Seeded DCSS version 0.34-a0-145-g1953aced1e (webtiles) character file. Game seed: 13448177947674670066 (custom seed) 23 rune the Conjurer (level 2, -1/19 HPs) Began as a Demonspawn Conjurer on June 12, 2025. Succumbed to a goblin's poison ... on level 1 of the Dungeon. The game lasted 00:00:58 (1078 turns). rune the Conjurer (Demonspawn Conjurer) Turns: 1078, Time: 00:00:59 Health: -1/19 AC: 2 Str: 7 XL: 2 Next: 72% Magic: 4/6 EV: 11 Int: 18 God: Gold: 39 SH: 0 Dex: 11 Spells: 6/7 levels left rFire . . . f - +0 spear rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.20/turn %: no passive effects @: lethally poisoned (-1 -> -12) A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 39 gold pieces. Inventory: Hand Weapons f - a +0 spear (weapon) g - a +0 club Missiles b - 3 poisoned darts Armour a - a +0 robe (worn) Jewellery h - a ring of magical power Scrolls c - a scroll of identify {unknown} d - a scroll of acquirement {unknown} e - a scroll of immolation {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.1 Spellcasting - Level 4.0 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 68% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 34% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 (+2d2 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. The goblin shouts! The rat squeaks loudly. Found a quill talisman. Found a stone staircase leading down. There is a stone staircase leading up here. The goblin hits you but does no damage. You are poisoned. You climb upwards. You feel sick. There is a stone staircase leading down here. You closely miss the goblin. You feel sick. The goblin hits you with a +1 dagger of venom. You are more poisoned. You closely miss the goblin. You feel very sick. The goblin hits you with a +1 dagger of venom. You are lethally poisoned! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of venom (100% to hit) The magic dart hits the goblin. The goblin is severely wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The goblin barely misses you. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a goblin, wielding a +1 dagger of venom (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * You feel very sick. You can't see any susceptible monsters within range! (Use Z to cast anyway.) You aren't carrying any potions. You die... ##.#####....#......#.#....##. #.##รท#.##..#.#.##'#.#....##. #.##.#.##..#.#)#....#....##. #.##.#.##..#.#.#....#....##. #.#....##..#.#.#....#....### #.#..####..#.#.#....#....### #.#........#................ ###.#.#####.##..###+#.###.#### #.........#..@>............... #####.###)#..).######.###.#### #.# #.#.##.# #.# #.# #.# #.#.##.# #.# #.# #.# #.#+##.# #.# #.# #.# #......######.###.# #.# #......##.........# #.###......##'###....## #..............##....# There were no monsters in sight! Vanquished Creatures 2 giant cockroaches (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 2 ball pythons (D:1) 2 bats (D:1) An endoplasm (D:1) 3 frilled lizards (D:1) 4 goblins (D:1) 4 kobolds (D:1) 2 rats (D:1) 26 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Demonspawn Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 246 | D:1 | Gained mutation: You regenerate magic rapidly. [demonic | ancestry] 246 | D:1 | Reached XP level 2. HP: 2/19 MP: 1/5 1078 | D:1 | Succumbed to a goblin's poison Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_settlement, layout_basic, kennysheep_nondescript D:2: layout_loops_ring, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 3 | 3.1 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 4.0 Action || total ---------------------------++------- Melee: Spear || 35 Cast: Magic Dart || 44 Use: Potion || 1 Armour: Robe || 19 Dodge: Dodged || 33 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1081 | 1062 | 19 | 0 | 908 | 2 | 540.5 | Dungeon | 1081 | 1062 | 19 | 0 | 908 | 2 | 540.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1079 daAuts D:2: 1 daAuts