runelove Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, 1, D:1) a +0 hand axe (6, 5, D:1) a +1 helmet (11, 15, D:1) a ball python skeleton (11, 25, D:1) a rat skeleton (13, 16, D:1) 4 poisoned darts (14, 6, D:1) a ball python skeleton (14, 36, D:1) a ball python skeleton (15, 35, D:1) a rat skeleton (19, 8, D:1) a bat skeleton (23, 48, D:1) a rat corpse (skeletalised by now) (29, 0, D:1) a +0 hand axe (34, 36, D:1) a ball python skeleton (42, 36, D:1) a jackal skeleton (43, 37, D:1) a jackal skeleton (44, -4, D:1) a quokka corpse (skeletalised by now) (47, 3, D:1) a bat corpse (skeletalised by now) (51, 13, D:1) a +0 ring mail (51, 21, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (5, 15, D:2) a rat skeleton (9, 19, D:2) a +0 leather armour (10, -4, D:2) a hobgoblin skeleton (10, 2, D:2) a ball python skeleton (11, -3, D:2) a +0 falchion a +0 leather armour (12, 2, D:2) a +0 dagger 5 stones a kobold skeleton (13, 21, D:2) a +0 club (17, -12, D:2) a +0 dagger (25, 3, D:2) a hobgoblin skeleton (25, 4, D:2) a +0 club a +0 sling a goblin skeleton (26, 0, D:2) the +0 steam dragon scales of the Trees {Rampage Fly rF+ Dex+2} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. Fly: It grants you flight. rF+: It protects you from fire. Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (26, 37, D:2) a frilled lizard skeleton (46, -7, D:2) a +0 short sword a kobold corpse (skeletalised by now) (50, 16, D:2) an adder corpse (skeletalised by now) (51, -1, D:2) a +0 club a goblin corpse (skeletalised by now) (52, 12, D:2) an adder corpse (skeletalised by now) (52, 32, D:2) a +0 dagger (53, 12, D:2) a +0 ring mail Level 3 of the Dungeon [Shop] Jozxot's Weapon Emporium 2 throwing nets (60 gold) a +0 spear (30 gold) 2 atropa-tipped darts (18 gold) 6 silver javelins (540 gold) a +1 antimagic halberd (190 gold) a +0 trident (35 gold) the +1 scimitar "Xirixaes" {freeze, Dex+3} (291 gold) Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +4 dagger of venom (244 gold) (0, 0, D:3) a +0 whip a +0 leather armour a +0 dagger a +0 ring mail a +0 morningstar a +0 leather armour a rat corpse (skeletalised by now) an orc corpse (skeletalised by now) (0, 1, D:3) a +0 falchion a +0 flail an orc corpse (skeletalised by now) (1, -2, D:3) a +0 leather armour (10, 7, D:3) a +0 whip (16, 13, D:3) a +2 robe of fire resistance (18, -13, D:3) a frilled lizard corpse (skeletalised by now) (24, -30, D:3) a +0 leather armour (26, 1, D:3) an adder corpse (skeletalised by now) (29, -17, D:3) a quokka corpse (skeletalised by now) (29, 16, D:3) a quokka skeleton (31, 18, D:3) a +0 long sword (35, 5, D:3) a bat skeleton (37, -33, D:3) a +0 hand axe (38, -21, D:3) a +0 club (40, 6, D:3) a bat skeleton (44, 18, D:3) a +0 spear (54, -19, D:3) a +0 dagger a goblin skeleton Level 4 of the Dungeon (0, 0, D:4) 4 poisoned darts (2, 32, D:4) 3 poisoned darts (5, 28, D:4) the +6 whip "Hoghypyts" {heavy, rElec rC+} rElec: It insulates you from electricity. rC+: It protects you from cold. It cannot be enchanted further. (7, 3, D:4) a howler monkey corpse (skeletalised by now) (8, 6, D:4) a +0 mace (14, 5, D:4) a +0 dagger (17, 34, D:4) a medusa talisman (21, 11, D:4) an adder skeleton (23, 27, D:4) a +0 dagger 7 poisoned darts a kobold skeleton (25, 2, D:4) a +0 dagger (25, 3, D:4) a +0 dagger a goblin skeleton (29, 27, D:4) an inkwell talisman (35, 5, D:4) a +0 orcbow (37, -4, D:4) a +0 club (39, -2, D:4) a +0 hand axe (41, 48, D:4) a +0 club the goblin skeleton of Ijyb (49, -2, D:4) a ball python skeleton (56, 20, D:4) a +0 long sword of holy wrath Level 5 of the Dungeon (8, 6, D:5) a potion of curing (8, 9, D:5) a scroll of noise