rune Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (6, -42, D:1) a +0 whip (9, -43, D:1) a +0 leather armour (10, -43, D:1) a +0 dagger (12, -44, D:1) a quokka skeleton (17, -14, D:1) a +0 hand axe (24, -26, D:1) a bat skeleton (36, -28, D:1) a +0 leather armour (44, -13, D:1) a jackal corpse (skeletalised by now) (45, -25, D:1) a +0 dagger (45, -14, D:1) a bat corpse (skeletalised by now) (46, -45, D:1) a +0 club (46, -14, D:1) a +0 dagger (46, -12, D:1) a jackal corpse (skeletalised by now) (56, -7, D:1) a +0 dagger (57, -27, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a parchment of Searing Ray (6, 1, D:2) a ball python corpse (6, 2, D:2) a +0 halberd (7, 1, D:2) a +0 spear a gnoll corpse (8, 2, D:2) a +0 club (11, 6, D:2) 2 throwing nets (13, 26, D:2) a ball python corpse (14, 26, D:2) a quokka corpse (16, 7, D:2) a +0 dagger of speed a goblin corpse (20, 20, D:2) a +0 robe