Dungeon Crawl Stone Soup version 0.35-a0-828-g5681d780c1 (webtiles) character file. Game seed: 3950018188032900507 270 runelove the Conjurer (level 6, -9/31 (32) HPs) Began as a Deep Elf Conjurer on Aug 4, 2026. Mangled by a mummy (10 damage) ... in an ossuary. The game lasted 00:02:58 (2908 turns). runelove the Conjurer (Deep Elf Conjurer) Turns: 2908, Time: 00:02:58 HP: -9/31 (32) AC: 5 Str: 4 XL: 6 Next: 1% MP: 1/17 EV: 8 Int: 25 God: Gold: 98 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . (100%) d - +3 short sword rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 ring mail rPois . (100%) b - +0 hat rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.30/turn %: no passive effects @: lightly drained A: magic regeneration a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 98 gold pieces. Inventory: Hand Weapons d - a +3 short sword (weapon) Armour a - a +0 robe b - a +0 hat (worn) c - a +0 ring mail (worn) Wands a - a wand of flame (19) Scrolls c - a scroll of vulnerability {unknown} e - 2 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} k - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of berserk rage {unknown} f - 2 potions of curing {unknown} j - a potion of ambrosia {unknown} l - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.3 Spellcasting + Level 6.4 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Searing Ray Conj 80% 2d7 4% 2 b - Magic Dart Conj 100% 1d8 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Momentum Strike Conj/Tloc 48% 3d9 19% 2 Sandblast Erth 14% 2d6 41% 1 Fulminant Prism Conj/Alch 12% 3d9 75% 4 Iskenderun's Mystic Bla Conj/Tloc 24% 2d7 (+2d3 75% 4 Swiftness Air 7% N/A 78% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 99% 4 Vhi's Electric Charge Tloc/Air 14% N/A 99% 4 Orb of Destruction Conj 20% 9d8 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Zot: 21255 Ossuary (1/1) Zot: 5833 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits the mummy! You destroy the mummy! The searing ray hits the hound simulacrum! The hound simulacrum vaporises! You finish channelling your searing ray. You have reached level 6! You hit the gnoll zombie. You destroy the gnoll zombie! You encounter a mummy. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (94% to hit) You focus your ray upon the mummy. The searing ray hits the mummy but does no damage. (Press . to maintain the ray.) The searing ray hits the mummy. The mummy is moderately damaged. Without enough magic to sustain it, your Searing Ray dissipates. You encounter a mummy. The mummy hits you. * * * LOW HITPOINT WARNING * * * Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a mummy (moderately damaged, 100% to hit) The magic dart hits the mummy. The mummy is moderately damaged. The mummy hits you! * * * LOW HITPOINT WARNING * * * You encounter a gnoll simulacrum. You hit the mummy. The mummy is severely damaged. The mummy hits you! You die... ##################### .....ZM∩Z∩..........# ............M.......# .#+#+#####Z#M#......# #.#@##.....# #######'Z### ##..## ##..## #.Z## #^'# #..'.. #.##.Z.. #. .....# You could see 2 mummies. Vanquished Creatures Sigmund (D:2) 2 mummies (Ossuary) An adder (D:3) A hound simulacrum (Ossuary) 2 adder simulacra (Ossuary) 2 dart slugs 2 gnoll zombies (Ossuary) 3 orcs (D:3) 4 spectral adders (Ossuary) A spectral gnoll (Ossuary) 3 endoplasms 3 hobgoblins (D:3) 4 jackals (D:1) 2 quokkas 3 ball pythons 5 bats A frilled lizard (D:2) 3 goblins 7 kobolds 4 kobold zombies (Ossuary) 6 orc zombies (Ossuary) 2 rats 2 spectral jackals (Ossuary) 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | runelove the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 172 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 745 | D:2 | Encountered Sigmund 803 | D:1 | Learned a level 2 spell: Searing Ray 811 | D:2 | Killed Sigmund 812 | D:2 | Reached skill level 5 in Spellcasting 812 | D:2 | Reached XP level 3. HP: 10/19 MP: 0/12 812 | D:2 | Reached XP level 4. HP: 12/24 MP: 0/13 812 | D:2 | Reached XP level 5. HP: 15/28 MP: 0/15 1624 | D:3 | Found a faded altar of an unknown god. 2736 | D:4 | Found a sand-covered staircase. 2743 | Ossuary | Entered an ossuary 2895 | Ossuary | Reached XP level 6. HP: 7/31 MP: 0/17 2907 | Ossuary | HP: 1/31 [mummy (8)] 2908 | Ossuary | Mangled by a mummy Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_loops_ring, minmay_crystal_room D:2: layout_basic, uniq_sigmund D:3: layout_basic, nicolae_ecumenical_pavilion D:4: layout_rooms, minmay_overflow_temple_hex, serial_shops, shop_fountains, enter_ossuary_4 Ossuary: ossuary_zaba_two_paths Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Spellcasting | 5 6 | 6.3 Conjurations | 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 13 || 13 Melee: Short sword | | 13 || 13 Cast: Magic Dart | 25 | 54 || 79 Searing Ray | 2 | 11 || 13 Armour: Robe | 3 | || 3 Ring mail | | 41 || 41 Dodge: Dodged | 2 | 14 || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2910 | 2651 | 259 | 0 | 2280 | 5 | 582.0 | Dungeon | 2745 | 2486 | 259 | 0 | 2196 | 4 | 686.2 | Ossuary | 165 | 165 | 0 | 0 | 84 | 1 | 165.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1014 daAuts D:2: 1004 daAuts D:1: 665 daAuts Ossuary: 165 daAuts D:4: 61 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+