Dungeon Crawl Stone Soup version 0.33-a0-1053-gd93d3284e2 (webtiles) character file. Game seed: 2802252328562095492 28 rune the Conjurer (level 3, 24/24 HPs) Began as a Demonspawn Conjurer on Mar 6, 2025. Quit the game on level 1 of the Dungeon. The game lasted 00:00:33 (1427 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 1427, Time: 00:00:34 Health: 24/24 AC: 2 Str: 7 XL: 3 Next: 0% Magic: 13/16 EV: 11 Int: 20 God: Gold: 73 SH: 0 Dex: 11 Spells: 5/8 levels left rFire . . . v - +1 dagger (protect) rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ k - ring of magical power HPRegen 1.24/turn (no ring) MPRegen 0.15/turn %: no passive effects @: no status effects A: powered by death 1, weakness stinger 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 73 gold pieces. Inventory: Hand Weapons d - a +0 club g - a +0 hand axe i - a +0 short sword l - a +0 falchion p - a +0 falchion q - a +0 dagger s - a +0 club v - a +1 dagger of protection (weapon) Missiles m - 3 poisoned darts Armour a - a +0 robe (worn) u - a +0 pair of gloves Jewellery k - a ring of magical power (worn) Scrolls c - a scroll of immolation {unknown} j - a scroll of vulnerability {unknown} n - a scroll of enchant armour {unknown} r - a scroll of enchant weapon {unknown} t - a scroll of identify {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} f - a potion of mutation {unknown} h - 2 potions of curing {unknown} o - a potion of berserk rage {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.3 Spellcasting - Level 4.0 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 4% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 5% 3d6 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 (+2d2 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate a little health from kills. You have a small tail. Message History You kill the kobold! You finish channelling your searing ray. v - a +1 dagger of protection You see here 4 stones. Your +1 dagger of protection hums with potential! v - a +1 dagger of protection (weapon) Found a faded altar of an unknown god. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You open the door. There is an open door here. You open the door. There is an open door here. You see here a rat skeleton. You see here a quokka skeleton. A frilled lizard and a kobold come into view. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (asleep, 100% to hit) The magic dart hits the frilled lizard. The frilled lizard is heavily wounded. The frilled lizard hisses angrily. There are monsters nearby! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a frilled lizard (heavily wounded, 100% to hit) The magic dart hits the frilled lizard. You kill the frilled lizard! The kobold shouts! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You feel monstrous as your demonic heritage exerts itself. Your demonic ancestry asserts itself... You grow a small tail. Unknown command. Unknown command. Unknown command. Unknown command. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #.# ####### #$# ...>..# #.. ..###.# #.# ..# #.# #.# .>###.# #.######. ....#.# #...†K... #.#.#.# #@# #.....# #.# ###.### #.# #.# #.# #.# #.# ##.# #.## #..## #..## ##...###########...#### .÷..÷.................+ You could see a kobold. Vanquished Creatures 3 ball pythons (D:1) 3 endoplasms (D:1) 2 giant cockroaches A goblin (D:1) 2 hobgoblins 4 jackals (D:1) A quokka (D:1) 2 bats (D:1) 3 frilled lizards (D:1) 2 kobolds 2 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 207 | D:1 | You fall into a shaft and drop 1 floor! 593 | D:1 | Gained mutation: You regenerate a little health from kills. | [demonic ancestry] 593 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 596 | D:1 | Learned a level 2 spell: Searing Ray 1363 | D:1 | Found a faded altar of an unknown god. 1427 | D:1 | Discovered your monstrous ancestry. 1427 | D:1 | Gained mutation: You have a small tail. [demonic ancestry] 1427 | D:1 | Reached XP level 3. HP: 24/24 MP: 7/7 1427 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_arbitrary_a, layout_loops_corners, serial_shops, nicolae_shop_well_armoured, hellmonk_ecumenical_altar_zigzags D:2: layout_loops_ring Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.3 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 2 Armour: Robe || 4 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1425 | 1397 | 28 | 0 | 1284 | 2 | 712.5 | Dungeon | 1425 | 1397 | 28 | 0 | 1284 | 2 | 712.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1053 daAuts D:2: 372 daAuts