Dungeon Crawl Stone Soup version 0.34-a0-952-geaba0656bb (webtiles) character file. Game seed: 12799827114991095833 2 rune the Firebug (level 1, 0/16 HPs) Began as an Octopode Cinder Acolyte on Oct 15, 2025. Was a High Priest of Ignis. Slain by a goblin ... wielding a +0 club (5 damage) ... on level 1 of the Dungeon. The game lasted 00:00:03 (28 turns). rune the Firebug (Octopode Cinder Acolyte) Turns: 28, Time: 00:00:03 Health: 0/16 AC: 1 Str: 13 XL: 1 Next: 40% Magic: 2/2 EV: 11 Int: 16 God: Ignis [*****.] Gold: 0 SH: 0 Dex: 7 Spells: 2/2 levels left rFire + . . (50%) - Tentacles rCold . . . (100%) (no offhand) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion, Fiery Armour, Foxfire Swarm, Rising Flame You were on level 1 of the Dungeon. You worshipped Ignis. Ignis was extremely pleased with you. You visited 1 branch of the dungeon, and saw 1 of its levels. You aren't carrying anything. Skills: + Level 3.0 Fighting + Level 0.5 Stealth + Level 3.0 Unarmed Combat - Level 1.0 Spellcasting - Level 3.0 Fire Magic You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 20% 2d5 10% 2 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. There are monsters nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! Unknown command. You tentacle-slap the endoplasm. You kill the endoplasm! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Unknown command. Unknown command. You barely miss the goblin. Your grab misses the goblin. The goblin hits you with a +0 club. You die... Ignis goes out, and joins you in death. #..#.## #.....# #...... ####.#... #.......# ##.......### # ...........###.## ....."g@......... ..#..##++###........ #.#..# ..##..###.#. ....# ###.#..# ...#.+ #.#.†# #..#.###.#..# #..##...##..# #..#######..# #.<.........# You could see a goblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | rune the Octopode Cinder Acolyte began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 16/16 MP: 2/2 28 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stone_box, layout_loops_ring, serial_shops, shop, hellmonk_ecumenical_altar_inner_sanctum Action || total ---------------------------++------- Attack: Normal || 6 Melee: Unarmed || 6 Constrict || 1 Armour: None || 6 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | Dungeon | 27 | 27 | 0 | 0 | 13 | 1 | 27.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 27 daAuts