 5 6 | 6.0 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 9 | || 9 Cast: Magic Dart | 68 | 45 || 113 Searing Ray | 4 | 12 || 16 Armour: Robe | 11 | 11 || 22 Dodge: Dodged | 5 | 24 || 29 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3105 | 3058 | 47 | 0 | 2698 | 5 | 621.0 | Dungeon | 2977 | 2930 | 47 | 0 | 2605 | 4 | 744.2 | Ossuary | 127 | 127 | 0 | 0 | 93 | 1 | 127.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 971 daAuts D:3: 955 daAuts D:2: 860 daAuts D:4: 190 daAuts Ossuary: 127 daAuts