Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (webtiles) character file. Game seed: 3932878697805520684 8 rune the Conjurer (level 2, 19/19 HPs) Began as a Demonspawn Conjurer on Mar 5, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:15 (423 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 423, Time: 00:00:15 Health: 19/19 AC: 2 Str: 7 XL: 2 Next: 0% Magic: 4/5 EV: 11 Int: 18 God: Gold: 23 SH: 0 Dex: 11 Spells: 5/6 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: no status effects A: foul stench 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons e - a +0 dagger h - a +0 dagger Armour a - a +0 robe (worn) Scrolls f - a scroll of noise {unknown} g - 2 scrolls of revelation {unknown} i - a scroll of blinking {unknown} Potions b - a potion of magic c - a potion of might {unknown} d - a potion of curing {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 2.6 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 64% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 32% 2d5 4% 2 Frozen Ramparts Ice 4% 1d1 45% 3 Ozocubu's Armour Ice 2% N/A 45% 3 Fulminant Prism Conj/Alch 4% 3d5 58% 4 Iskenderun's Mystic Bla Conj/Tloc 9% 2d4 (+2d1 58% 4 Metabolic Englaciation Hex/Ice 1% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You may rarely emit foul miasma when damaged in melee. Message History You can't see any susceptible monsters within range! (Use Z to cast anyway.) g - 2 scrolls labelled TUDWIMNUGEI You can't see any susceptible monsters within range! (Use Z to cast anyway.) h - a +0 dagger There is a faded altar of an unknown god here. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) i - a scroll labelled ACAIHA XERUINT You can't see any susceptible monsters within range! (Use Z to cast anyway.) Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. You see here a hobgoblin corpse. Key pressed, stopping explore. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A quokka comes into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (asleep, 100% to hit) The magic dart hits the quokka. The quokka is almost dead. A quokka is nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a quokka (almost dead, 100% to hit) The magic dart hits the quokka. You kill the quokka! You have reached level 2! Your demonic ancestry asserts itself... You begin to emit a foul stench of rot and decay. An endoplasm and a goblin come into view. Found an escape hatch in the floor. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (asleep, 100% to hit) The magic dart hits the endoplasm but does no damage. The endoplasm quivers. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ....#### # .. .....# #......### ... ##....# ##......... >... #.....###.......... ....##..#.##............ ........#............... ....#................... .?...................... .......@................ .......###.............. ...†... ###.##......... .J..... #.#####...†## ....... #.# #....# ....... #.#####...## #####.. #.#.....>.# .g# #.#..##..## #.##.....# You could see an endoplasm and a goblin (asleep). Vanquished Creatures 2 hobgoblins (D:1) 2 quokkas (D:1) 2 ball pythons (D:1) A bat (D:1) 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 327 | D:1 | Found a faded altar of an unknown god. 389 | D:1 | Gained mutation: You may rarely emit foul miasma when | damaged in melee. [demonic ancestry] 389 | D:1 | Reached XP level 2. HP: 19/19 MP: 2/5 423 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_crossed_arrows, layout_rooms, ebering_ecumenical_altar_sacrificial, nrook_mini_vaults, patterned_corridor Action || total ---------------------------++------- Cast: Magic Dart || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 423 | 423 | 0 | 0 | 390 | 1 | 423.0 | Dungeon | 423 | 423 | 0 | 0 | 390 | 1 | 423.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 423 daAuts